Player Matchup

Mulan
Mulan
Geneziac
Mulan
Level 122
God Stats
5W - 2L
1,516 SR
Queue Stats
78W - 39L
1,726 Elo+
Party 2
Ares
Ares
Mattchewin
Ares
Level 146
God Stats
5W - 1L
1,858 SR
Queue Stats
74W - 42L
1,663 Elo+
Party 2
Ullr
Ullr
RelentlessPilot
Ullr
Level 140
God Stats
3W - 2L
1,217 SR
Queue Stats
138W - 64L
1,703 Elo+
Party 2
Team Averages
Level 136
1,530 SR
1,697 Elo+

VS

Team Averages
Level 103
1,618 SR
1,654 Elo+
Tyr
Tyr
BBQRocketSauce
Tyr
Level 62
God Stats
64W - 67L
1,528 SR
Queue Stats
72W - 77L
1,555 Elo+
Solo
Scylla
Scylla
DepressoMode
Scylla
Level 120
God Stats
1W - 2L
1,625 SR
Queue Stats
158W - 106L
1,700 Elo+
Party 1
Fenrir
Fenrir
PequeñoNut
Fenrir
Level 126
God Stats
27W - 25L
1,702 SR
Queue Stats
225W - 161L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Geneziac
Mulan
13
4 / 4 / 10
9,806
754
8,456
8,515
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 12
10,695
823
7,058
7,131
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 2 / 7
10,828
833
9,506
8,808
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
8,548
658
4,492
9,838
7,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
2 / 6 / 5
8,905
685
4,027
8,115
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 7 / 2
9,202
708
7,805
9,927
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
7
7
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Scylla
2
6
5
0.75
W
Mulan
Geneziac
Mulan
4
4
10
2.25
W
4
1
12
10
L
Fenrir
4
7
2
0.71
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
16,324
24,454
Taken
27,880
16,309
Mitigated
14,870
4,408
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
464
0
832
9,838
7,706
0
3,967
5,871
0
9,779
L
Scylla
4,027
481
0
608
8,115
2,718
0
1,091
7,024
37,313
0
W
Mulan
Geneziac
Mulan
8,456
1,726
0
2,723
8,515
4,610
238
1,171
7,234
0
42,506
W
7,058
848
0
0
7,131
7,158
296
675
6,384
20,170
0
L
Fenrir
7,805
1,535
0
596
9,927
4,446
0
2,100
7,827
0
26,381
W
9,506
4,432
0
1,685
8,808
4,541
210
1,972
6,702
0
59,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,655
196
Minions Killed
111
0
Camps Cleared
0
741,814
Distance Traveled
691,321
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,548
658
15
1
0
224,785
5
L
Scylla
8,905
685
57
4
0
230,071
1
W
Mulan
9,806
754
67
5
0
270,093
3
W
Ares
10,695
823
26
2
0
250,134
2
L
Fenrir
9,202
708
39
3
0
236,465
3
W
Ullr
10,828
833
103
8
0
221,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role