Player Matchup

Janus
Janus
BADCOMPANY1838
Janus
Level 7
God Stats
5W - 6L
1,515 SR
Queue Stats
23W - 44L
1,242 Elo+
Solo
Zeus
Zeus
CaPNCLuTcHxx
Zeus
Level 17
God Stats
7W - 6L
1,440 SR
Queue Stats
237W - 335L
1,390 Elo+
Solo
Athena
Athena
Corpse_Guru
Athena
Level 22
God Stats
8W - 3L
1,656 SR
Queue Stats
106W - 102L
1,425 Elo+
Party 1
Vamana
Vamana
LyTe Flip
Vamana
Level 29
God Stats
3W - 0L
1,815 SR
Queue Stats
3W - 0L
1,801 Elo+
Solo
Izanami
Izanami
Ser_ZenDragon
Izanami
Level 21
God Stats
9W - 6L
1,552 SR
Queue Stats
41W - 46L
1,328 Elo+
Party 1
Team Averages
Level 19
1,596 SR
1,437 Elo+

VS

Team Averages
Level 17
1,386 SR
1,276 Elo+
Yemoja
Yemoja
TheFAiA
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,109 Elo+
Solo
Kukulkan
Kukulkan
Zuria1312
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,567 Elo+
Solo
Danzaburou
Danzaburou
agenthellfirex
Danzaburou
Level 23
God Stats
5W - 5L
1,335 SR
Queue Stats
10W - 9L
1,382 Elo+
Solo
Bellona
Bellona
edwardelpianista
Bellona
Level 7
God Stats
0W - 3L
1,193 SR
Queue Stats
3W - 11L
1,216 Elo+
Party 2
Cerberus
Cerberus
saboteador86
Cerberus
Level 25
God Stats
2W - 7L
1,401 SR
Queue Stats
14W - 43L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
9,441
525
7,363
7,017
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 2
9,703
539
6,823
8,712
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
13
1 / 0 / 13
8,821
490
6,172
12,703
11,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
LyTe Flip
Vamana
17
8 / 0 / 1
10,662
592
8,550
8,335
6,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
14
5 / 5 / 5
9,547
530
6,684
11,735
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TheFAiA
Yemoja
11
0 / 6 / 1
6,929
385
1,162
8,622
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Zuria1312
Kukulkan
13
4 / 2 / 0
8,875
493
6,219
6,014
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
agenthellfirex
Danzaburou
11
2 / 7 / 0
7,618
423
5,987
12,018
4,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,417
412
3,185
13,359
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
saboteador86
Cerberus
12
2 / 7 / 1
7,143
397
3,069
13,388
6,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
9
9
Deaths
28
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
4
2
2
2.5
W
Athena
1
0
13
7.5
W
Vamana
LyTe Flip
Vamana
8
0
1
8.5
W
Izanami
5
5
5
1.5
L
Yemoja
TheFAiA
Yemoja
0
6
1
0.08
L
Kukulkan
Zuria1312
Kukulkan
4
2
0
2
L
Danzaburou
agenthellfirex
Danzaburou
2
7
0
0.29
L
1
6
1
0.25
L
Cerberus
saboteador86
Cerberus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
19,622
48,502
Taken
53,401
31,122
Mitigated
28,885
10,569
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
1,007
0
87
7,017
2,100
1,566
1,928
5,089
32,476
0
W
6,823
1,119
0
3,357
8,712
4,431
323
1,790
6,922
55,489
0
W
Athena
6,172
2,223
786
1,709
12,703
11,303
1,339
1,613
11,090
31,677
0
W
Vamana
LyTe Flip
Vamana
8,550
3,382
0
2,975
8,335
6,762
1,447
1,635
6,700
0
56,073
W
Izanami
6,684
4,463
0
1,655
11,735
6,526
3,855
3,484
8,251
0
53,578
L
Yemoja
TheFAiA
Yemoja
1,162
706
562
542
8,622
6,786
172
2,697
5,865
19,958
0
L
Kukulkan
Zuria1312
Kukulkan
6,219
1,287
0
950
6,014
2,212
880
1,676
4,266
29,507
0
L
Danzaburou
agenthellfirex
Danzaburou
5,987
2,190
0
1,428
12,018
4,238
949
6,578
5,153
0
39,115
L
3,185
629
0
924
13,359
9,287
633
2,448
10,911
0
30,862
L
Cerberus
saboteador86
Cerberus
3,069
223
433
1,292
13,388
6,362
394
6,384
6,848
24,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
37,982
410
Minions Killed
243
0
Camps Cleared
0
1,655,602
Distance Traveled
1,426,694
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,441
525
59
3
0
360,602
0
W
Zeus
9,703
539
99
6
0
295,929
3
W
Athena
8,821
490
38
2
0
354,003
4
W
Vamana
10,662
592
103
6
0
323,941
3
W
Izanami
9,547
530
111
6
0
321,127
0
L
Yemoja
6,929
385
39
2
0
234,914
0
L
Kukulkan
8,875
493
52
3
0
270,355
0
L
Danzaburou
7,618
423
71
4
0
273,718
5
L
Bellona
7,417
412
42
2
0
337,653
0
L
Cerberus
7,143
397
39
2
0
310,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role