Player Matchup

Hades
Hades
LuzinMyMynD66
Hades
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
24W - 26L
1,451 Elo+
Solo
Merlin
Merlin
Munsonium
Merlin
Level 126
God Stats
2W - 1L
1,141 SR
Queue Stats
56W - 51L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
ScreaminNeuron
Nu Wa
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
15W - 29L
1,451 Elo+
Solo
Ganesha
Ganesha
jerdy6996
Ganesha
Level 28
God Stats
1W - 0L
1,663 SR
Queue Stats
27W - 27L
1,455 Elo+
Party 1
Arachne
Arachne
shorty2819
Arachne
Level 135
God Stats
1W - 1L
1,664 SR
Queue Stats
69W - 64L
1,512 Elo+
Party 1
Team Averages
Level 69
1,415 SR
1,481 Elo+

VS

Team Averages
Level 74
1,633 SR
1,510 Elo+
Bakasura
Bakasura
GingaNinjaaa
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,548 Elo+
Party 3
Merlin
Merlin
I Oziris I
Merlin
Level 96
God Stats
1W - 1L
1,762 SR
Queue Stats
160W - 170L
1,501 Elo+
Party 2
Susano
Susano
MoistBeavers358
Susano
Level 125
God Stats
3W - 5L
1,546 SR
Queue Stats
243W - 264L
1,472 Elo+
Solo
Tiamat
Tiamat
Nicoefnsuave
Tiamat
Level 25
God Stats
1W - 1L
1,642 SR
Queue Stats
49W - 49L
1,524 Elo+
Party 3
Cerberus
Cerberus
NymphGoddess
Cerberus
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 88L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 14
9,507
951
7,024
10,630
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Munsonium
Merlin
17
7 / 2 / 20
10,205
1,021
17,167
8,837
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 16
9,518
952
9,334
9,031
3,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
jerdy6996
Ganesha
15
0 / 3 / 22
8,589
859
5,359
11,071
10,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
shorty2819
Arachne
17
14 / 2 / 11
10,458
1,046
10,582
19,374
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GingaNinjaaa
Bakasura
13
0 / 5 / 10
7,212
721
2,831
8,939
3,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
I Oziris I
Merlin
14
0 / 9 / 11
8,008
801
13,618
10,599
3,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 7
8,506
851
10,964
11,905
7,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
17
8 / 5 / 6
10,137
1,014
13,528
9,802
5,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NymphGoddess
Cerberus
14
3 / 4 / 9
8,636
864
6,323
13,227
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
30
Kills
15
15
Deaths
30
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GingaNinjaaa
Bakasura
0
5
10
1
L
Merlin
I Oziris I
Merlin
0
9
11
0.61
W
5
4
14
3
L
4
7
7
1.07
W
Merlin
Munsonium
Merlin
7
2
20
8.5
L
Tiamat
8
5
6
2.2
L
Cerberus
NymphGoddess
Cerberus
3
4
9
1.88
W
4
4
16
3
W
Ganesha
jerdy6996
Ganesha
0
3
22
3.67
W
Arachne
shorty2819
Arachne
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,466
Damage
47,264
58,943
Taken
54,472
32,583
Mitigated
29,916
22,179
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GingaNinjaaa
Bakasura
2,831
2,590
1,437
2,098
8,939
3,339
0
5,886
3,053
0
5,314
L
Merlin
I Oziris I
Merlin
13,618
1,210
320
519
10,599
3,414
0
7,528
3,071
37,379
0
W
7,024
403
408
1,947
10,630
5,941
890
6,649
3,847
17,437
0
L
10,964
1,446
363
1,135
11,905
7,977
0
9,237
2,668
0
20,934
W
Merlin
Munsonium
Merlin
17,167
666
2,737
2,320
8,837
3,701
1,591
5,497
3,190
37,184
0
L
Tiamat
13,528
1,494
0
1,948
9,802
5,910
0
6,403
3,399
27,966
0
L
Cerberus
NymphGoddess
Cerberus
6,323
230
360
2,591
13,227
9,276
0
9,830
3,397
13,262
0
W
9,334
2,531
0
338
9,031
3,675
1,546
4,036
4,835
19,503
0
W
Ganesha
jerdy6996
Ganesha
5,359
0
232
669
11,071
10,496
430
5,791
5,190
13,917
0
W
Arachne
shorty2819
Arachne
10,582
5,659
3,303
10,225
19,374
8,770
510
11,496
7,738
0
17,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,277
Gold Earned
42,499
120
Minions Killed
151
0
Camps Cleared
0
948,643
Distance Traveled
846,958
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,212
721
22
2
0
181,204
0
L
Merlin
8,008
801
47
5
0
149,800
3
W
Hades
9,507
951
27
3
0
152,710
2
L
Susano
8,506
851
30
3
0
169,194
1
W
Merlin
10,205
1,021
50
5
0
200,399
3
L
Tiamat
10,137
1,014
36
4
0
154,902
0
L
Cerberus
8,636
864
16
2
0
191,858
0
W
Nu Wa
9,518
952
23
2
0
181,944
1
W
Ganesha
8,589
859
1
0
0
219,169
2
W
Arachne
10,458
1,046
19
2
0
194,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role