Player Matchup

Ne Zha
Ne Zha
Shutx-_-Up
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,711 Elo+
Party 2
Ra
Ra
WhiteAsh614
Ra
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Chaac
Chaac
Wolf_of_Winter64
Chaac
Level 114
God Stats
18W - 16L
1,576 SR
Queue Stats
109W - 131L
1,459 Elo+
Party 2
Team Averages
Level 49
1,460 SR
1,467 Elo+

VS

Team Averages
Level 66
1,622 SR
1,560 Elo+
Neith
Neith
InsaneCosine
Neith
Level 29
God Stats
18W - 7L
1,756 SR
Queue Stats
69W - 42L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
Pvt Noone
Sun Wukong
Level 160
God Stats
12W - 10L
1,610 SR
Queue Stats
747W - 646L
1,616 Elo+
Party 1
Tiamat
Tiamat
Rapper_K-9
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Shutx-_-Up
Ne Zha
16
1 / 7 / 1
13,233
529
10,646
22,561
8,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 3
13,575
543
15,215
20,208
15,067
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 5 / 2
14,984
599
25,390
28,832
26,416
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
15,616
625
14,398
17,465
6,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Pvt Noone
Sun Wukong
20
10 / 2 / 10
16,217
649
25,637
29,153
25,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Rapper_K-9
Tiamat
19
5 / 3 / 13
15,395
616
18,631
16,204
12,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
21
21
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Sun Wukong
Pvt Noone
Sun Wukong
10
2
10
7.5
W
Tiamat
Rapper_K-9
Tiamat
5
3
13
3.83
L
Ne Zha
Shutx-_-Up
Ne Zha
1
7
1
0.21
L
1
9
3
0.28
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,251
Damage
58,666
71,601
Taken
62,822
49,486
Mitigated
44,804
23,294
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,398
4,686
0
5,531
17,465
6,358
2,082
4,989
11,996
0
89,727
W
Sun Wukong
Pvt Noone
Sun Wukong
25,637
4,817
0
15,446
29,153
25,504
971
7,463
21,208
0
110,710
W
Tiamat
Rapper_K-9
Tiamat
18,631
1,705
0
5,920
16,204
12,942
689
2,920
12,986
61,175
0
L
Ne Zha
Shutx-_-Up
Ne Zha
10,646
3,818
730
5,355
22,561
8,003
0
3,879
18,384
0
62,337
L
15,215
1,486
2,433
3,769
20,208
15,067
255
6,320
13,618
74,688
0
L
25,390
1,678
1,076
9,931
28,832
26,416
929
7,521
20,753
0
74,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
47,228
272
Minions Killed
308
0
Camps Cleared
0
1,327,536
Distance Traveled
1,348,988
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,616
625
121
5
0
420,889
2
W
Sun Wukong
16,217
649
105
4
0
499,804
5
W
Tiamat
15,395
616
82
3
0
428,295
0
L
Ne Zha
13,233
529
61
2
0
473,131
12
L
Ra
13,575
543
117
5
0
388,911
3
L
Chaac
14,984
599
94
4
0
465,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role