Player Matchup

Sylvanus
Sylvanus
CopperFeline
Sylvanus
Level 90
God Stats
0W - 2L
1,264 SR
Queue Stats
116W - 122L
1,512 Elo+
Party 2
Hachiman
Hachiman
Thicc Plane Boy
Hachiman
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
92W - 71L
1,593 Elo+
Party 2
Nox
Nox
my stummy hurt
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
waylander175
Gilgamesh
Level 130
God Stats
2W - 7L
1,273 SR
Queue Stats
423W - 456L
1,466 Elo+
Solo
Thoth
Thoth
xbox live rages
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Team Averages
Level 100
1,451 SR
1,459 Elo+

VS

Team Averages
Level 115
1,534 SR
1,501 Elo+
Cthulhu
Cthulhu
BlevNation
Cthulhu
Level 63
God Stats
3W - 1L
1,397 SR
Queue Stats
95W - 102L
1,454 Elo+
Party 3
Mercury
Mercury
Danman747
Mercury
Level 151
God Stats
1W - 1L
1,565 SR
Queue Stats
64W - 64L
1,475 Elo+
Party 3
Ao Kuang
Ao Kuang
Neithtastic
Ao Kuang
Level 107
God Stats
3W - 1L
1,708 SR
Queue Stats
419W - 374L
1,512 Elo+
Party 1
Anhur
Anhur
Spartan9451
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,529 Elo+
Party 1
Ra
Ra
THE1manbearpig
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CopperFeline
Sylvanus
16
5 / 8 / 8
11,800
694
8,599
27,486
21,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
19
2 / 5 / 11
11,252
662
16,133
16,914
7,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 9
11,610
683
14,865
11,741
5,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
waylander175
Gilgamesh
20
5 / 6 / 14
12,972
763
24,963
21,648
11,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
6 / 6 / 9
12,481
734
20,367
14,371
6,536
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlevNation
Cthulhu
19
4 / 5 / 14
11,662
686
15,851
30,351
18,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Danman747
Mercury
18
3 / 6 / 16
11,379
669
13,013
14,713
6,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Neithtastic
Ao Kuang
20
9 / 5 / 8
12,635
743
17,970
22,112
8,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 17
11,831
696
11,652
20,297
7,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 13
13,967
822
22,723
16,141
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
96
23
Kills
28
28
Deaths
24
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlevNation
Cthulhu
4
5
14
2.2
L
Sylvanus
CopperFeline
Sylvanus
5
8
8
1.13
W
Mercury
Danman747
Mercury
3
6
16
1.83
W
Ao Kuang
Neithtastic
Ao Kuang
9
5
8
2.6
W
5
5
17
2.7
W
7
3
13
4.5
L
Hachiman
2
5
11
1.5
L
5
3
9
3.17
L
Gilgamesh
waylander175
Gilgamesh
5
6
14
2
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,927
Damage
81,209
92,160
Taken
103,614
52,805
Mitigated
46,884
25,938
Healing
53,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlevNation
Cthulhu
15,851
580
2,298
8,165
30,351
18,171
353
11,688
18,161
25,902
0
L
Sylvanus
CopperFeline
Sylvanus
8,599
1,747
3,352
4,832
27,486
21,164
0
20,959
6,219
12,952
0
W
Mercury
Danman747
Mercury
13,013
2,509
4,881
2,614
14,713
6,042
724
5,449
9,054
0
20,600
W
Ao Kuang
Neithtastic
Ao Kuang
17,970
5,586
1,771
7,347
22,112
8,480
883
10,029
11,805
24,860
0
W
11,652
5,686
1,238
2,341
20,297
7,635
2,482
8,381
11,668
0
22,634
W
22,723
1,856
15,575
7,032
16,141
6,556
702
7,070
8,801
73,325
0
L
Hachiman
16,133
10,279
1,390
3,680
16,914
7,490
2,218
10,227
6,591
0
39,833
L
14,865
1,578
3,475
2,347
11,741
5,958
648
6,638
5,037
26,069
0
L
Gilgamesh
waylander175
Gilgamesh
24,963
2,928
1,784
3,198
21,648
11,657
921
9,177
12,297
310
50,630
L
20,367
1,752
595
1,285
14,371
6,536
1,072
8,797
5,472
38,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,115
Gold Earned
61,474
177
Minions Killed
188
0
Camps Cleared
0
1,339,913
Distance Traveled
1,510,099
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,662
686
27
2
0
294,228
0
L
Sylvanus
11,800
694
4
0
0
192,527
0
W
Mercury
11,379
669
17
1
0
317,001
0
W
Ao Kuang
12,635
743
14
1
0
306,974
0
W
Anhur
11,831
696
25
1
0
282,486
0
W
Ra
13,967
822
105
6
0
309,410
2
L
Hachiman
11,252
662
42
2
0
269,738
0
L
Nox
11,610
683
35
2
0
272,166
0
L
Gilgamesh
12,972
763
52
3
0
327,006
1
L
Thoth
12,481
734
44
3
0
278,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role