Player Matchup

Gilgamesh
Gilgamesh
EduardoEden_X7
Gilgamesh
Level 17
God Stats
9W - 10L
1,528 SR
Queue Stats
56W - 53L
1,773 Elo+
Solo
Ra
Ra
Jhonatasmts4429
Ra
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
43W - 23L
1,698 Elo+
Solo
Medusa
Medusa
Syphiliis
Medusa
Level 6
God Stats
1W - 2L
1,495 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Ravana
Ravana
Ziggybar
Ravana
Level 5
God Stats
2W - 2L
1,752 SR
Queue Stats
12W - 6L
1,707 Elo+
Solo
Hel
Hel
chris239soldier
Hel
Level 5
God Stats
5W - 2L
1,679 SR
Queue Stats
12W - 11L
1,724 Elo+
Solo
Team Averages
Level 11
1,634 SR
1,672 Elo+

VS

Team Averages
Level 57
1,635 SR
1,593 Elo+
Chiron
Chiron
Badtr1p12
Chiron
Level 14
God Stats
2W - 5L
1,817 SR
Queue Stats
66W - 65L
1,754 Elo+
Solo
Susano
Susano
DedéHauhauu
Susano
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 20L
1,711 Elo+
Party 1
Anubis
Anubis
LordeJulimir
Anubis
Level 127
God Stats
8W - 2L
1,810 SR
Queue Stats
196W - 221L
1,489 Elo+
Party 1
Ymir
Ymir
MatheusKoga
Ymir
Level 16
God Stats
12W - 14L
1,526 SR
Queue Stats
21W - 24L
1,518 Elo+
Party 1
Anhur
Anhur
ssandinoss
Anhur
Level 124
God Stats
31W - 30L
1,523 SR
Queue Stats
153W - 161L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EduardoEden_X7
Gilgamesh
13
0 / 5 / 2
7,919
528
8,007
9,132
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 4 / 7
8,800
587
7,716
9,593
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Syphiliis
Medusa
14
3 / 3 / 4
8,163
544
7,294
9,112
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Ziggybar
Ravana
16
8 / 2 / 2
9,740
649
12,259
9,505
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 13 / 5
5,648
377
1,771
12,130
2,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Badtr1p12
Chiron
13
2 / 3 / 9
8,038
536
5,681
9,318
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
16
6 / 1 / 4
9,486
632
8,852
11,123
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
9 / 4 / 8
9,688
646
13,058
11,744
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 6
7,717
514
4,495
9,585
5,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
14
7 / 4 / 5
8,864
591
5,723
10,553
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
16
Kills
27
27
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Badtr1p12
Chiron
2
3
9
2.17
W
Susano
6
1
4
8
L
Gilgamesh
EduardoEden_X7
Gilgamesh
0
5
2
0.2
L
5
4
7
2.13
W
Anubis
9
4
8
3.25
W
3
4
6
1.5
L
Medusa
Syphiliis
Medusa
3
3
4
1.67
L
Ravana
Ziggybar
Ravana
8
2
2
4.5
L
0
13
5
0.19
W
Anhur
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
37,809
49,472
Taken
52,323
17,679
Mitigated
22,552
11,442
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Badtr1p12
Chiron
5,681
2,307
929
3,962
9,318
2,946
1,844
1,467
7,851
0
44,821
W
Susano
8,852
2,338
0
1,967
11,123
4,642
570
486
10,637
0
58,032
L
Gilgamesh
EduardoEden_X7
Gilgamesh
8,007
1,705
0
1,170
9,132
5,181
0
1,515
7,617
0
51,750
L
7,716
937
1,002
3,255
9,593
2,734
166
3,955
5,638
49,500
0
W
Anubis
13,058
297
0
5,029
11,744
5,956
571
3,891
7,853
59,240
0
W
4,495
979
0
1,031
9,585
5,930
338
2,386
7,199
16,912
0
L
Medusa
Syphiliis
Medusa
7,294
3,274
407
1,198
9,112
3,275
544
2,338
6,774
0
47,221
L
Ravana
Ziggybar
Ravana
12,259
2,737
0
2,956
9,505
3,860
425
3,448
6,057
0
67,945
L
1,771
984
666
788
12,130
2,629
0
6,297
5,833
6,104
0
W
Anhur
5,723
2,459
0
263
10,553
3,078
1,176
1,257
9,296
0
42,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
43,793
382
Minions Killed
400
0
Camps Cleared
0
1,403,899
Distance Traveled
1,419,045
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,038
536
71
5
0
249,740
4
W
Susano
9,486
632
108
7
0
331,363
4
L
Gilgamesh
7,919
528
94
6
0
301,336
1
L
Ra
8,800
587
89
6
0
270,864
5
W
Anubis
9,688
646
119
8
0
253,817
0
W
Ymir
7,717
514
24
2
0
294,800
4
L
Medusa
8,163
544
78
5
0
250,565
1
L
Ravana
9,740
649
113
8
0
314,859
2
L
Hel
5,648
377
8
1
0
266,275
0
W
Anhur
8,864
591
78
5
0
289,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role