Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Call-me-Astro
Thanatos
Level 24
God Stats
6W - 3L
1,693 SR
Queue Stats
100W - 99L
1,507 Elo+
Solo
Set
Set
MINFAMILY
Set
Level 17
God Stats
3W - 3L
1,466 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 1
Ra
Ra
RedScope78
Ra
Level 5
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
TwistyFreshNinja
Eset
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 145L
1,373 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,511 Elo+

VS

Team Averages
Level 26
1,508 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Darkspawn57
Gilgamesh
Level 43
God Stats
11W - 13L
1,642 SR
Queue Stats
43W - 45L
1,452 Elo+
Party 2
Scylla
Scylla
JuiceVortex
Scylla
Level 20
God Stats
11W - 5L
1,695 SR
Queue Stats
40W - 33L
1,398 Elo+
Solo
Neith
Neith
SlurryRum
Neith
Level 23
God Stats
24W - 33L
1,395 SR
Queue Stats
175W - 210L
1,322 Elo+
Solo
Tyr
Tyr
Storm_Shadow8P
Tyr
Level 27
God Stats
2W - 3L
1,523 SR
Queue Stats
81W - 67L
1,475 Elo+
Solo
Hel
Hel
ki11 the f1ood
Hel
Level 16
God Stats
2W - 1L
1,287 SR
Queue Stats
12W - 14L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 4 / 4
8,961
448
10,414
12,382
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Call-me-Astro
Thanatos
14
5 / 3 / 2
9,015
451
4,254
12,344
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 0
7,825
391
5,058
12,706
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 9 / 1
7,309
365
4,064
12,312
3,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
1 / 7 / 2
9,608
480
7,466
9,784
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkspawn57
Gilgamesh
18
15 / 2 / 8
12,009
600
13,442
11,519
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
3 / 4 / 2
9,811
491
5,015
9,510
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SlurryRum
Neith
14
4 / 2 / 4
8,966
448
2,891
8,800
2,876
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 0 / 7
11,286
564
13,292
12,342
11,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 8
9,560
478
5,808
10,191
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
30
30
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
4
1.5
L
Thanatos
Call-me-Astro
Thanatos
5
3
2
2
W
Gilgamesh
Darkspawn57
Gilgamesh
15
2
8
9.5
W
Scylla
3
4
2
1
L
0
7
0
0
L
1
9
1
0.17
W
Neith
SlurryRum
Neith
4
2
4
3
W
7
0
7
10.5
L
1
7
2
0.29
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
40,448
59,528
Taken
52,362
23,959
Mitigated
28,954
11,186
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,414
2,997
0
2,224
12,382
4,029
628
2,692
9,690
0
53,006
L
Thanatos
Call-me-Astro
Thanatos
4,254
542
0
7,107
12,344
4,891
617
1,710
10,604
0
32,843
W
Gilgamesh
Darkspawn57
Gilgamesh
13,442
4,462
0
2,222
11,519
7,494
478
1,058
10,323
0
68,495
W
Scylla
5,015
0
0
1,264
9,510
2,657
630
5,215
3,841
46,329
0
L
5,058
1,652
0
912
12,706
8,339
576
505
12,201
0
41,834
L
4,064
767
60
307
12,312
3,635
93
2,333
9,935
29,316
0
W
Neith
SlurryRum
Neith
2,891
1,415
380
2,341
8,800
2,876
2,237
1,171
7,599
0
39,487
W
13,292
956
0
5,747
12,342
11,732
2,504
1,812
10,032
0
62,405
L
7,466
222
0
576
9,784
3,065
326
3,313
6,275
58,380
0
W
5,808
277
2,819
2,507
10,191
4,195
1,944
1,694
8,467
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
51,632
388
Minions Killed
437
0
Camps Cleared
0
1,663,126
Distance Traveled
1,829,670
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,961
448
78
4
0
334,322
8
L
Thanatos
9,015
451
73
4
0
337,512
7
W
Gilgamesh
12,009
600
100
5
0
460,385
1
W
Scylla
9,811
491
95
5
0
331,047
3
L
Set
7,825
391
76
4
0
356,632
0
L
Ra
7,309
365
39
2
0
313,473
6
W
Neith
8,966
448
99
5
0
286,785
0
W
Tyr
11,286
564
110
6
0
378,744
3
L
Eset
9,608
480
122
6
0
321,187
1
W
Hel
9,560
478
33
2
0
372,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role