Player Matchup

Nemesis
Nemesis
Masters
DameNWK
Nemesis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Jerroo
Ne Zha
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Laeku
Janus
Masters
Level 160
God Stats
15W - 21L
1,517 SR
Queue Stats
716W - 695L
2,812 MMR
Solo
Ullr
Ullr
Masters
Lión
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
otimeb
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,503 SR
1,762 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,643 SR
2,587 MMR
Merlin
Merlin
Masters
Chapulin4
Merlin
Masters
Level 63
God Stats
7W - 12L
1,490 SR
Queue Stats
257W - 200L
2,908 MMR
Solo
Ymir
Ymir
Masters
KillerUnicorn120
Ymir
Masters
Level 107
God Stats
33W - 27L
1,752 SR
Queue Stats
1,474W - 1,455L
2,296 MMR
Solo
Fenrir
Fenrir
Masters
Martin2DaMoney
Fenrir
Masters
Level 76
God Stats
12W - 10L
1,666 SR
Queue Stats
140W - 100L
2,900 MMR
Solo
Anubis
Anubis
Diamond II
Vehnymm
Anubis
Diamond II
Level 160
God Stats
5W - 2L
1,650 SR
Queue Stats
782W - 762L
2,297 MMR
Solo
Apollo
Apollo
Masters
Vote
Apollo
Masters
Level 160
God Stats
9W - 6L
1,660 SR
Queue Stats
244W - 204L
2,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DameNWK
Nemesis
10
3 / 1 / 3
6,058
551
3,883
6,247
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jerroo
Ne Zha
9
2 / 4 / 4
5,561
506
3,719
5,608
1,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Laeku
Janus
10
1 / 1 / 4
5,930
539
4,890
3,780
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Lión
Ullr
10
2 / 3 / 4
5,958
542
3,037
6,312
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
otimeb
Eset
10
1 / 2 / 0
6,137
558
3,696
5,872
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetTiamatTsukuyomiSobekGilgamesh

VS

Bans
AthenaCerberusSusanoSun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chapulin4
Merlin
13
0 / 1 / 2
6,971
634
3,035
5,255
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 5
6,146
559
3,449
9,127
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 0
7,350
668
2,637
6,422
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Vehnymm
Anubis
11
1 / 3 / 3
6,252
568
3,601
5,503
2,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Vote
Apollo
12
3 / 2 / 3
7,349
668
6,421
5,927
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
11
11
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chapulin4
Merlin
0
1
2
1
L
Nemesis
DameNWK
Nemesis
3
1
3
4.5
L
Ne Zha
Jerroo
Ne Zha
2
4
4
1
W
1
2
5
1.75
L
Janus
Laeku
Janus
1
1
4
3
L
Ullr
Lión
Ullr
2
3
4
1.33
W
6
1
0
6
W
Anubis
Vehnymm
Anubis
1
3
3
0.83
W
Apollo
Vote
Apollo
3
2
3
2.25
L
Eset
otimeb
Eset
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
19,143
27,819
Taken
32,234
8,777
Mitigated
12,028
5,532
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chapulin4
Merlin
3,035
194
0
3,280
5,255
1,754
0
3,183
2,072
45,024
0
L
Nemesis
DameNWK
Nemesis
3,883
1,757
0
725
6,247
1,512
0
1,950
4,297
0
33,443
L
Ne Zha
Jerroo
Ne Zha
3,719
815
0
413
5,608
1,312
0
2,321
3,287
0
13,825
W
3,449
770
0
1,250
9,127
3,914
0
3,302
5,665
15,341
0
L
Janus
Laeku
Janus
4,890
712
0
1,230
3,780
1,150
0
2,073
1,707
36,377
0
L
Ullr
Lión
Ullr
3,037
1,253
0
500
6,312
1,659
66
1,075
5,237
0
30,233
W
2,637
1,290
0
3,848
6,422
2,150
0
762
5,638
0
40,414
W
Anubis
Vehnymm
Anubis
3,601
210
0
1,761
5,503
2,601
0
815
4,620
41,598
0
W
Apollo
Vote
Apollo
6,421
4,291
0
2,661
5,927
1,609
924
246
5,653
0
53,213
L
Eset
otimeb
Eset
3,696
1,004
0
2,664
5,872
3,144
272
2,666
3,206
36,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
34,068
325
Minions Killed
415
0
Camps Cleared
0
1,065,484
Distance Traveled
1,069,593
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,971
634
108
10
0
209,638
7
L
Nemesis
6,058
551
69
6
0
239,723
0
L
Ne Zha
5,561
506
27
2
0
225,846
5
W
Ymir
6,146
559
26
2
0
208,597
4
L
Janus
5,930
539
75
7
0
227,579
4
L
Ullr
5,958
542
63
6
0
187,421
5
W
Fenrir
7,350
668
90
8
0
244,213
4
W
Anubis
6,252
568
87
8
0
184,634
1
W
Apollo
7,349
668
104
9
0
222,511
3
L
Eset
6,137
558
91
8
0
184,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role