Player Matchup

Ymir
Ymir
Coporjpa
Ymir
Level 85
God Stats
18W - 24L
1,409 SR
Queue Stats
324W - 411L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
CosmicMemory
Heimdallr
Level 160
God Stats
14W - 16L
1,503 SR
Queue Stats
554W - 553L
1,473 Elo+
Party 2
Bellona
Bellona
DeftOne96
Bellona
Level 69
God Stats
13W - 16L
1,481 SR
Queue Stats
347W - 374L
1,470 Elo+
Party 2
Scylla
Scylla
Natiba
Scylla
Level 64
God Stats
16W - 19L
1,434 SR
Queue Stats
258W - 329L
1,409 Elo+
Party 1
Odin
Odin
PandaVilleguin
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 441L
1,483 Elo+
Party 2
Team Averages
Level 90
1,465 SR
1,445 Elo+

VS

Team Averages
Level 89
1,446 SR
1,379 Elo+
Sol
Sol
Ale_Silvero_
Sol
Level 84
God Stats
30W - 28L
1,564 SR
Queue Stats
110W - 140L
1,376 Elo+
Party 4
Scylla
Scylla
CRIS_1703
Scylla
Level 87
God Stats
18W - 19L
1,416 SR
Queue Stats
301W - 328L
1,440 Elo+
Party 4
Cerberus
Cerberus
JGgratis203
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,299 Elo+
Party 3
Fenrir
Fenrir
cauanfilho
Fenrir
Level 114
God Stats
8W - 12L
1,279 SR
Queue Stats
298W - 442L
1,391 Elo+
Party 3
Nike
Nike
sandrosena999
Nike
Level 133
God Stats
49W - 58L
1,472 SR
Queue Stats
455W - 574L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 1
5,120
427
1,344
7,217
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
CosmicMemory
Heimdallr
11
2 / 1 / 1
5,815
485
3,645
7,736
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DeftOne96
Bellona
10
0 / 2 / 0
5,876
490
1,967
6,457
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Natiba
Scylla
11
2 / 0 / 1
6,025
502
3,359
4,374
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 3
5,281
440
1,313
6,091
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,940
495
6,090
6,033
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
CRIS_1703
Scylla
11
2 / 1 / 0
6,558
547
3,489
3,193
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
JGgratis203
Cerberus
11
3 / 2 / 1
6,450
538
3,098
8,308
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
cauanfilho
Fenrir
13
1 / 0 / 2
7,015
585
3,296
5,009
2,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 1 / 3
5,406
451
3,043
6,464
1,991
Boots

Boots

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
7
7
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Scylla
CRIS_1703
Scylla
2
1
0
2
L
Ymir
1
4
1
0.38
L
Heimdallr
CosmicMemory
Heimdallr
2
1
1
2.5
L
Bellona
DeftOne96
Bellona
0
2
0
0
W
Cerberus
JGgratis203
Cerberus
3
2
1
1.75
L
Scylla
Natiba
Scylla
2
0
1
2.5
L
0
0
3
1.5
W
Fenrir
cauanfilho
Fenrir
1
0
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
19,016
31,875
Taken
29,007
11,711
Mitigated
9,708
6,424
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,090
2,044
0
3,400
6,033
1,440
1,056
278
5,715
39,435
0
W
Scylla
CRIS_1703
Scylla
3,489
78
0
500
3,193
961
319
1,361
1,724
33,596
0
L
Ymir
1,344
188
0
1,708
7,217
2,632
0
3,009
4,070
16,200
0
L
Heimdallr
CosmicMemory
Heimdallr
3,645
1,310
0
1,489
7,736
2,195
0
4,679
3,053
0
34,942
L
Bellona
DeftOne96
Bellona
1,967
144
0
1,016
6,457
2,892
0
297
6,160
0
25,339
W
Cerberus
JGgratis203
Cerberus
3,098
128
0
4,580
8,308
3,207
0
1,184
6,998
33,213
0
L
Scylla
Natiba
Scylla
3,359
67
0
1,484
4,374
1,337
0
2,499
1,753
33,592
0
L
1,313
494
0
727
6,091
2,655
0
1,909
4,162
0
12,406
W
Fenrir
cauanfilho
Fenrir
3,296
530
0
2,148
5,009
2,109
0
625
4,384
0
31,784
W
3,043
80
0
840
6,464
1,991
173
889
5,483
0
16,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
31,369
256
Minions Killed
351
0
Camps Cleared
0
1,101,919
Distance Traveled
1,078,858
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,940
495
68
6
0
196,417
0
W
Scylla
6,558
547
57
5
0
228,770
4
L
Ymir
5,120
427
33
3
0
211,866
1
L
Heimdallr
5,815
485
63
5
0
216,633
0
L
Bellona
5,876
490
66
6
0
228,338
1
W
Cerberus
6,450
538
112
9
0
220,307
3
L
Scylla
6,025
502
75
6
0
206,927
0
L
Odin
5,281
440
19
2
0
238,155
6
W
Fenrir
7,015
585
76
6
0
212,115
4
W
Nike
5,406
451
38
3
0
221,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role