Player Matchup

Pele
Pele
Angel_Akachan
Pele
Level 124
God Stats
3W - 3L
1,437 SR
Queue Stats
39W - 54L
1,408 Elo+
Party 1
Nox
Nox
CriticalContour
Nox
Level 157
God Stats
2W - 1L
1,630 SR
Queue Stats
120W - 104L
1,549 Elo+
Party 1
Loki
Loki
MrPnutButtaCups
Loki
Level 158
God Stats
5W - 1L
1,507 SR
Queue Stats
291W - 166L
1,516 Elo+
Party 1
Horus
Horus
Nfinite Hatred
Horus
Level 156
God Stats
1W - 0L
1,777 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 2
Sol
Sol
NfiniteStratos
Sol
Level 56
God Stats
2W - 2L
1,782 SR
Queue Stats
251W - 196L
1,627 Elo+
Party 2
Team Averages
Level 130
1,626 SR
1,523 Elo+

VS

Team Averages
Level 126
1,647 SR
1,597 Elo+
Rama
Rama
 
Rama
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ExplainWTC7
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,799 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImBuiltDifferent
Cu Chulainn
Level 129
God Stats
1W - 2L
1,733 SR
Queue Stats
35W - 35L
1,587 Elo+
Solo
Kali
Kali
WeroZero
Kali
Level 152
God Stats
33W - 17L
1,796 SR
Queue Stats
565W - 531L
1,579 Elo+
Solo
Cthulhu
Cthulhu
griffo111
Cthulhu
Level 157
God Stats
5W - 3L
1,704 SR
Queue Stats
107W - 104L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
7,668
548
7,673
10,641
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 6
7,447
532
5,775
8,193
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 2
8,110
579
5,286
9,498
4,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 8
7,243
517
3,630
6,742
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 1 / 2
8,499
607
7,838
9,045
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 2 / 0
6,986
499
1,476
7,628
2,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ExplainWTC7
Chang'e
10
2 / 5 / 1
6,482
463
4,981
8,129
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ImBuiltDifferent
Cu Chulainn
10
1 / 4 / 1
6,255
447
4,851
10,203
4,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
12
3 / 2 / 4
7,394
528
6,431
10,263
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
griffo111
Cthulhu
12
3 / 4 / 1
7,208
515
7,839
12,177
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
9
9
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
4
2
7
3.75
W
2
4
6
1.25
L
Chang'e
ExplainWTC7
Chang'e
2
5
1
0.5
L
Cu Chulainn
ImBuiltDifferent
Cu Chulainn
1
4
1
0.38
W
5
2
2
3
W
2
0
8
6
W
4
1
2
5
L
Kali
3
2
4
2.5
L
Cthulhu
griffo111
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
25,578
44,119
Taken
48,400
18,265
Mitigated
23,997
14,492
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,476
1,375
0
2,731
7,628
2,276
650
3,375
3,923
0
46,842
W
7,673
2,395
0
771
10,641
3,885
0
4,120
6,431
0
40,736
W
5,775
654
0
1,551
8,193
3,168
613
3,435
4,728
47,995
0
L
Chang'e
ExplainWTC7
Chang'e
4,981
357
240
2,378
8,129
2,286
78
3,097
5,032
33,682
0
L
Cu Chulainn
ImBuiltDifferent
Cu Chulainn
4,851
990
77
1,656
10,203
4,968
0
2,786
7,323
4,452
19,609
W
5,286
1,090
0
2,356
9,498
4,148
0
3,528
5,574
0
45,452
W
3,630
1,693
2,357
3,963
6,742
4,451
111
1,550
5,132
0
8,913
W
7,838
2,511
0
3,494
9,045
2,613
3,108
421
8,594
60,843
0
L
Kali
6,431
2,698
0
2,523
10,263
4,418
0
1,188
8,971
0
38,629
L
Cthulhu
griffo111
Cthulhu
7,839
673
257
2,608
12,177
10,049
0
2,574
9,538
41,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
34,325
400
Minions Killed
340
0
Camps Cleared
0
1,389,582
Distance Traveled
1,239,826
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,986
499
87
6
0
220,680
3
W
Pele
7,668
548
71
5
0
298,877
3
W
Nox
7,447
532
100
7
0
244,023
4
L
Chang'e
6,482
463
56
4
0
210,291
2
L
Cu Chulainn
6,255
447
39
3
0
252,968
0
W
Loki
8,110
579
99
7
0
299,553
1
W
Horus
7,243
517
18
1
0
303,392
5
W
Sol
8,499
607
112
8
0
243,737
2
L
Kali
7,394
528
73
5
0
298,091
0
L
Cthulhu
7,208
515
85
6
0
257,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role