Player Matchup

Ao Kuang
Ao Kuang
DocWrath
Ao Kuang
Level 15
God Stats
3W - 5L
1,810 SR
Queue Stats
10W - 13L
1,408 Elo+
Solo
Anhur
Anhur
HIGH5Roshi
Anhur
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Hera
Hera
Riizzin
Hera
Level 18
God Stats
14W - 14L
1,610 SR
Queue Stats
280W - 279L
1,442 Elo+
Solo
Medusa
Medusa
SmapYud
Medusa
Level 15
God Stats
11W - 13L
1,500 SR
Queue Stats
264W - 259L
1,436 Elo+
Party 1
Bastet
Bastet
xXRaTaNiSXx
Bastet
Level 29
God Stats
14W - 17L
1,588 SR
Queue Stats
35W - 31L
1,446 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,428 Elo+

VS

Team Averages
Level 35
1,454 SR
1,336 Elo+
Cupid
Cupid
JonnnyThePear
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Kaldrean
Pele
Level 75
God Stats
5W - 5L
1,500 SR
Queue Stats
100W - 99L
1,309 Elo+
Party 2
Ymir
Ymir
R3turnLOL
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 3
Kukulkan
Kukulkan
Shuge
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 2
Set
Set
ฑญฌืื55
Set
Level 4
God Stats
1W - 2L
1,271 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DocWrath
Ao Kuang
13
4 / 5 / 2
8,803
463
6,646
16,240
6,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
5 / 7 / 0
8,851
466
5,545
12,054
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Riizzin
Hera
16
4 / 7 / 3
9,988
526
7,243
11,248
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SmapYud
Medusa
13
1 / 7 / 2
8,415
443
7,179
12,575
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
3 / 4 / 5
9,555
503
7,949
13,013
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,299
489
8,552
7,775
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
14 / 3 / 7
11,324
596
18,227
15,024
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
15
3 / 2 / 9
9,094
479
6,430
11,192
4,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Shuge
Kukulkan
15
7 / 3 / 3
9,725
512
7,881
6,622
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 6 / 3
8,321
438
4,992
10,590
3,736
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
30
30
Deaths
17
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DocWrath
Ao Kuang
4
5
2
1
L
Anhur
5
7
0
0.71
W
5
3
8
3
W
Pele
14
3
7
5.83
W
Ymir
3
2
9
3.75
L
Hera
Riizzin
Hera
4
7
3
0.79
W
Kukulkan
Shuge
Kukulkan
7
3
3
2.83
L
Medusa
SmapYud
Medusa
1
7
2
0.29
L
Bastet
3
4
5
1.38
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,562
Damage
46,082
65,130
Taken
51,203
22,060
Mitigated
19,446
13,866
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DocWrath
Ao Kuang
6,646
2,415
0
5,025
16,240
6,937
0
3,073
13,145
35,733
0
L
Anhur
5,545
3,056
0
1,173
12,054
3,699
1,747
1,618
10,426
0
36,503
W
8,552
3,196
303
778
7,775
2,189
1,849
815
6,960
0
40,967
W
Pele
18,227
4,748
0
6,376
15,024
6,262
1,328
3,742
11,282
0
77,534
W
Ymir
6,430
1,722
0
1,226
11,192
4,702
246
786
10,406
33,884
0
L
Hera
Riizzin
Hera
7,243
1,132
125
3,155
11,248
3,085
178
4,746
6,148
62,127
0
W
Kukulkan
Shuge
Kukulkan
7,881
540
0
1,214
6,622
2,557
708
2,825
3,797
47,028
0
L
Medusa
SmapYud
Medusa
7,179
2,555
0
0
12,575
3,893
681
2,536
9,963
0
39,545
L
Bastet
7,949
3,384
0
4,388
13,013
4,446
146
1,794
11,137
0
50,104
W
4,992
2,733
0
741
10,590
3,736
285
5,721
4,869
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
47,763
432
Minions Killed
407
0
Camps Cleared
0
1,648,666
Distance Traveled
1,620,268
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,803
463
72
4
0
315,848
3
L
Anhur
8,851
466
73
4
0
315,776
1
W
Cupid
9,299
489
65
3
0
350,561
3
W
Pele
11,324
596
128
7
0
389,990
2
W
Ymir
9,094
479
63
3
0
301,164
1
L
Hera
9,988
526
124
7
0
320,055
0
W
Kukulkan
9,725
512
100
5
0
294,593
0
L
Medusa
8,415
443
67
4
0
333,390
3
L
Bastet
9,555
503
96
5
0
363,597
1
W
Set
8,321
438
51
3
0
283,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role