Player Matchup

Horus
Horus
Abyssinx
Horus
Level 24
God Stats
25W - 33L
1,445 SR
Queue Stats
37W - 44L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
SmuglyJP
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
SupremeEve
Neith
Level 85
God Stats
71W - 81L
1,512 SR
Queue Stats
127W - 143L
1,437 Elo+
Party 1
Olorun
Olorun
s4viour
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
xxtgmaes
Agni
Level 17
God Stats
4W - 10L
1,387 SR
Queue Stats
23W - 41L
1,233 Elo+
Party 1
Team Averages
Level 26
1,469 SR
1,407 Elo+

VS

Team Averages
Level 17
1,402 SR
1,178 Elo+
Fenrir
Fenrir
Death2CCP
Fenrir
Level 13
God Stats
5W - 2L
1,601 SR
Queue Stats
12W - 13L
1,346 Elo+
Solo
Ares
Ares
FoolyWouly
Ares
Level 14
God Stats
11W - 15L
965 SR
Queue Stats
16W - 21L
1,121 Elo+
Party 2
Medusa
Medusa
RonniRoux
Medusa
Level 25
God Stats
1W - 1L
1,335 SR
Queue Stats
97W - 103L
1,092 Elo+
Party 2
Scylla
Scylla
flpdit
Scylla
Level 17
God Stats
2W - 5L
1,531 SR
Queue Stats
2W - 7L
977 Elo+
Party 2
Bellona
Bellona
sndolh
Bellona
Level 18
God Stats
14W - 8L
1,578 SR
Queue Stats
291W - 256L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abyssinx
Horus
13
3 / 6 / 3
9,183
437
7,655
16,355
7,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
SmuglyJP
Guan Yu
13
1 / 13 / 1
8,357
398
8,893
19,327
21,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
16
4 / 9 / 3
10,187
485
10,277
16,797
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
s4viour
Olorun
14
2 / 14 / 2
9,130
435
4,262
16,863
5,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
1 / 7 / 2
8,822
420
8,366
11,378
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Death2CCP
Fenrir
18
12 / 4 / 2
12,011
572
8,381
19,617
8,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 13
10,542
502
9,397
15,907
13,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RonniRoux
Medusa
18
12 / 2 / 6
11,758
560
17,127
12,956
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
flpdit
Scylla
17
5 / 2 / 6
11,173
532
9,420
7,831
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sndolh
Bellona
19
15 / 0 / 5
12,937
616
14,569
12,926
7,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
11
Kills
48
49
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
Abyssinx
Horus
3
6
3
0.75
W
Fenrir
Death2CCP
Fenrir
12
4
2
3.25
W
4
3
13
3.5
W
Medusa
RonniRoux
Medusa
12
2
6
7.5
L
Guan Yu
SmuglyJP
Guan Yu
1
13
1
0.12
L
Neith
4
9
3
0.61
W
Scylla
flpdit
Scylla
5
2
6
4
L
Olorun
s4viour
Olorun
2
14
2
0.21
W
Bellona
sndolh
Bellona
15
0
5
17.5
L
Agni
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
58,894
80,720
Taken
69,237
42,526
Mitigated
38,170
14,721
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Abyssinx
Horus
7,655
3,650
283
4,802
16,355
7,265
0
4,653
11,702
0
32,261
W
Fenrir
Death2CCP
Fenrir
8,381
3,233
0
6,298
19,617
8,907
881
1,720
17,677
0
83,842
W
9,397
714
347
3,456
15,907
13,046
611
2,824
12,817
43,005
0
W
Medusa
RonniRoux
Medusa
17,127
10,305
0
4,907
12,956
6,090
3,068
1,057
11,819
0
77,042
L
Guan Yu
SmuglyJP
Guan Yu
8,893
3,036
85
1,356
19,327
21,364
0
2,454
16,745
0
39,259
L
Neith
10,277
4,429
0
5,100
16,797
5,383
648
3,024
13,773
0
58,595
W
Scylla
flpdit
Scylla
9,420
1,373
0
1,856
7,831
2,602
1,313
3,478
4,185
50,247
0
L
Olorun
s4viour
Olorun
4,262
3,227
41
2,553
16,863
5,394
1,525
7,097
9,398
34,938
0
W
Bellona
sndolh
Bellona
14,569
6,130
0
4,138
12,926
7,525
2,238
2,893
9,391
0
75,885
L
Agni
8,366
270
120
381
11,378
3,120
0
1,093
10,285
47,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
58,421
352
Minions Killed
534
0
Camps Cleared
0
1,693,635
Distance Traveled
1,929,794
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,183
437
41
2
0
411,020
0
W
Fenrir
12,011
572
124
6
0
339,271
4
W
Ares
10,542
502
56
3
0
423,889
0
W
Medusa
11,758
560
134
6
0
399,859
2
L
Guan Yu
8,357
398
70
3
0
346,746
2
L
Neith
10,187
485
94
4
0
344,357
8
W
Scylla
11,173
532
95
5
0
332,472
0
L
Olorun
9,130
435
64
3
0
240,253
3
W
Bellona
12,937
616
125
6
0
434,303
3
L
Agni
8,822
420
83
4
0
351,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role