Player Matchup

Chang'e
Chang'e
Silver I
Alx2799
Chang'e
Silver I
Level 114
God Stats
10W - 6L
1,598 SR
Queue Stats
152W - 161L
1,176 MMR
Solo
Neith
Neith
Silver I
FYC-OniDaGreat
Neith
Silver I
Level 105
God Stats
2W - 1L
1,464 SR
Queue Stats
167W - 163L
1,035 MMR
Solo
Zeus
Zeus
Silver I
Riku Knightwolf
Zeus
Silver I
Level 159
God Stats
2W - 0L
1,621 SR
Queue Stats
99W - 123L
1,042 MMR
Party 1
Da Ji
Da Ji
Silver III
TreeTop_10
Da Ji
Silver III
Level 109
God Stats
140W - 115L
1,585 SR
Queue Stats
551W - 576L
872 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
VanDusen31
Gilgamesh
Silver III
Level 147
God Stats
4W - 2L
1,455 SR
Queue Stats
46W - 61L
1,151 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,544 SR
1,055 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,425 SR
1,056 MMR
Skadi
Skadi
Silver V
LordlyVenus
Skadi
Silver V
Level 123
God Stats
17W - 18L
1,574 SR
Queue Stats
82W - 95L
867 MMR
Solo
Pele
Pele
Bronze II
TakeUnoTV
Pele
Bronze II
Level 61
God Stats
2W - 7L
1,174 SR
Queue Stats
36W - 49L
851 MMR
Solo
Ymir
Ymir
Silver I
TerpedOutPanda
Ymir
Silver I
Level 124
God Stats
5W - 5L
1,560 SR
Queue Stats
38W - 45L
1,276 MMR
Solo
Hades
Hades
Silver V
harryMoral
Hades
Silver V
Level 45
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 18L
1,090 MMR
Solo
Ra
Ra
Silver IV
lXxGhost420xXl
Ra
Silver IV
Level 87
God Stats
2W - 6L
1,544 SR
Queue Stats
39W - 57L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alx2799
Chang'e
11
4 / 3 / 3
6,873
625
7,098
5,733
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 2
8,064
733
5,782
6,422
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 3 / 6
6,578
598
9,464
5,325
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
12
5 / 0 / 5
7,388
672
4,624
7,029
3,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
VanDusen31
Gilgamesh
11
2 / 4 / 6
6,236
567
3,454
6,701
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetScyllaCu ChulainnTiamatJanus

VS

Bans
AthenaHeimdallrDanzaburouSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
6,020
547
5,163
7,716
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
3 / 6 / 4
6,010
546
3,619
11,370
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 1 / 2
6,307
573
1,707
9,586
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
10
0 / 6 / 0
5,838
531
4,476
8,959
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 3
5,765
524
2,729
6,172
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
10
10
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alx2799
Chang'e
4
3
3
1.83
W
6
0
2
7
L
2
3
5
1.5
W
4
3
6
2.33
L
Pele
3
6
4
0.83
L
4
1
2
5
W
Da Ji
5
0
5
7.5
W
Gilgamesh
VanDusen31
Gilgamesh
2
4
6
1.25
L
Hades
0
6
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
17,694
31,210
Taken
43,803
11,666
Mitigated
18,038
8,247
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alx2799
Chang'e
7,098
421
319
2,322
5,733
1,631
1,053
1,620
3,917
34,642
0
W
5,782
2,490
0
3,742
6,422
2,205
303
3,593
2,829
0
47,752
L
5,163
2,929
0
1,298
7,716
2,347
82
3,912
3,804
0
25,843
W
9,464
1,547
0
736
5,325
1,660
86
1,429
3,856
24,032
1,063
L
Pele
3,619
1,360
0
3,421
11,370
3,269
14
3,745
7,625
0
25,547
L
1,707
581
152
1,512
9,586
5,668
0
4,996
4,590
20,925
0
W
Da Ji
4,624
1,771
0
0
7,029
3,316
0
1,045
5,926
0
35,900
W
Gilgamesh
VanDusen31
Gilgamesh
3,454
1,014
246
882
6,701
2,854
551
931
5,770
0
22,421
L
Hades
4,476
395
0
2,310
8,959
4,838
156
0
8,959
32,442
0
L
2,729
421
80
1,272
6,172
1,916
0
3,697
2,475
28,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
29,940
311
Minions Killed
275
0
Camps Cleared
0
1,046,663
Distance Traveled
1,013,282
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,873
625
74
7
0
223,510
5
W
Neith
8,064
733
97
9
0
180,765
4
L
Skadi
6,020
547
59
5
0
202,861
0
W
Zeus
6,578
598
33
3
0
175,161
1
L
Pele
6,010
546
59
5
0
218,673
0
L
Ymir
6,307
573
33
3
0
203,327
1
W
Da Ji
7,388
672
68
6
0
236,342
2
W
Gilgamesh
6,236
567
39
4
0
230,885
2
L
Hades
5,838
531
64
6
0
186,487
3
L
Ra
5,765
524
60
5
0
201,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role