Player Matchup

Medusa
Medusa
Silver II
ArturoGrant
Medusa
Silver II
Level 94
God Stats
21W - 22L
1,495 SR
Queue Stats
45W - 61L
1,069 MMR
Solo
Mulan
Mulan
Silver IV
Blood250
Mulan
Silver IV
Level 128
God Stats
2W - 3L
1,437 SR
Queue Stats
65W - 79L
771 MMR
Party 1
Pele
Pele
Silver IV
DISTORTER9708
Pele
Silver IV
Level 119
God Stats
4W - 5L
1,470 SR
Queue Stats
19W - 25L
1,217 MMR
Party 1
Ymir
Ymir
Bronze IV
Spawnography
Ymir
Bronze IV
Level 36
God Stats
46W - 34L
1,615 SR
Queue Stats
509W - 498L
1,079 MMR
Solo
Tiamat
Tiamat
Silver II
dannylo
Tiamat
Silver II
Level 157
God Stats
7W - 8L
1,622 SR
Queue Stats
370W - 384L
1,080 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,528 SR
1,043 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,511 SR
1,226 MMR
Guan Yu
Guan Yu
Silver II
JuanCarloMatinez
Guan Yu
Silver II
Level 160
God Stats
259W - 209L
1,553 SR
Queue Stats
628W - 650L
1,059 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
RowdyRP
Ao Kuang
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
UltraInstinctDoc
Khepri
Bronze IV
Level 50
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 14L
1,080 MMR
Solo
Apollo
Apollo
Silver I
camiliho
Apollo
Silver I
Level 158
God Stats
2W - 5L
1,483 SR
Queue Stats
92W - 88L
991 MMR
Solo
Athena
Athena
Silver II
walkerCR
Athena
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 1
6,475
589
1,970
4,598
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Blood250
Mulan
11
5 / 2 / 2
6,932
630
5,746
8,195
5,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 2
6,008
546
4,604
7,343
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 6
6,170
561
3,481
4,859
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
dannylo
Tiamat
12
7 / 1 / 3
7,133
648
5,750
5,933
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
JanusCthulhuCu ChulainnTsukuyomiGilgamesh

VS

Bans
SetGebAnhurSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,542
504
2,923
7,665
5,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
RowdyRP
Ao Kuang
10
1 / 3 / 1
5,896
536
3,260
6,807
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,804
437
1,188
6,347
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
camiliho
Apollo
9
0 / 2 / 0
5,371
488
2,982
4,438
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
walkerCR
Athena
9
0 / 6 / 1
5,238
476
2,981
7,859
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
1
1.5
W
Mulan
Blood250
Mulan
5
2
2
3
W
3
1
2
4
L
2
4
0
0.5
L
Ao Kuang
RowdyRP
Ao Kuang
1
3
1
0.5
W
2
0
6
5
L
0
3
1
0.17
L
Apollo
camiliho
Apollo
0
2
0
0
W
Tiamat
dannylo
Tiamat
7
1
3
8.5
L
Athena
walkerCR
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
13,334
30,928
Taken
33,116
14,580
Mitigated
17,770
9,803
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,970
905
0
2,801
4,598
1,330
0
639
3,959
0
35,141
W
Mulan
Blood250
Mulan
5,746
1,165
0
2,762
8,195
5,411
626
3,208
4,987
0
28,918
W
4,604
1,821
0
1,332
7,343
2,046
336
1,364
5,979
0
29,506
L
2,923
80
0
1,854
7,665
5,802
142
3,199
4,466
0
23,548
L
Ao Kuang
RowdyRP
Ao Kuang
3,260
1,263
0
1,307
6,807
1,981
0
640
6,167
35,316
0
W
3,481
1,021
0
1,048
4,859
3,012
0
1,074
3,785
19,583
0
L
1,188
121
0
988
6,347
2,568
0
3,866
2,481
8,389
0
L
Apollo
camiliho
Apollo
2,982
1,200
0
760
4,438
1,242
0
1,526
2,912
0
29,319
W
Tiamat
dannylo
Tiamat
5,750
1,516
0
1,860
5,933
2,781
80
1,144
4,789
38,370
0
L
Athena
walkerCR
Athena
2,981
809
0
1,180
7,859
6,177
0
0
7,859
21,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
26,851
300
Minions Killed
246
0
Camps Cleared
0
1,015,879
Distance Traveled
914,506
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,475
589
76
7
0
190,596
3
W
Mulan
6,932
630
65
6
0
182,656
4
W
Pele
6,008
546
55
5
0
235,517
0
L
Guan Yu
5,542
504
52
5
0
185,647
3
L
Ao Kuang
5,896
536
72
7
0
187,452
0
W
Ymir
6,170
561
30
3
0
209,605
2
L
Khepri
4,804
437
22
2
0
170,367
0
L
Apollo
5,371
488
66
6
0
178,584
6
W
Tiamat
7,133
648
74
7
0
197,505
1
L
Athena
5,238
476
34
3
0
192,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role