Player Matchup

Bacchus
Bacchus
CastofDawn
Bacchus
Level 157
God Stats
3W - 2L
1,481 SR
Queue Stats
123W - 139L
1,555 Elo+
Party 3
Jing Wei
Jing Wei
PlushRush
Jing Wei
Level 151
God Stats
6W - 8L
1,228 SR
Queue Stats
281W - 301L
1,564 Elo+
Party 3
Chaac
Chaac
PopePeace
Chaac
Level 106
God Stats
5W - 2L
1,835 SR
Queue Stats
184W - 192L
1,577 Elo+
Party 3
Janus
Janus
Suskaen
Janus
Level 140
God Stats
9W - 3L
1,808 SR
Queue Stats
64W - 69L
1,568 Elo+
Party 3
Ne Zha
Ne Zha
YeetOnDaNaeNae
Ne Zha
Level 146
God Stats
6W - 3L
1,585 SR
Queue Stats
188W - 194L
1,580 Elo+
Party 3
Team Averages
Level 140
1,587 SR
1,569 Elo+

VS

Team Averages
Level 96
1,560 SR
1,730 Elo+
Thoth
Thoth
BibleeJiblee
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,756 Elo+
Party 2
Khepri
Khepri
Franchiser
Khepri
Level 105
God Stats
3W - 1L
1,738 SR
Queue Stats
101W - 84L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
Lolbot63
Gilgamesh
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 82L
1,678 Elo+
Party 1
Serqet
Serqet
MakeMeFlapjacks
Serqet
Level 140
God Stats
0W - 1L
1,284 SR
Queue Stats
22W - 11L
1,920 Elo+
Party 2
Hou Yi
Hou Yi
moyitafake
Hou Yi
Level 83
God Stats
1W - 1L
1,777 SR
Queue Stats
50W - 43L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CastofDawn
Bacchus
12
3 / 2 / 6
8,043
536
6,203
11,216
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
PlushRush
Jing Wei
16
3 / 0 / 1
9,463
631
6,341
8,300
2,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
PopePeace
Chaac
15
4 / 2 / 2
8,800
587
9,136
14,405
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Suskaen
Janus
12
4 / 2 / 3
7,879
525
5,957
6,643
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 8
7,954
530
7,916
11,236
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,886
526
10,629
6,696
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 3
6,529
435
2,850
11,349
5,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Lolbot63
Gilgamesh
13
0 / 3 / 2
7,680
512
7,980
11,523
6,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 4 / 0
7,031
469
3,909
10,592
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
moyitafake
Hou Yi
14
1 / 2 / 0
8,257
550
3,760
9,831
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
7
7
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Bacchus
CastofDawn
Bacchus
3
2
6
3
L
0
5
3
0.3
L
Gilgamesh
Lolbot63
Gilgamesh
0
3
2
0.33
L
2
4
0
0.5
W
Jing Wei
PlushRush
Jing Wei
3
0
1
3.5
W
Chaac
PopePeace
Chaac
4
2
2
2.5
W
Janus
Suskaen
Janus
4
2
3
2.75
W
2
1
8
6
L
Hou Yi
moyitafake
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
29,128
51,800
Taken
49,991
26,287
Mitigated
20,621
23,220
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,629
395
0
818
6,696
2,029
0
1,951
4,601
47,739
0
W
Bacchus
CastofDawn
Bacchus
6,203
1,036
1,103
2,608
11,216
7,330
0
4,434
6,546
20,821
0
L
2,850
336
0
521
11,349
5,227
0
4,738
6,453
11,704
0
L
Gilgamesh
Lolbot63
Gilgamesh
7,980
3,273
0
2,571
11,523
6,675
0
1,370
9,454
0
51,408
L
3,909
679
0
3,133
10,592
3,678
0
3,297
7,135
0
39,525
W
Jing Wei
PlushRush
Jing Wei
6,341
5,282
0
6,112
8,300
2,839
572
523
7,777
0
77,373
W
Chaac
PopePeace
Chaac
9,136
2,458
0
7,931
14,405
10,715
0
2,494
11,603
0
55,165
W
Janus
Suskaen
Janus
5,957
633
0
1,178
6,643
1,924
104
2,007
4,410
49,394
0
W
7,916
2,636
0
4,288
11,236
3,479
0
3,425
6,959
0
49,450
L
Hou Yi
moyitafake
Hou Yi
3,760
2,560
0
2,786
9,831
3,012
0
806
9,025
0
59,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
37,383
466
Minions Killed
449
0
Camps Cleared
0
1,476,809
Distance Traveled
1,369,451
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,886
526
105
7
0
248,883
1
W
Bacchus
8,043
536
26
2
0
303,660
6
L
Khepri
6,529
435
24
2
0
257,575
3
L
Gilgamesh
7,680
512
104
7
0
289,292
2
L
Serqet
7,031
469
91
6
0
305,048
3
W
Jing Wei
9,463
631
148
10
0
301,926
8
W
Chaac
8,800
587
113
8
0
288,291
2
W
Janus
7,879
525
96
6
0
275,376
11
W
Ne Zha
7,954
530
83
6
0
307,556
4
L
Hou Yi
8,257
550
125
8
0
268,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role