Player Matchup

Gilgamesh
Gilgamesh
HAZORDUS16
Gilgamesh
Level 69
God Stats
49W - 42L
1,504 SR
Queue Stats
123W - 145L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Kanae_Noona
Nu Wa
Level 61
God Stats
242W - 274L
1,415 SR
Queue Stats
360W - 381L
1,419 Elo+
Solo
Ah Puch
Ah Puch
Malo Borsuk
Ah Puch
Level 125
God Stats
29W - 18L
1,587 SR
Queue Stats
395W - 413L
1,521 Elo+
Party 1
Bellona
Bellona
Malo Grimpo
Bellona
Level 66
God Stats
73W - 92L
1,518 SR
Queue Stats
474W - 491L
1,529 Elo+
Party 1
Scylla
Scylla
derekkage
Scylla
Level 82
God Stats
29W - 32L
1,419 SR
Queue Stats
435W - 489L
1,429 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,466 Elo+

VS

Team Averages
Level 99
1,490 SR
1,442 Elo+
Cthulhu
Cthulhu
Foreverzero76
Cthulhu
Level 138
God Stats
21W - 19L
1,535 SR
Queue Stats
193W - 195L
1,465 Elo+
Solo
Odin
Odin
JDoug420
Odin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,251 Elo+
Solo
Persephone
Persephone
Kthaara
Persephone
Level 67
God Stats
53W - 41L
1,571 SR
Queue Stats
108W - 99L
1,517 Elo+
Solo
Zeus
Zeus
jpraffen
Zeus
Level 109
God Stats
1W - 0L
1,288 SR
Queue Stats
41W - 37L
1,506 Elo+
Solo
Cernunnos
Cernunnos
quadgie01
Cernunnos
Level 68
God Stats
127W - 117L
1,553 SR
Queue Stats
919W - 999L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HAZORDUS16
Gilgamesh
17
0 / 11 / 5
11,209
862
10,050
25,207
11,029
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 5 / 3
11,604
893
11,536
8,129
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Malo Borsuk
Ah Puch
18
4 / 2 / 6
12,786
984
27,048
11,831
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Malo Grimpo
Bellona
17
3 / 9 / 1
11,433
879
7,449
23,313
23,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
derekkage
Scylla
17
1 / 10 / 4
11,050
850
10,525
16,147
6,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 0 / 28
14,521
1,117
23,347
17,925
18,058
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
19
8 / 2 / 17
13,413
1,032
12,598
19,536
19,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Kthaara
Persephone
20
6 / 0 / 19
13,254
1,020
16,124
10,375
3,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
7 / 2 / 11
12,094
930
7,232
6,539
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
quadgie01
Cernunnos
19
10 / 6 / 14
13,933
1,072
19,680
16,931
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
126
10
Kills
37
37
Deaths
10
19
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
28
20
L
Gilgamesh
HAZORDUS16
Gilgamesh
0
11
5
0.23
W
Odin
8
2
17
8.25
L
2
5
3
0.7
W
Persephone
Kthaara
Persephone
6
0
19
15.5
L
Ah Puch
Malo Borsuk
Ah Puch
4
2
6
3.5
L
Bellona
Malo Grimpo
Bellona
3
9
1
0.39
L
Scylla
derekkage
Scylla
1
10
4
0.3
W
Zeus
7
2
11
6.25
W
Cernunnos
quadgie01
Cernunnos
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,608
Damage
78,981
84,627
Taken
71,306
49,160
Mitigated
49,176
2,921
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
23,347
1,154
1,874
1,085
17,925
18,058
0
12,032
5,550
55,136
0
L
Gilgamesh
HAZORDUS16
Gilgamesh
10,050
3,261
0
1,280
25,207
11,029
0
13,971
11,156
0
31,302
W
Odin
12,598
2,904
487
342
19,536
19,401
0
11,265
7,693
0
32,137
L
11,536
3,303
0
262
8,129
3,164
0
4,486
3,609
33,971
0
W
Persephone
Kthaara
Persephone
16,124
244
0
470
10,375
3,313
0
7,415
2,816
56,869
0
L
Ah Puch
Malo Borsuk
Ah Puch
27,048
554
0
1,107
11,831
4,842
0
6,453
5,232
55,890
0
L
Bellona
Malo Grimpo
Bellona
7,449
2,533
0
234
23,313
23,804
0
14,054
9,169
0
18,503
L
Scylla
derekkage
Scylla
10,525
1,312
0
38
16,147
6,321
0
7,323
8,758
29,959
0
W
Zeus
7,232
1,188
0
742
6,539
2,326
0
4,749
1,642
26,353
0
W
Cernunnos
quadgie01
Cernunnos
19,680
11,082
0
2,026
16,931
6,078
0
12,067
4,496
0
38,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,082
Gold Earned
67,215
239
Minions Killed
315
5
Camps Cleared
8
1,055,096
Distance Traveled
1,182,836
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,521
1,117
53
4
0
297,157
0
L
Gilgamesh
11,209
862
41
3
1
213,691
0
W
Odin
13,413
1,032
51
4
0
279,573
0
L
Nu Wa
11,604
893
45
3
1
183,244
0
W
Persephone
13,254
1,020
102
8
4
265,092
0
L
Ah Puch
12,786
984
80
6
1
257,221
0
L
Bellona
11,433
879
28
2
0
218,297
0
L
Scylla
11,050
850
45
3
2
182,643
0
W
Zeus
12,094
930
54
4
0
166,735
0
W
Cernunnos
13,933
1,072
55
4
4
174,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role