Player Matchup

Skadi
Skadi
Kusugami
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Shakenmaboots85
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Nu Wa
Nu Wa
TTVXToxicTonicX
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
c4181
Yemoja
Level 6
God Stats
4W - 3L
1,590 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 1
Jing Wei
Jing Wei
redphoenix9123
Jing Wei
Level 18
God Stats
3W - 4L
1,590 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 1
Team Averages
Level 7
1,536 SR
1,368 Elo+

VS

Team Averages
Level 23
1,504 SR
1,349 Elo+
Janus
Janus
GammaRayQuasar
Janus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,490 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
Level 24
God Stats
22W - 18L
1,486 SR
Queue Stats
53W - 52L
1,383 Elo+
Party 3
Cu Chulainn
Cu Chulainn
depressionmancer
Cu Chulainn
Level 48
God Stats
1W - 1L
1,454 SR
Queue Stats
25W - 39L
1,357 Elo+
Party 3
Yemoja
Yemoja
lataris
Yemoja
Level 18
God Stats
8W - 10L
1,446 SR
Queue Stats
9W - 15L
1,265 Elo+
Party 3
Thor
Thor
zanie1
Thor
Level 5
God Stats
3W - 2L
1,632 SR
Queue Stats
8W - 10L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kusugami
Skadi
5
0 / 2 / 0
3,810
381
1,419
2,736
627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
0 / 4 / 0
3,989
399
794
5,978
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 3 / 0
3,544
354
194
1,728
248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
c4181
Yemoja
7
1 / 5 / 0
5,023
502
1,011
6,039
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
7
0 / 3 / 2
4,669
467
2,176
5,274
1,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,988
599
2,867
3,094
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
10
6 / 0 / 3
6,036
604
6,054
2,895
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
depressionmancer
Cu Chulainn
10
0 / 0 / 0
5,659
566
0
3,341
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
lataris
Yemoja
9
0 / 0 / 9
5,682
568
2,676
4,175
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
zanie1
Thor
11
6 / 1 / 2
6,661
666
3,460
5,163
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
16
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Skadi
Kusugami
Skadi
0
2
0
0
L
0
4
0
0
L
0
3
0
0
W
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
6
0
3
7.5
L
Yemoja
c4181
Yemoja
1
5
0
0.2
W
Cu Chulainn
depressionmancer
Cu Chulainn
0
0
0
0
W
Yemoja
lataris
Yemoja
0
0
9
4.5
L
Jing Wei
0
3
2
0.33
W
Thor
zanie1
Thor
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,594
Damage
15,057
21,755
Taken
18,668
5,179
Mitigated
6,787
2,455
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,867
369
0
0
3,094
841
772
160
2,934
27,751
0
L
Skadi
Kusugami
Skadi
1,419
881
0
109
2,736
627
0
1,275
1,325
0
6,337
L
794
160
0
1,335
5,978
1,338
0
485
5,481
0
14,865
L
194
127
0
9
1,728
248
17
252
1,476
3,410
0
W
Ah Muzen Cab
Tamerdinosaur
Ah Muzen Cab
6,054
2,738
0
876
2,895
918
730
385
2,510
0
23,862
L
Yemoja
c4181
Yemoja
1,011
38
184
272
6,039
1,627
0
2,060
3,955
2,740
0
W
Cu Chulainn
depressionmancer
Cu Chulainn
0
0
0
982
3,341
1,795
768
0
3,341
611
26,092
W
Yemoja
lataris
Yemoja
2,676
511
766
2,024
4,175
1,754
456
512
3,663
15,729
0
L
Jing Wei
2,176
1,113
0
546
5,274
1,339
0
1,299
3,975
0
17,837
W
Thor
zanie1
Thor
3,460
1,241
0
472
5,163
1,479
482
148
5,015
0
38,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,035
Gold Earned
30,026
85
Minions Killed
274
0
Camps Cleared
0
733,936
Distance Traveled
857,000
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,988
599
50
5
0
177,602
0
L
Skadi
3,810
381
11
1
0
193,063
0
L
Thor
3,989
399
31
3
0
148,021
0
L
Nu Wa
3,544
354
3
0
0
76,026
1
W
Ah Muzen Cab
6,036
604
49
5
0
158,039
0
L
Yemoja
5,023
502
0
0
0
153,644
4
W
Cu Chulainn
5,659
566
60
6
0
180,066
0
W
Yemoja
5,682
568
27
3
0
147,241
3
L
Jing Wei
4,669
467
40
4
0
163,182
2
W
Thor
6,661
666
88
9
0
194,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role