Player Matchup

Ymir
Ymir
Silver III
Mass Khaos89
Ymir
Silver III
Level 86
God Stats
11W - 9L
1,691 SR
Queue Stats
102W - 92L
1,498 MMR
Party 2
Neith
Neith
Silver III
Stealth1nfinity
Neith
Silver III
Level 57
God Stats
5W - 2L
1,542 SR
Queue Stats
10W - 10L
1,418 MMR
Party 2
Raijin
Raijin
Silver II
UltimateSwagShak
Raijin
Silver II
Level 106
God Stats
9W - 3L
1,581 SR
Queue Stats
106W - 100L
1,254 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,605 SR
1,390 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,579 SR
1,347 MMR
Discordia
Discordia
Bronze III
Erxif
Discordia
Bronze III
Level 48
God Stats
0W - 1L
1,915 SR
Queue Stats
2W - 5L
1,351 MMR
Party 1
Heimdallr
Heimdallr
Silver III
Pathopens20
Heimdallr
Silver III
Level 118
God Stats
0W - 2L
1,611 SR
Queue Stats
114W - 112L
1,151 MMR
Party 1
Hercules
Hercules
Silver II
StayTunedKrispy
Hercules
Silver II
Level 120
God Stats
0W - 1L
1,210 SR
Queue Stats
6W - 4L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
11,602
725
7,575
14,125
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 5 / 15
12,080
755
13,103
11,381
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
11 / 3 / 7
12,619
789
19,358
13,961
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeTiamatCthulhuChaacZeus

VS

Bans
HeraCupidVulcanApolloAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Erxif
Discordia
13
2 / 5 / 4
9,964
623
6,643
10,303
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pathopens20
Heimdallr
14
4 / 8 / 4
10,958
685
9,354
16,231
6,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
14
4 / 7 / 5
10,431
652
11,139
24,685
15,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
10
11
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Erxif
Discordia
2
5
4
0.8
W
4
3
10
3
L
Heimdallr
Pathopens20
Heimdallr
4
8
4
0.75
L
Hercules
4
7
5
0.93
W
5
5
15
2.5
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
27,136
39,467
Taken
51,219
22,311
Mitigated
24,843
11,049
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Erxif
Discordia
6,643
247
0
392
10,303
3,059
825
6,297
4,006
42,214
0
W
7,575
1,643
0
2,455
14,125
12,900
562
2,506
11,242
31,703
0
L
Heimdallr
Pathopens20
Heimdallr
9,354
2,152
0
3,153
16,231
6,122
679
7,575
8,656
0
43,638
L
Hercules
11,139
2,989
0
7,639
24,685
15,662
385
13,097
11,588
0
31,381
W
13,103
6,203
1,155
3,864
11,381
4,025
1,431
1,474
9,648
0
41,339
W
19,358
1,826
138
3,437
13,961
5,386
1,056
1,800
11,878
64,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
31,353
167
Minions Killed
180
0
Camps Cleared
0
974,078
Distance Traveled
813,197
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,964
623
67
4
0
277,930
2
W
Ymir
11,602
725
51
3
0
365,546
6
L
Heimdallr
10,958
685
77
5
0
255,814
1
L
Hercules
10,431
652
36
2
0
279,453
5
W
Neith
12,080
755
36
2
0
303,358
2
W
Raijin
12,619
789
80
5
0
305,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role