Player Matchup

Chaac
Chaac
Durgah
Chaac
Level 115
God Stats
1W - 3L
1,479 SR
Queue Stats
58W - 51L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Emerald00
Sylvanus
Level 16
God Stats
3W - 1L
1,833 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 2
Hercules
Hercules
JTEades
Hercules
Level 154
God Stats
3W - 1L
1,767 SR
Queue Stats
155W - 136L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
JayJupiter14
Danzaburou
Level 67
God Stats
5W - 6L
1,658 SR
Queue Stats
6W - 6L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
justnickj
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,577 Elo+
Party 2
Team Averages
Level 82
1,647 SR
1,566 Elo+

VS

Team Averages
Level 123
1,456 SR
1,549 Elo+
Athena
Athena
ChiefGreenSmoke
Athena
Level 29
God Stats
10W - 10L
1,501 SR
Queue Stats
72W - 64L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Eresis
Gilgamesh
Level 127
God Stats
26W - 21L
1,623 SR
Queue Stats
157W - 146L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
Mrmanlover
Cernunnos
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 52L
1,508 Elo+
Solo
Poseidon
Poseidon
SwiFtPrvrt
Poseidon
Level 157
God Stats
9W - 9L
1,357 SR
Queue Stats
269W - 248L
1,552 Elo+
Party 1
Ra
Ra
ieatfurbyz
Ra
Level 157
God Stats
4W - 3L
1,301 SR
Queue Stats
243W - 233L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Durgah
Chaac
20
4 / 8 / 4
17,504
438
27,473
45,465
72,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Emerald00
Sylvanus
20
1 / 10 / 9
13,570
339
12,419
32,165
43,534
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
JTEades
Hercules
20
7 / 13 / 6
16,173
404
22,071
49,306
49,438
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
JayJupiter14
Danzaburou
20
2 / 8 / 8
16,089
402
16,547
25,234
9,240
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
justnickj
Nu Wa
20
8 / 12 / 5
19,099
477
41,629
25,514
8,558
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 32
18,716
468
17,329
44,622
65,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Eresis
Gilgamesh
20
9 / 6 / 11
20,991
525
35,134
41,957
32,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Mrmanlover
Cernunnos
10
0 / 2 / 2
12,329
308
3,083
10,123
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SwiFtPrvrt
Poseidon
20
20 / 6 / 9
24,536
613
37,124
33,791
14,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
19 / 2 / 22
25,486
637
47,584
33,023
23,641
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
22
Kills
51
51
Deaths
22
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
6
32
3.17
L
Chaac
Durgah
Chaac
4
8
4
0.75
L
Sylvanus
Emerald00
Sylvanus
1
10
9
0.55
W
Gilgamesh
Eresis
Gilgamesh
9
6
11
2.42
L
Hercules
JTEades
Hercules
7
13
6
0.77
L
Danzaburou
JayJupiter14
Danzaburou
2
8
8
0.75
W
Cernunnos
Mrmanlover
Cernunnos
0
2
2
0.5
W
Poseidon
SwiFtPrvrt
Poseidon
20
6
9
4.08
W
19
2
22
15
L
Nu Wa
justnickj
Nu Wa
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,139
Damage
140,254
177,684
Taken
163,516
183,096
Mitigated
139,088
42,984
Healing
60,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,329
3,855
0
11,065
44,622
65,814
820
14,790
28,932
47,621
0
L
Chaac
Durgah
Chaac
27,473
4,626
0
14,634
45,465
72,326
818
20,802
24,538
0
117,354
L
Sylvanus
Emerald00
Sylvanus
12,419
2,394
4,406
5,121
32,165
43,534
308
20,608
11,381
46,509
9,192
W
Gilgamesh
Eresis
Gilgamesh
35,134
10,820
0
9,443
41,957
32,016
5,357
10,304
30,107
0
139,149
L
Hercules
JTEades
Hercules
22,071
6,676
0
10,674
49,306
49,438
0
27,272
21,562
0
115,519
L
Danzaburou
JayJupiter14
Danzaburou
16,547
11,513
0
6,299
25,234
9,240
2,709
16,613
8,411
0
107,433
W
Cernunnos
Mrmanlover
Cernunnos
3,083
982
0
868
10,123
2,644
0
7,235
2,454
0
19,492
W
Poseidon
SwiFtPrvrt
Poseidon
37,124
8,252
0
12,501
33,791
14,973
6,018
10,514
22,666
261,704
0
W
47,584
2,267
10,351
16,059
33,023
23,641
5,083
10,414
21,750
265,148
0
L
Nu Wa
justnickj
Nu Wa
41,629
3,690
75
1,775
25,514
8,558
638
15,834
9,526
156,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,435
Gold Earned
102,058
748
Minions Killed
971
0
Camps Cleared
0
3,349,730
Distance Traveled
3,226,447
17
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
18,716
468
68
2
0
754,938
9
L
Chaac
17,504
438
189
5
0
710,123
4
L
Sylvanus
13,570
339
76
2
0
633,822
0
W
Gilgamesh
20,991
525
180
5
0
721,370
4
L
Hercules
16,173
404
126
3
0
704,596
6
L
Danzaburou
16,089
402
156
4
0
670,384
4
W
Cernunnos
12,329
308
41
1
0
114,693
1
W
Poseidon
24,536
613
304
8
0
786,467
17
W
Ra
25,486
637
378
9
0
848,979
15
L
Nu Wa
19,099
477
201
5
0
630,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role