Player Matchup

Osiris
Osiris
AMBVSH z
Osiris
Level 109
God Stats
5W - 4L
1,837 SR
Queue Stats
111W - 123L
1,405 Elo+
Solo
Awilix
Awilix
PrinceXero
Awilix
Level 146
God Stats
1W - 1L
1,794 SR
Queue Stats
41W - 60L
1,557 Elo+
Party 1
Artemis
Artemis
cortfranci
Artemis
Level 58
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 1
Scylla
Scylla
pradaefrain
Scylla
Level 105
God Stats
99W - 88L
1,523 SR
Queue Stats
740W - 777L
1,470 Elo+
Party 4
Chang'e
Chang'e
supaaapika
Chang'e
Level 67
God Stats
33W - 23L
1,651 SR
Queue Stats
346W - 365L
1,392 Elo+
Party 4
Team Averages
Level 97
1,613 SR
1,525 Elo+

VS

Team Averages
Level 120
1,632 SR
1,424 Elo+
Kukulkan
Kukulkan
Remira235
Kukulkan
Level 140
God Stats
2W - 0L
1,862 SR
Queue Stats
21W - 24L
1,467 Elo+
Party 2
Geb
Geb
TaoMaster
Geb
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 62L
1,432 Elo+
Party 2
Izanami
Izanami
WOQUENDO37
Izanami
Level 88
God Stats
10W - 12L
1,658 SR
Queue Stats
182W - 221L
1,427 Elo+
Solo
Awilix
Awilix
WhiskyHippo
Awilix
Level 120
God Stats
4W - 2L
1,498 SR
Queue Stats
153W - 170L
1,395 Elo+
Party 3
Nike
Nike
ragspierre
Nike
Level 102
God Stats
12W - 13L
1,643 SR
Queue Stats
123W - 120L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AMBVSH z
Osiris
15
3 / 3 / 4
8,942
745
7,394
13,361
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
PrinceXero
Awilix
15
3 / 3 / 2
9,095
758
7,975
9,542
3,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
cortfranci
Artemis
14
2 / 6 / 5
8,482
707
8,033
11,956
4,292
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
0 / 1 / 6
8,740
728
7,059
4,632
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
supaaapika
Chang'e
14
2 / 5 / 3
8,363
697
6,267
8,697
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Remira235
Kukulkan
16
3 / 1 / 9
9,341
778
9,485
4,640
2,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 2 / 14
10,684
890
7,442
14,268
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WOQUENDO37
Izanami
17
4 / 3 / 6
9,747
812
8,604
7,821
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
17
5 / 2 / 10
10,612
884
9,191
11,198
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 10
10,205
850
6,853
10,118
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
10
Kills
18
18
Deaths
11
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Osiris
AMBVSH z
Osiris
3
3
4
1.67
L
Awilix
PrinceXero
Awilix
3
3
2
1.33
W
Kukulkan
Remira235
Kukulkan
3
1
9
7.5
W
3
2
14
5
W
Izanami
WOQUENDO37
Izanami
4
3
6
2.33
W
Awilix
5
2
10
5
L
Artemis
cortfranci
Artemis
2
6
5
0.75
L
Scylla
0
1
6
3
W
3
3
10
2.67
L
Chang'e
supaaapika
Chang'e
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
41,575
48,188
Taken
48,045
22,752
Mitigated
32,766
8,062
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AMBVSH z
Osiris
7,394
2,363
0
3,233
13,361
9,647
0
6,275
7,086
0
27,383
L
Awilix
PrinceXero
Awilix
7,975
3,334
0
250
9,542
3,901
0
2,710
6,832
0
18,455
W
Kukulkan
Remira235
Kukulkan
9,485
678
0
202
4,640
2,024
528
1,923
2,717
36,495
0
W
7,442
835
1,227
2,983
14,268
14,159
320
2,449
11,819
17,135
0
W
Izanami
WOQUENDO37
Izanami
8,604
5,061
0
1,620
7,821
4,120
2,528
2,524
5,297
0
39,756
W
Awilix
9,191
4,369
0
2,028
11,198
5,251
0
2,747
8,451
0
29,856
L
Artemis
cortfranci
Artemis
8,033
3,873
0
1,039
11,956
4,292
0
3,999
7,957
0
23,088
L
Scylla
7,059
814
0
830
4,632
1,920
0
1,304
3,328
41,769
0
W
6,853
1,149
238
446
10,118
7,212
418
3,946
6,172
0
20,975
L
Chang'e
supaaapika
Chang'e
6,267
148
1,038
1,672
8,697
2,992
672
2,923
5,774
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
50,589
263
Minions Killed
273
6
Camps Cleared
10
1,001,513
Distance Traveled
1,175,213
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,942
745
49
4
1
216,181
1
L
Awilix
9,095
758
36
3
2
235,029
1
W
Kukulkan
9,341
778
81
7
0
232,216
0
W
Geb
10,684
890
12
1
1
248,673
5
W
Izanami
9,747
812
102
9
3
216,953
2
W
Awilix
10,612
884
40
3
6
254,469
0
L
Artemis
8,482
707
35
3
1
190,234
3
L
Scylla
8,740
728
110
9
2
207,963
0
W
Nike
10,205
850
38
3
0
222,902
3
L
Chang'e
8,363
697
33
3
0
152,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role