Player Matchup

Neith
Neith
EpicMoeTime
Neith
Level 23
God Stats
24W - 26L
1,466 SR
Queue Stats
24W - 29L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
Facu_Visca_98
Guan Yu
Level 127
God Stats
11W - 6L
1,646 SR
Queue Stats
55W - 43L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
J5P47
Cthulhu
Level 43
God Stats
1W - 4L
1,456 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 2
Loki
Loki
Ratingou
Loki
Level 15
God Stats
1W - 3L
1,452 SR
Queue Stats
20W - 26L
1,367 Elo+
Party 3
Chang'e
Chang'e
RomeUltimo10
Chang'e
Level 117
God Stats
2W - 3L
1,739 SR
Queue Stats
46W - 50L
1,499 Elo+
Party 3
Team Averages
Level 65
1,552 SR
1,453 Elo+

VS

Team Averages
Level 89
1,642 SR
1,642 Elo+
Hercules
Hercules
Abyss Linxs
Hercules
Level 129
God Stats
17W - 15L
1,534 SR
Queue Stats
271W - 194L
1,641 Elo+
Party 1
Neith
Neith
AsphyxiaCyanosis
Neith
Level 113
God Stats
4W - 1L
1,342 SR
Queue Stats
26W - 32L
1,462 Elo+
Party 4
Tiamat
Tiamat
ChrisMcThunder
Tiamat
Level 27
God Stats
4W - 1L
1,831 SR
Queue Stats
83W - 30L
1,954 Elo+
Party 1
Ymir
Ymir
Ronin_Taste
Ymir
Level 27
God Stats
13W - 9L
1,670 SR
Queue Stats
525W - 529L
1,512 Elo+
Party 4
Ao Kuang
Ao Kuang
aXis Deception
Ao Kuang
Level 147
God Stats
1W - 1L
1,830 SR
Queue Stats
281W - 207L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,996
391
11,604
14,545
5,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
17
4 / 4 / 1
11,177
486
14,527
30,311
34,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
J5P47
Cthulhu
14
0 / 4 / 0
8,688
378
6,509
16,428
8,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
14
1 / 5 / 2
9,251
402
4,168
13,195
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RomeUltimo10
Chang'e
16
3 / 8 / 1
10,493
456
15,257
21,791
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abyss Linxs
Hercules
18
5 / 2 / 9
12,443
541
13,358
25,872
22,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 0 / 13
12,419
540
13,291
11,216
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 13
11,833
514
13,305
16,759
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 11
14,074
612
8,826
24,081
22,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
20
11 / 1 / 7
13,295
578
20,545
20,072
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
8
Kills
29
29
Deaths
9
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
Abyss Linxs
Hercules
5
2
9
4.75
W
2
0
13
8.5
W
3
5
13
1.9
L
0
8
1
0.06
L
Guan Yu
4
4
1
1.13
L
Cthulhu
J5P47
Cthulhu
0
4
0
0
L
Loki
1
5
2
0.4
L
Chang'e
RomeUltimo10
Chang'e
3
8
1
0.44
W
8
1
11
13.5
W
Ao Kuang
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
69,325
96,270
Taken
98,000
60,060
Mitigated
67,931
30,530
Healing
37,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Abyss Linxs
Hercules
13,358
5,181
0
14,776
25,872
22,246
875
4,486
21,386
0
66,016
W
13,291
5,868
0
4,404
11,216
5,060
4,154
3,385
7,831
0
98,860
W
13,305
1,113
951
4,019
16,759
10,156
364
6,864
9,895
68,488
0
L
11,604
5,673
0
3,438
14,545
5,643
2,697
4,030
10,515
0
59,405
L
Guan Yu
14,527
929
904
13,716
30,311
34,179
0
14,527
15,784
0
69,724
L
Cthulhu
J5P47
Cthulhu
6,509
0
473
846
16,428
8,187
607
5,160
11,268
44,303
0
L
Loki
4,168
532
0
3,588
13,195
4,657
0
4,038
9,157
0
48,930
L
Chang'e
RomeUltimo10
Chang'e
15,257
145
988
6,577
21,791
7,394
0
14,921
6,870
76,711
0
W
8,826
1,136
0
5,302
24,081
22,699
266
4,847
19,234
39,446
0
W
Ao Kuang
20,545
4,213
0
8,182
20,072
7,770
1,477
7,708
12,364
116,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
64,064
505
Minions Killed
542
0
Camps Cleared
0
2,054,841
Distance Traveled
2,255,914
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,443
541
117
5
0
438,648
1
W
Neith
12,419
540
165
7
0
414,440
0
W
Tiamat
11,833
514
89
4
0
438,458
0
L
Neith
8,996
391
106
5
0
300,903
7
L
Guan Yu
11,177
486
135
6
0
472,494
1
L
Cthulhu
8,688
378
66
3
0
448,952
5
L
Loki
9,251
402
84
4
0
454,797
0
L
Chang'e
10,493
456
114
5
0
377,695
2
W
Ymir
14,074
612
50
2
0
459,829
9
W
Ao Kuang
13,295
578
121
5
0
504,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role