Player Matchup

Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Hokatzu
Vulcan
Level 108
God Stats
1W - 4L
1,192 SR
Queue Stats
440W - 467L
1,512 Elo+
Party 2
Bacchus
Bacchus
Kokian
Bacchus
Level 62
God Stats
20W - 24L
1,585 SR
Queue Stats
193W - 176L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
MzinhoBR
Baron Samedi
Level 142
God Stats
1W - 5L
1,375 SR
Queue Stats
1,125W - 945L
1,515 Elo+
Party 1
Ullr
Ullr
SGthomas2
Ullr
Level 84
God Stats
3W - 3L
1,420 SR
Queue Stats
396W - 362L
1,524 Elo+
Solo
Team Averages
Level 108
1,414 SR
1,516 Elo+

VS

Team Averages
Level 130
1,468 SR
1,551 Elo+
Achilles
Achilles
Jeeriitoo
Achilles
Level 123
God Stats
1W - 1L
1,249 SR
Queue Stats
55W - 36L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
MisterType
Hou Yi
Level 125
God Stats
4W - 1L
1,701 SR
Queue Stats
76W - 73L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Stonckss
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TheFlashBomb
Sobek
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 48L
1,611 Elo+
Party 3
Bellona
Bellona
XLACGAMER
Bellona
Level 157
God Stats
4W - 5L
1,387 SR
Queue Stats
189W - 141L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
3 / 8 / 6
10,495
456
9,370
19,696
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Hokatzu
Vulcan
17
2 / 5 / 1
10,476
455
10,014
12,262
5,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Kokian
Bacchus
16
5 / 4 / 3
10,427
453
9,954
14,649
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MzinhoBR
Baron Samedi
18
3 / 5 / 4
11,525
501
12,264
16,586
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
15
1 / 2 / 0
10,020
436
5,347
7,770
3,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeeriitoo
Achilles
17
2 / 2 / 7
11,154
485
8,543
16,651
14,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
MisterType
Hou Yi
20
5 / 0 / 3
13,633
593
8,527
10,980
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Stonckss
Kukulkan
19
8 / 2 / 6
12,477
542
13,766
12,516
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 7
11,960
520
7,712
20,154
21,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
XLACGAMER
Bellona
19
7 / 7 / 5
11,977
521
14,061
18,464
12,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
24
24
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
8
6
0.75
L
Vulcan
Hokatzu
Vulcan
2
5
1
0.5
W
Achilles
Jeeriitoo
Achilles
2
2
7
2.75
L
Bacchus
Kokian
Bacchus
5
4
3
1.63
W
Hou Yi
MisterType
Hou Yi
5
0
3
6.5
L
Baron Samedi
MzinhoBR
Baron Samedi
3
5
4
1
L
Ullr
1
2
0
0.5
W
Kukulkan
Stonckss
Kukulkan
8
2
6
5.5
W
2
3
7
1.83
W
Bellona
XLACGAMER
Bellona
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
52,609
70,963
Taken
78,765
39,927
Mitigated
58,994
14,562
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,370
3,603
0
3,612
19,696
7,248
0
5,363
14,169
0
70,830
L
Vulcan
Hokatzu
Vulcan
10,014
4,779
0
2,367
12,262
5,978
951
543
11,697
69,426
0
W
Achilles
Jeeriitoo
Achilles
8,543
2,511
0
2,600
16,651
14,842
56
7,580
9,071
0
57,570
L
Bacchus
Kokian
Bacchus
9,954
524
0
2,316
14,649
16,835
102
6,059
8,336
44,215
0
W
Hou Yi
MisterType
Hou Yi
8,527
4,025
0
6,833
10,980
4,738
3,105
2,282
8,698
0
96,002
L
Baron Samedi
MzinhoBR
Baron Samedi
12,264
894
1,415
4,592
16,586
6,772
164
8,078
8,320
92,799
0
L
Ullr
5,347
2,162
0
260
7,770
3,094
0
807
6,963
0
73,710
W
Kukulkan
Stonckss
Kukulkan
13,766
1,038
0
1,045
12,516
5,329
358
6,154
6,362
87,898
0
W
7,712
796
0
3,863
20,154
21,330
0
8,570
11,584
39,430
0
W
Bellona
XLACGAMER
Bellona
14,061
7,072
0
2,378
18,464
12,755
0
7,646
10,818
0
84,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
61,201
641
Minions Killed
622
0
Camps Cleared
0
1,958,242
Distance Traveled
2,177,721
21
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,495
456
136
6
0
437,241
7
L
Vulcan
10,476
455
121
5
0
405,126
6
W
Achilles
11,154
485
105
5
0
430,775
4
L
Bacchus
10,427
453
50
2
0
449,519
6
W
Hou Yi
13,633
593
189
8
0
370,638
9
L
Baron Samedi
11,525
501
174
8
0
390,111
2
L
Ullr
10,020
436
160
7
0
276,245
0
W
Kukulkan
12,477
542
157
7
0
460,324
12
W
Sobek
11,960
520
47
2
0
458,633
17
W
Bellona
11,977
521
124
5
0
457,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role