Player Matchup

Arachne
Arachne
Deyelit
Arachne
Level 18
God Stats
10W - 9L
1,665 SR
Queue Stats
58W - 67L
1,306 Elo+
Solo
Thanatos
Thanatos
Shippadoo
Thanatos
Level 29
God Stats
40W - 47L
1,447 SR
Queue Stats
85W - 106L
1,360 Elo+
Solo
Hun Batz
Hun Batz
Thanatos6263
Hun Batz
Level 21
God Stats
3W - 2L
1,645 SR
Queue Stats
117W - 126L
1,357 Elo+
Party 2
Bakasura
Bakasura
The1Endangered
Bakasura
Level 27
God Stats
1W - 4L
1,281 SR
Queue Stats
101W - 120L
1,277 Elo+
Party 2
Neith
Neith
boonana bred
Neith
Level 4
God Stats
0W - 7L
1,074 SR
Queue Stats
4W - 13L
997 Elo+
Party 2
Team Averages
Level 20
1,422 SR
1,259 Elo+

VS

Team Averages
Level 23
1,512 SR
1,372 Elo+
Chang'e
Chang'e
MLAZ-E
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Raijin
Raijin
PRIMECVIII
Raijin
Level 22
God Stats
13W - 20L
1,839 SR
Queue Stats
245W - 277L
1,406 Elo+
Solo
Anhur
Anhur
TuTsuniX
Anhur
Level 21
God Stats
24W - 27L
1,429 SR
Queue Stats
102W - 117L
1,289 Elo+
Solo
Horus
Horus
megood101
Horus
Level 25
God Stats
10W - 13L
1,320 SR
Queue Stats
139W - 116L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
splatrured
Cthulhu
Level 23
God Stats
2W - 1L
1,473 SR
Queue Stats
62W - 49L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deyelit
Arachne
20
17 / 9 / 12
17,536
1,169
35,055
27,193
12,299
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Shippadoo
Thanatos
20
12 / 13 / 12
17,124
1,142
19,125
22,557
9,571
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Thanatos6263
Hun Batz
20
6 / 4 / 14
15,876
1,058
15,949
19,158
17,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
20
4 / 10 / 16
15,435
1,029
25,886
26,284
12,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 8 / 14
13,995
933
6,499
18,644
7,817
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MLAZ-E
Chang'e
19
1 / 7 / 14
13,605
907
5,246
14,066
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
PRIMECVIII
Raijin
20
13 / 5 / 19
16,634
1,109
24,663
17,756
9,494
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
TuTsuniX
Anhur
20
10 / 14 / 23
16,865
1,124
19,641
26,229
9,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
megood101
Horus
20
17 / 7 / 19
18,654
1,244
23,506
26,636
15,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
splatrured
Cthulhu
20
3 / 6 / 29
15,589
1,039
29,838
25,974
19,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
148
39
Kills
44
44
Deaths
39
68
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Arachne
Deyelit
Arachne
17
9
12
2.56
W
Chang'e
MLAZ-E
Chang'e
1
7
14
1.14
W
Raijin
PRIMECVIII
Raijin
13
5
19
4.5
L
Thanatos
Shippadoo
Thanatos
12
13
12
1.38
L
Hun Batz
Thanatos6263
Hun Batz
6
4
14
3.25
L
Bakasura
4
10
16
1.2
W
Anhur
TuTsuniX
Anhur
10
14
23
1.54
L
0
8
14
0.88
W
Horus
megood101
Horus
17
7
19
3.79
W
Cthulhu
splatrured
Cthulhu
3
6
29
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,514
Damage
102,894
113,836
Taken
110,661
60,081
Mitigated
58,837
19,128
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Deyelit
Arachne
35,055
27,845
0
6,254
27,193
12,299
0
15,473
11,720
0
47,993
W
Chang'e
MLAZ-E
Chang'e
5,246
482
1,056
1,963
14,066
5,799
0
0
13,696
20,595
0
W
Raijin
PRIMECVIII
Raijin
24,663
9,909
0
2,917
17,756
9,494
0
0
17,336
43,831
1,754
L
Thanatos
Shippadoo
Thanatos
19,125
8,958
0
6,894
22,557
9,571
0
10,133
12,424
0
33,836
L
Hun Batz
Thanatos6263
Hun Batz
15,949
2,967
0
1,229
19,158
17,427
0
9,558
9,600
0
52,601
L
Bakasura
25,886
18,149
0
3,670
26,284
12,967
0
12,158
14,126
0
49,145
W
Anhur
TuTsuniX
Anhur
19,641
8,453
0
1,602
26,229
9,145
0
0
25,171
0
50,380
L
6,499
3,788
0
1,081
18,644
7,817
0
11,219
7,425
0
31,661
W
Horus
megood101
Horus
23,506
14,848
3,814
5,384
26,636
15,298
0
0
26,039
0
54,274
W
Cthulhu
splatrured
Cthulhu
29,838
3,975
225
3,072
25,974
19,101
0
0
24,864
61,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,966
Gold Earned
81,347
232
Minions Killed
265
13
Camps Cleared
5
1,288,019
Distance Traveled
1,159,640
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,536
1,169
33
2
4
264,137
0
W
Chang'e
13,605
907
28
2
0
140,515
0
W
Raijin
16,634
1,109
34
2
0
226,093
0
L
Thanatos
17,124
1,142
32
2
0
210,344
1
L
Hun Batz
15,876
1,058
72
5
1
284,424
0
L
Bakasura
15,435
1,029
41
3
8
284,060
0
W
Anhur
16,865
1,124
61
4
0
237,103
1
L
Neith
13,995
933
54
4
0
245,054
1
W
Horus
18,654
1,244
49
3
4
288,892
6
W
Cthulhu
15,589
1,039
93
6
1
267,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role