Player Matchup

Hachiman
Hachiman
Cranky Munchkin
Hachiman
Level 127
God Stats
16W - 22L
1,269 SR
Queue Stats
285W - 357L
1,488 Elo+
Party 1
Athena
Athena
DicloniusPanda
Athena
Level 58
God Stats
8W - 16L
1,323 SR
Queue Stats
210W - 282L
1,477 Elo+
Party 1
Chaac
Chaac
GoodPresha
Chaac
Level 120
God Stats
37W - 34L
1,604 SR
Queue Stats
216W - 292L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NetortiSenpai
Tsukuyomi
Level 100
God Stats
17W - 16L
1,687 SR
Queue Stats
157W - 189L
1,497 Elo+
Party 1
Merlin
Merlin
Simpai7050
Merlin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 347L
1,510 Elo+
Party 1
Team Averages
Level 109
1,477 SR
1,495 Elo+

VS

Team Averages
Level 104
1,544 SR
1,548 Elo+
Nu Wa
Nu Wa
GetBodied
Nu Wa
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
639W - 550L
1,615 Elo+
Party 2
Chiron
Chiron
Gibzelda
Chiron
Level 123
God Stats
13W - 6L
1,757 SR
Queue Stats
185W - 193L
1,549 Elo+
Solo
Ravana
Ravana
HelpfulStepBro
Ravana
Level 124
God Stats
14W - 18L
1,582 SR
Queue Stats
235W - 198L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
JubJub17
Cabrakan
Level 51
God Stats
5W - 1L
1,452 SR
Queue Stats
47W - 37L
1,513 Elo+
Party 2
Bacchus
Bacchus
NomCakes
Bacchus
Level 65
God Stats
5W - 5L
1,431 SR
Queue Stats
132W - 120L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 4 / 3
8,068
448
4,965
12,053
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
7,796
433
3,046
21,826
10,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
14
2 / 6 / 4
8,908
495
15,147
19,369
14,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
NetortiSenpai
Tsukuyomi
13
3 / 7 / 0
7,942
441
4,714
13,955
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Simpai7050
Merlin
13
2 / 7 / 2
8,274
460
7,074
10,345
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GetBodied
Nu Wa
18
12 / 1 / 16
12,073
671
24,461
13,514
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Gibzelda
Chiron
17
5 / 0 / 7
10,744
597
12,680
11,964
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 4 / 8
10,769
598
9,288
9,274
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
JubJub17
Cabrakan
15
4 / 1 / 6
9,357
520
9,316
13,889
12,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
NomCakes
Bacchus
12
0 / 1 / 14
7,610
423
6,159
9,574
9,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
7
Kills
30
30
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
3
0.38
L
0
6
3
0.25
W
Nu Wa
GetBodied
Nu Wa
12
1
16
20
W
Chiron
Gibzelda
Chiron
5
0
7
8.5
L
Chaac
2
6
4
0.67
W
9
4
8
3.25
W
Cabrakan
JubJub17
Cabrakan
4
1
6
7
L
Tsukuyomi
NetortiSenpai
Tsukuyomi
3
7
0
0.43
W
Bacchus
NomCakes
Bacchus
0
1
14
7
L
Merlin
Simpai7050
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
61,904
77,548
Taken
58,215
35,300
Mitigated
38,181
14,127
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,965
2,110
0
659
12,053
3,569
0
4,029
8,024
0
58,035
L
3,046
495
0
1,152
21,826
10,501
0
12,120
9,706
21,446
0
W
Nu Wa
GetBodied
Nu Wa
24,461
6,458
0
5,235
13,514
5,457
1,446
3,390
9,842
99,407
0
W
Chiron
Gibzelda
Chiron
12,680
5,544
453
7,098
11,964
4,888
2,241
1,121
10,823
0
89,605
L
Chaac
15,147
1,123
0
6,482
19,369
14,111
0
10,918
8,451
0
63,706
W
9,288
2,453
0
2,358
9,274
5,267
0
1,489
7,645
0
60,719
W
Cabrakan
JubJub17
Cabrakan
9,316
1,987
0
6,883
13,889
12,654
608
1,329
12,489
45,767
0
L
Tsukuyomi
NetortiSenpai
Tsukuyomi
4,714
836
0
4,003
13,955
4,246
0
7,984
5,971
0
46,366
W
Bacchus
NomCakes
Bacchus
6,159
796
0
2,958
9,574
9,915
40
2,109
7,296
16,888
0
L
Merlin
Simpai7050
Merlin
7,074
475
0
1,831
10,345
2,873
0
4,885
5,460
55,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
50,553
464
Minions Killed
538
0
Camps Cleared
0
1,653,246
Distance Traveled
1,830,628
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,068
448
113
6
0
322,771
7
L
Athena
7,796
433
35
2
0
338,584
11
W
Nu Wa
12,073
671
154
9
0
363,641
6
W
Chiron
10,744
597
159
9
0
351,404
4
L
Chaac
8,908
495
113
6
0
309,663
4
W
Ravana
10,769
598
102
6
0
390,325
5
W
Cabrakan
9,357
520
89
5
0
344,537
7
L
Tsukuyomi
7,942
441
78
4
0
369,675
5
W
Bacchus
7,610
423
34
2
0
380,721
4
L
Merlin
8,274
460
125
7
0
312,553
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role