Player Matchup

Scylla
Scylla
ArceonMage
Scylla
Level 43
God Stats
1W - 0L
1,716 SR
Queue Stats
59W - 55L
1,365 Elo+
Party 2
Kali
Kali
CR34MY
Kali
Level 8
God Stats
5W - 5L
1,326 SR
Queue Stats
6W - 6L
1,313 Elo+
Party 2
Skadi
Skadi
Taco_Kaidyn
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,268 Elo+
Solo
Hel
Hel
iTz da Hattist
Hel
Level 28
God Stats
1W - 0L
1,338 SR
Queue Stats
10W - 10L
1,307 Elo+
Party 2
Artemis
Artemis
puhcon
Artemis
Level 12
God Stats
11W - 7L
1,531 SR
Queue Stats
12W - 9L
1,357 Elo+
Party 2
Team Averages
Level 21
1,482 SR
1,322 Elo+

VS

Team Averages
Level 8
1,541 SR
1,380 Elo+
Pele
Pele
AllenRaceway
Pele
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Chubboycam-YT
Ymir
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bellona
Bellona
DeeFSF
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
chuganger
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Baron Samedi
Baron Samedi
cjeezy_shadow12
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArceonMage
Scylla
19
14 / 0 / 21
14,239
548
19,614
18,166
7,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
CR34MY
Kali
20
47 / 1 / 7
17,863
687
41,866
25,833
19,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 10
11,899
458
2,255
15,208
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 3 / 12
12,436
478
7,366
11,914
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
puhcon
Artemis
15
0 / 5 / 3
10,452
402
1,439
10,265
4,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 11 / 0
11,473
441
18,763
29,790
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 12 / 0
7,159
275
3,780
15,200
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
DeeFSF
Bellona
14
0 / 19 / 1
9,477
365
2,731
26,706
17,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
chuganger
Kukulkan
11
0 / 16 / 1
8,144
313
1,941
14,873
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
cjeezy_shadow12
Baron Samedi
12
0 / 15 / 1
8,486
326
3,287
15,642
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
10
68
Kills
7
10
Deaths
73
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
7
11
0
0.64
W
Scylla
ArceonMage
Scylla
14
0
21
24.5
W
Kali
CR34MY
Kali
47
1
7
50.5
L
0
12
0
0
L
Bellona
DeeFSF
Bellona
0
19
1
0.03
W
1
1
10
6
L
Kukulkan
chuganger
Kukulkan
0
16
1
0.03
L
Baron Samedi
cjeezy_shadow12
Baron Samedi
0
15
1
0.03
W
6
3
12
4
W
Artemis
puhcon
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,540
Damage
30,502
81,386
Taken
102,211
46,135
Mitigated
43,575
34,390
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,763
5,523
0
7,182
29,790
8,441
690
6,681
23,109
0
93,342
W
Scylla
ArceonMage
Scylla
19,614
5,561
420
9,807
18,166
7,715
214
4,887
13,239
88,462
0
W
Kali
CR34MY
Kali
41,866
31,198
0
15,209
25,833
19,794
3,219
3,573
22,260
0
133,215
L
3,780
1,983
0
84
15,200
6,703
0
3,228
11,972
11,738
0
L
Bellona
DeeFSF
Bellona
2,731
1,123
0
510
26,706
17,604
107
4,373
22,333
0
50,198
W
2,255
1,497
0
495
15,208
7,274
715
1,299
13,909
0
74,138
L
Kukulkan
chuganger
Kukulkan
1,941
217
0
0
14,873
4,457
311
6,376
8,497
11,294
0
L
Baron Samedi
cjeezy_shadow12
Baron Samedi
3,287
1,131
107
237
15,642
6,370
461
6,322
9,320
30,717
0
W
7,366
1,032
3,170
4,349
11,914
6,934
2,858
3,133
8,701
55,000
0
W
Artemis
puhcon
Artemis
1,439
1,010
0
940
10,265
4,418
3,321
542
9,683
0
31,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,889
Gold Earned
44,739
504
Minions Killed
299
0
Camps Cleared
0
2,190,624
Distance Traveled
1,542,451
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,473
441
112
4
0
334,565
0
W
Scylla
14,239
548
120
5
0
479,026
2
W
Kali
17,863
687
145
6
0
552,012
0
L
Ymir
7,159
275
12
0
0
238,853
1
L
Bellona
9,477
365
104
4
0
398,464
0
W
Skadi
11,899
458
88
3
0
432,915
0
L
Kukulkan
8,144
313
22
1
0
306,758
0
L
Baron Samedi
8,486
326
49
2
0
263,811
9
W
Hel
12,436
478
86
3
0
425,254
0
W
Artemis
10,452
402
65
3
0
301,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role