Player Matchup

Thor
Thor
AceTopTier
Thor
Level 13
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Anhur
Anhur
KlahndikeBeer
Anhur
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
67W - 54L
1,392 Elo+
Solo
Bellona
Bellona
MeanKibbles96
Bellona
Level 7
God Stats
0W - 2L
1,177 SR
Queue Stats
4W - 13L
1,234 Elo+
Solo
Ares
Ares
Sakima Otsoa
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
jamesresidence1
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,381 Elo+

VS

Team Averages
Level 17
1,451 SR
1,245 Elo+
Ymir
Ymir
FANTASIA420
Ymir
Level 7
God Stats
24W - 30L
1,475 SR
Queue Stats
69W - 111L
1,291 Elo+
Solo
Amaterasu
Amaterasu
FerretyRainbow
Amaterasu
Level 17
God Stats
88W - 94L
1,348 SR
Queue Stats
96W - 101L
1,280 Elo+
Solo
Thanatos
Thanatos
Shippadoo
Thanatos
Level 29
God Stats
40W - 47L
1,432 SR
Queue Stats
85W - 106L
1,349 Elo+
Solo
Olorun
Olorun
bouncing-snow
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 264L
1,162 Elo+
Party 1
Cthulhu
Cthulhu
jameris
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 267L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
10,049
837
3,431
5,321
1,789
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 8 / 6
11,667
972
18,414
21,645
8,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
16
0 / 11 / 5
10,184
849
1,953
27,964
16,177
16
2 / 1 / 3
10,591
883
7,522
8,222
4,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 8 / 4
10,813
901
10,432
18,028
8,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,902
992
7,820
8,747
9,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
FerretyRainbow
Amaterasu
19
6 / 3 / 22
12,720
1,060
18,330
14,664
7,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Shippadoo
Thanatos
20
19 / 3 / 8
14,151
1,179
22,482
9,247
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 2 / 12
11,557
963
12,457
7,924
2,888
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
jameris
Cthulhu
18
1 / 1 / 20
11,490
958
8,281
14,678
14,146
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
10
Kills
33
33
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
3
1
16
11
W
Amaterasu
FerretyRainbow
Amaterasu
6
3
22
5.67
L
4
8
6
0.88
L
Bellona
0
11
5
0.23
L
2
1
3
3.5
W
Thanatos
Shippadoo
Thanatos
19
3
8
7.67
W
4
2
12
5
W
Cthulhu
jameris
Cthulhu
1
1
20
11
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
69,370
81,180
Taken
55,260
39,417
Mitigated
37,569
5,621
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
1,831
0
0
5,321
1,789
0
2,880
2,441
0
5,499
W
7,820
2,213
0
0
8,747
9,244
0
3,293
5,454
32,063
0
W
Amaterasu
FerretyRainbow
Amaterasu
18,330
9,675
0
5,155
14,664
7,592
0
4,085
10,579
0
28,317
L
18,414
8,819
294
3,140
21,645
8,250
0
9,038
12,607
0
40,908
L
Bellona
1,953
1,110
0
40
27,964
16,177
0
9,700
18,264
0
7,298
L
7,522
245
0
173
8,222
4,935
0
2,666
5,556
14,578
0
W
Thanatos
Shippadoo
Thanatos
22,482
12,403
0
7,949
9,247
3,699
0
2,559
6,688
0
39,623
W
12,457
6,051
285
2,234
7,924
2,888
0
1,851
6,073
27,608
0
W
Cthulhu
jameris
Cthulhu
8,281
1,780
637
279
14,678
14,146
0
6,166
7,527
23,336
0
L
10,432
1,506
94
1,880
18,028
8,266
0
4,274
13,754
29,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
61,820
118
Minions Killed
186
0
Camps Cleared
5
772,894
Distance Traveled
1,115,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,049
837
0
0
0
56,290
0
W
Ymir
11,902
992
45
4
4
230,821
0
W
Amaterasu
12,720
1,060
19
2
1
248,356
0
L
Anhur
11,667
972
43
4
0
175,130
0
L
Bellona
10,184
849
15
1
0
198,466
3
L
Ares
10,591
883
18
2
0
143,247
0
W
Thanatos
14,151
1,179
60
5
0
240,274
0
W
Olorun
11,557
963
33
3
0
180,625
0
W
Cthulhu
11,490
958
29
2
0
215,192
0
L
Tiamat
10,813
901
42
4
0
199,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role