Player Matchup

Kuzenbo
Kuzenbo
ElFlaKo200
Kuzenbo
Level 154
God Stats
7W - 4L
1,545 SR
Queue Stats
476W - 380L
1,622 Elo+
Party 1
Vulcan
Vulcan
KILLER GHOST669
Vulcan
Level 137
God Stats
1W - 3L
1,341 SR
Queue Stats
270W - 261L
1,518 Elo+
Party 3
Chronos
Chronos
ThePhamous1pt2
Chronos
Level 100
God Stats
3W - 1L
1,706 SR
Queue Stats
23W - 23L
1,666 Elo+
Solo
Merlin
Merlin
mattbabyboy27
Merlin
Level 142
God Stats
3W - 1L
1,554 SR
Queue Stats
277W - 260L
1,578 Elo+
Party 3
Gilgamesh
Gilgamesh
sB19577
Gilgamesh
Level 106
God Stats
62W - 53L
1,604 SR
Queue Stats
391W - 311L
1,617 Elo+
Party 1
Team Averages
Level 128
1,550 SR
1,600 Elo+

VS

Team Averages
Level 138
1,520 SR
1,685 Elo+
Athena
Athena
Biggy_BlackLight
Athena
Level 119
God Stats
0W - 2L
1,491 SR
Queue Stats
28W - 40L
1,623 Elo+
Party 2
Thor
Thor
Biggy_WiggyZ
Thor
Level 149
God Stats
1W - 3L
1,260 SR
Queue Stats
110W - 94L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Brooksy532
Ah Muzen Cab
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,899 Elo+
Party 2
Pele
Pele
Capy2929
Pele
Level 127
God Stats
5W - 4L
1,667 SR
Queue Stats
201W - 188L
1,661 Elo+
Solo
Persephone
Persephone
Gunnyg77
Persephone
Level 143
God Stats
53W - 42L
1,684 SR
Queue Stats
1,328W - 1,231L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElFlaKo200
Kuzenbo
13
1 / 2 / 9
9,122
537
5,482
13,473
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 5
9,567
563
9,791
8,411
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 0 / 3
10,992
647
10,855
5,880
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 5
10,155
597
10,548
9,988
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
sB19577
Gilgamesh
15
4 / 3 / 6
9,261
545
11,470
16,553
13,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,576
446
4,210
14,025
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 4
8,044
473
8,706
15,358
8,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Brooksy532
Ah Muzen Cab
12
0 / 4 / 2
6,973
410
3,575
13,405
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
14
1 / 5 / 3
8,249
485
6,598
13,499
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Gunnyg77
Persephone
15
6 / 5 / 1
9,668
569
13,184
12,659
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
9
9
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
1
7
4
0.43
L
Ah Muzen Cab
Brooksy532
Ah Muzen Cab
0
4
2
0.25
L
Pele
1
5
3
0.5
W
Kuzenbo
ElFlaKo200
Kuzenbo
1
2
9
2.75
L
Persephone
Gunnyg77
Persephone
6
5
1
1.3
W
6
1
5
8.5
W
8
0
3
9.5
W
4
3
5
2.17
W
Gilgamesh
sB19577
Gilgamesh
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
36,273
54,305
Taken
68,946
32,261
Mitigated
34,156
13,763
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
1,065
0
1,238
14,025
9,972
32
6,361
7,572
25,579
0
L
8,706
1,504
0
3,202
15,358
8,974
70
6,882
8,422
0
48,234
L
Ah Muzen Cab
Brooksy532
Ah Muzen Cab
3,575
1,339
0
4,338
13,405
5,087
675
8,242
5,117
0
43,999
L
Pele
6,598
988
0
2,651
13,499
5,885
0
6,285
7,082
0
64,163
W
Kuzenbo
ElFlaKo200
Kuzenbo
5,482
2,420
0
2,495
13,473
9,871
335
4,429
9,044
22,644
0
L
Persephone
Gunnyg77
Persephone
13,184
704
0
3,397
12,659
4,238
0
8,032
4,076
62,734
0
W
9,791
3,388
0
1,889
8,411
3,477
270
2,248
6,163
52,854
0
W
10,855
3,015
0
3,146
5,880
2,197
5,184
1,247
4,633
73,374
0
W
10,548
377
119
2,481
9,988
3,679
122
6,007
3,981
64,490
0
W
Gilgamesh
sB19577
Gilgamesh
11,470
2,045
0
3,633
16,553
13,037
165
3,463
13,090
0
53,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
40,510
524
Minions Killed
461
0
Camps Cleared
0
1,712,523
Distance Traveled
1,610,233
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,576
446
51
3
0
352,811
4
L
Thor
8,044
473
99
6
0
300,240
5
L
Ah Muzen Cab
6,973
410
89
5
0
328,170
1
L
Pele
8,249
485
130
8
0
328,378
5
W
Kuzenbo
9,122
537
29
2
0
346,731
2
L
Persephone
9,668
569
92
5
0
300,634
2
W
Vulcan
9,567
563
109
6
0
366,344
2
W
Chronos
10,992
647
159
9
0
361,527
4
W
Merlin
10,155
597
137
8
0
327,356
3
W
Gilgamesh
9,261
545
90
5
0
310,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role