Player Matchup

Odin
Odin
Being Random
Odin
Level 27
God Stats
4W - 2L
1,278 SR
Queue Stats
395W - 117L
1,589 Elo+
Party 2
Hel
Hel
IDC491
Hel
Level 5
God Stats
7W - 14L
1,166 SR
Queue Stats
121W - 134L
1,519 Elo+
Solo
Set
Set
MiaK RileyR
Set
Level 16
God Stats
2W - 0L
1,824 SR
Queue Stats
66W - 37L
1,642 Elo+
Solo
Izanami
Izanami
OneStopLoveShop
Izanami
Level 17
God Stats
20W - 12L
1,515 SR
Queue Stats
38W - 30L
1,501 Elo+
Party 2
Scylla
Scylla
SunburntShinobi
Scylla
Level 8
God Stats
21W - 9L
1,507 SR
Queue Stats
26W - 17L
1,424 Elo+
Party 2
Team Averages
Level 15
1,458 SR
1,535 Elo+

VS

Team Averages
Level 18
1,647 SR
1,575 Elo+
Thor
Thor
EBK OG Magic
Thor
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 3
Persephone
Persephone
RustyXSpoon4944
Persephone
Level 7
God Stats
24W - 19L
1,720 SR
Queue Stats
33W - 40L
1,700 Elo+
Party 3
Geb
Geb
Shardzz-
Geb
Level 18
God Stats
11W - 7L
1,547 SR
Queue Stats
219W - 226L
1,493 Elo+
Party 1
Tiamat
Tiamat
SuperBeavers
Tiamat
Level 32
God Stats
37W - 31L
1,541 SR
Queue Stats
176W - 192L
1,462 Elo+
Party 1
Osiris
Osiris
rich-mail51
Osiris
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
279W - 279L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 28
10,895
1,090
13,129
14,974
14,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
IDC491
Hel
17
6 / 2 / 22
10,738
1,074
9,354
6,853
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
18 / 1 / 17
12,688
1,269
17,786
11,109
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 16
11,044
1,104
8,597
9,733
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 24
10,195
1,020
12,810
6,858
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

278

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 2
8,527
853
8,177
16,387
5,838
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
RustyXSpoon4944
Persephone
15
0 / 8 / 2
9,049
905
9,855
11,338
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 3
8,675
868
8,506
19,388
17,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
13
1 / 3 / 2
8,520
852
6,488
5,988
3,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
4 / 10 / 0
10,098
1,010
11,132
16,619
13,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
14
44
Kills
5
5
Deaths
43
107
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
28
21
L
0
13
2
0.08
W
Hel
IDC491
Hel
6
2
22
8.5
W
18
1
17
26.5
W
8
1
16
16
L
Persephone
RustyXSpoon4944
Persephone
0
8
2
0.13
L
0
9
3
0.17
W
5
0
24
17
L
Tiamat
1
3
2
0.67
L
Osiris
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
44,158
49,527
Taken
69,720
29,612
Mitigated
43,062
9,796
Healing
828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,129
3,717
0
0
14,974
14,344
0
7,446
7,330
0
22,861
L
8,177
2,379
0
0
16,387
5,838
0
6,119
10,129
0
18,317
W
Hel
IDC491
Hel
9,354
1,559
3,765
2,680
6,853
3,841
0
3,906
2,821
21,114
0
W
17,786
11,221
0
2,364
11,109
5,021
0
5,745
5,238
0
35,996
W
8,597
7,497
0
987
9,733
3,978
0
3,437
6,260
0
23,769
L
Persephone
RustyXSpoon4944
Persephone
9,855
995
0
457
11,338
3,325
0
851
10,471
43,023
0
L
8,506
356
0
0
19,388
17,009
0
6,322
12,316
22,253
0
W
12,810
657
0
0
6,858
2,428
0
3,733
3,029
25,228
0
L
Tiamat
6,488
311
0
371
5,988
3,338
0
2,137
3,735
17,892
0
L
Osiris
11,132
6,009
0
0
16,619
13,552
0
6,010
10,357
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
44,869
185
Minions Killed
168
6
Camps Cleared
4
918,917
Distance Traveled
846,163
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,895
1,090
29
3
2
203,113
0
L
Thor
8,527
853
25
3
0
125,161
3
W
Hel
10,738
1,074
34
3
0
156,122
0
W
Set
12,688
1,269
52
5
3
193,746
0
W
Izanami
11,044
1,104
38
4
0
169,534
0
L
Persephone
9,049
905
61
6
1
153,010
0
L
Geb
8,675
868
27
3
1
194,115
0
W
Scylla
10,195
1,020
32
3
1
196,402
0
L
Tiamat
8,520
852
14
1
0
190,997
0
L
Osiris
10,098
1,010
41
4
2
182,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role