Player Matchup

Janus
Janus
KayoRibeiro
Janus
Level 155
God Stats
0W - 4L
1,145 SR
Queue Stats
127W - 123L
1,478 Elo+
Solo
Hades
Hades
KrazyJuann
Hades
Level 69
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 1
Ravana
Ravana
Manaaa1947
Ravana
Level 101
God Stats
0W - 1L
1,772 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 1
Sol
Sol
Martin14CARP
Sol
Level 29
God Stats
2W - 3L
1,507 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1
Hercules
Hercules
Stefabot
Hercules
Level 82
God Stats
2W - 3L
1,448 SR
Queue Stats
11W - 13L
1,485 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,502 Elo+

VS

Team Averages
Level 93
1,572 SR
1,501 Elo+
Apollo
Apollo
AnsgarAesir
Apollo
Level 28
God Stats
5W - 1L
1,740 SR
Queue Stats
86W - 78L
1,496 Elo+
Party 2
Hera
Hera
JoKosDRM
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
XxxxSAFExxX
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ale123py
King Arthur
Level 102
God Stats
13W - 8L
1,617 SR
Queue Stats
267W - 259L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
gbsgab
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,961
419
5,380
14,275
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
11
0 / 5 / 3
7,078
373
6,240
12,062
6,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Manaaa1947
Ravana
13
2 / 4 / 1
8,109
427
8,790
11,441
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 2
8,298
437
4,832
6,628
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Stefabot
Hercules
15
1 / 5 / 1
8,968
472
4,830
13,141
10,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 1 / 7
11,439
602
4,943
8,877
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
18
6 / 1 / 9
11,700
616
12,101
5,545
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 1 / 8
10,612
559
7,795
15,081
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ale123py
King Arthur
19
10 / 0 / 3
12,281
646
14,925
20,491
14,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
gbsgab
Tsukuyomi
12
0 / 1 / 7
8,597
452
4,175
10,590
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
23
23
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
7
8.5
W
Hera
6
1
9
10.5
L
0
7
1
0.07
L
Hades
0
5
3
0.3
L
Ravana
Manaaa1947
Ravana
2
4
1
0.63
L
1
2
2
1
L
Hercules
Stefabot
Hercules
1
5
1
0.3
W
Fenrir
2
1
8
6
W
King Arthur
ale123py
King Arthur
10
0
3
11.5
W
Tsukuyomi
gbsgab
Tsukuyomi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,072
Damage
43,939
57,547
Taken
60,584
28,082
Mitigated
31,338
9,946
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,943
3,157
0
4,586
8,877
3,013
3,797
4,103
4,654
0
80,136
W
Hera
12,101
1,880
0
2,334
5,545
1,928
1,114
1,083
4,406
81,607
0
L
5,380
157
0
2,572
14,275
4,340
0
4,170
9,869
55,775
0
L
Hades
6,240
322
330
2,052
12,062
6,421
0
2,716
9,216
24,669
0
L
Ravana
Manaaa1947
Ravana
8,790
1,758
0
1,754
11,441
4,615
0
1,398
9,895
0
50,306
L
4,832
685
0
1,050
6,628
2,162
0
1,720
4,868
52,253
0
L
Hercules
Stefabot
Hercules
4,830
388
0
2,188
13,141
10,544
0
1,527
11,598
0
53,265
W
Fenrir
7,795
1,428
0
4,355
15,081
6,441
0
2,678
12,373
0
62,810
W
King Arthur
ale123py
King Arthur
14,925
1,222
0
9,789
20,491
14,729
225
5,050
15,293
0
82,500
W
Tsukuyomi
gbsgab
Tsukuyomi
4,175
774
645
2,428
10,590
5,227
1,484
5,254
5,228
0
31,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
54,629
477
Minions Killed
599
0
Camps Cleared
0
1,933,354
Distance Traveled
2,023,527
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,439
602
139
7
0
390,693
5
W
Hera
11,700
616
168
9
0
392,495
10
L
Janus
7,961
419
96
5
0
365,248
3
L
Hades
7,078
373
52
3
0
363,366
4
L
Ravana
8,109
427
100
5
0
400,139
6
L
Sol
8,298
437
101
5
0
385,226
3
L
Hercules
8,968
472
128
7
0
419,375
6
W
Fenrir
10,612
559
98
5
0
417,213
4
W
King Arthur
12,281
646
150
8
0
395,027
3
W
Tsukuyomi
8,597
452
44
2
0
428,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role