Player Matchup

Izanami
Izanami
Argyia
Izanami
Level 16
God Stats
2W - 1L
1,292 SR
Queue Stats
14W - 9L
1,443 Elo+
Party 1
King Arthur
King Arthur
Khazero
King Arthur
Level 25
God Stats
5W - 2L
1,503 SR
Queue Stats
14W - 12L
1,443 Elo+
Party 1
Anubis
Anubis
MackyoyoPR
Anubis
Level 26
God Stats
20W - 12L
1,594 SR
Queue Stats
203W - 222L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Medivski
Cthulhu
Level 18
God Stats
3W - 0L
1,804 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 1
Nemesis
Nemesis
XanderLaRata
Nemesis
Level 33
God Stats
9W - 4L
1,912 SR
Queue Stats
190W - 206L
1,411 Elo+
Party 2
Team Averages
Level 24
1,621 SR
1,440 Elo+

VS

Team Averages
Level 18
1,569 SR
1,459 Elo+
Arachne
Arachne
BT12
Arachne
Level 24
God Stats
15W - 8L
1,872 SR
Queue Stats
26W - 25L
1,452 Elo+
Party 3
Ymir
Ymir
Jivemoney7
Ymir
Level 14
God Stats
1W - 2L
1,268 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 3
Zeus
Zeus
SmurfMCman
Zeus
Level 23
God Stats
9W - 6L
1,525 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 3
Sun Wukong
Sun Wukong
WeirderMirror43
Sun Wukong
Level 26
God Stats
18W - 14L
1,681 SR
Queue Stats
122W - 164L
1,378 Elo+
Solo
Artemis
Artemis
my7thself
Artemis
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 6L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Argyia
Izanami
16
11 / 5 / 4
10,807
600
11,442
13,017
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Khazero
King Arthur
17
9 / 1 / 11
11,120
618
12,906
14,492
11,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MackyoyoPR
Anubis
18
11 / 2 / 5
11,845
658
13,096
12,079
6,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Medivski
Cthulhu
14
3 / 6 / 10
9,104
506
9,983
14,864
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
XanderLaRata
Nemesis
18
11 / 3 / 9
11,669
648
14,289
11,877
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BT12
Arachne
15
10 / 7 / 5
10,192
566
13,684
20,714
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 9 / 9
8,347
464
5,522
16,984
11,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 13 / 1
9,212
512
11,745
14,625
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WeirderMirror43
Sun Wukong
13
0 / 7 / 3
8,080
449
5,132
11,854
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
my7thself
Artemis
10
0 / 9 / 6
6,668
370
8,465
12,901
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
45
Kills
15
17
Deaths
45
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Argyia
Izanami
11
5
4
2.6
L
Arachne
BT12
Arachne
10
7
5
1.79
L
1
9
9
0.61
W
King Arthur
Khazero
King Arthur
9
1
11
14.5
W
Anubis
MackyoyoPR
Anubis
11
2
5
6.75
W
Cthulhu
Medivski
Cthulhu
3
6
10
1.33
L
4
13
1
0.35
L
Sun Wukong
WeirderMirror43
Sun Wukong
0
7
3
0.21
W
Nemesis
XanderLaRata
Nemesis
11
3
9
5.17
L
Artemis
my7thself
Artemis
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,716
Damage
44,548
66,329
Taken
77,078
41,845
Mitigated
32,174
21,390
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Argyia
Izanami
11,442
8,239
0
4,683
13,017
4,855
5,180
1,630
11,337
0
67,891
L
Arachne
BT12
Arachne
13,684
9,697
159
7,110
20,714
5,466
0
4,976
15,648
0
40,600
L
5,522
546
573
1,730
16,984
11,465
0
4,756
11,858
31,074
0
W
King Arthur
Khazero
King Arthur
12,906
2,168
0
5,709
14,492
11,941
808
2,610
11,800
238
56,482
W
Anubis
MackyoyoPR
Anubis
13,096
1,161
0
7,593
12,079
6,794
4,004
6,365
5,438
69,597
0
W
Cthulhu
Medivski
Cthulhu
9,983
294
187
2,396
14,864
11,771
827
3,824
10,973
35,087
0
L
11,745
2,686
135
1,231
14,625
3,647
0
7,165
7,460
35,990
0
L
Sun Wukong
WeirderMirror43
Sun Wukong
5,132
1,421
0
184
11,854
7,964
0
735
11,119
0
43,830
W
Nemesis
XanderLaRata
Nemesis
14,289
8,497
0
822
11,877
6,484
650
2,271
9,514
0
77,518
L
Artemis
my7thself
Artemis
8,465
4,813
0
520
12,901
3,632
0
5,052
7,676
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
42,499
551
Minions Killed
274
0
Camps Cleared
0
1,696,456
Distance Traveled
1,508,327
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,807
600
123
7
0
278,147
4
L
Arachne
10,192
566
54
3
0
322,503
0
L
Ymir
8,347
464
45
3
0
307,818
2
W
King Arthur
11,120
618
105
6
0
375,234
4
W
Anubis
11,845
658
141
8
0
296,320
3
W
Cthulhu
9,104
506
54
3
0
327,486
3
L
Zeus
9,212
512
55
3
0
262,708
0
L
Sun Wukong
8,080
449
86
5
0
338,818
1
W
Nemesis
11,669
648
128
7
0
419,269
1
L
Artemis
6,668
370
34
2
0
276,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role