Player Matchup

Danzaburou
Danzaburou
Bimbgus
Danzaburou
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Geb
Geb
JAWS1275
Geb
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 130L
1,488 Elo+
Party 3
Nemesis
Nemesis
edenV
Nemesis
Level 3
God Stats
9W - 11L
1,500 SR
Queue Stats
373W - 368L
1,197 Elo+
Solo
Achilles
Achilles
erickmen809
Achilles
Level 62
God Stats
0W - 5L
1,227 SR
Queue Stats
143W - 141L
1,360 Elo+
Party 2
Chang'e
Chang'e
thebfg1
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,618 Elo+
Party 2
Team Averages
Level 41
1,445 SR
1,432 Elo+

VS

Team Averages
Level 20
1,349 SR
1,341 Elo+
Apollo
Apollo
Argyia
Apollo
Level 15
God Stats
1W - 1L
1,254 SR
Queue Stats
14W - 9L
1,369 Elo+
Party 1
Tiamat
Tiamat
DokionXIV
Tiamat
Level 27
God Stats
52W - 29L
1,644 SR
Queue Stats
173W - 132L
1,494 Elo+
Solo
King Arthur
King Arthur
Khazero
King Arthur
Level 25
God Stats
5W - 2L
1,147 SR
Queue Stats
14W - 12L
1,369 Elo+
Party 1
Ymir
Ymir
Medivski
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Party 1
Thor
Thor
VioletNinewood
Thor
Level 14
God Stats
2W - 2L
1,202 SR
Queue Stats
31W - 69L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bimbgus
Danzaburou
12
1 / 9 / 2
8,260
435
4,939
14,242
6,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 4
9,361
493
8,307
17,032
14,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
edenV
Nemesis
13
3 / 6 / 5
9,043
476
6,736
13,676
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
erickmen809
Achilles
16
2 / 3 / 0
10,028
528
8,427
14,658
18,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
thebfg1
Chang'e
17
4 / 6 / 1
10,638
560
11,332
18,473
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Argyia
Apollo
17
13 / 3 / 7
10,583
557
19,864
12,656
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
DokionXIV
Tiamat
16
3 / 2 / 7
9,428
496
12,610
10,638
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Khazero
King Arthur
17
2 / 1 / 6
9,685
510
10,989
16,643
16,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
4 / 3 / 18
9,377
494
10,055
12,412
10,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 3 / 5
10,516
553
6,845
14,109
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
12
Kills
30
30
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
Argyia
Apollo
13
3
7
5.5
L
Danzaburou
Bimbgus
Danzaburou
1
9
2
0.22
W
Tiamat
DokionXIV
Tiamat
3
2
7
3.25
L
2
6
4
0.67
W
King Arthur
Khazero
King Arthur
2
1
6
5
W
Ymir
4
3
18
4.33
W
8
3
5
3.5
L
Nemesis
edenV
Nemesis
3
6
5
0.92
L
Achilles
erickmen809
Achilles
2
3
0
0.67
L
Chang'e
thebfg1
Chang'e
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
60,363
78,081
Taken
66,458
53,681
Mitigated
43,229
19,111
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Argyia
Apollo
19,864
13,770
0
3,094
12,656
4,631
2,838
4,324
8,332
0
69,986
L
Danzaburou
Bimbgus
Danzaburou
4,939
1,740
0
2,061
14,242
6,190
2,788
3,539
10,703
0
29,530
W
Tiamat
DokionXIV
Tiamat
12,610
1,202
0
3,792
10,638
6,775
606
4,700
5,938
67,086
0
L
8,307
526
0
0
17,032
14,317
0
6,708
10,324
30,681
0
W
King Arthur
Khazero
King Arthur
10,989
1,631
0
6,293
16,643
16,088
25
2,609
14,034
90
62,112
W
Ymir
10,055
2,261
0
1,505
12,412
10,246
663
4,887
7,525
28,752
0
W
6,845
1,464
0
2,439
14,109
5,489
371
3,119
10,990
0
65,578
L
Nemesis
edenV
Nemesis
6,736
3,822
0
2,972
13,676
6,890
0
3,755
9,921
0
34,951
L
Achilles
erickmen809
Achilles
8,427
2,366
0
2,763
14,658
18,752
0
1,754
12,904
0
50,330
L
Chang'e
thebfg1
Chang'e
11,332
497
3,177
8,138
18,473
7,532
0
6,999
11,474
77,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
49,589
389
Minions Killed
489
0
Camps Cleared
0
1,677,438
Distance Traveled
1,816,667
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,583
557
109
6
0
343,243
3
L
Danzaburou
8,260
435
56
3
0
264,443
2
W
Tiamat
9,428
496
104
5
0
386,204
3
L
Geb
9,361
493
33
2
0
362,662
2
W
King Arthur
9,685
510
122
6
0
383,553
1
W
Ymir
9,377
494
40
2
0
334,329
0
W
Thor
10,516
553
114
6
0
369,338
6
L
Nemesis
9,043
476
69
4
0
354,281
0
L
Achilles
10,028
528
93
5
0
345,876
1
L
Chang'e
10,638
560
138
7
0
350,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role