Player Matchup

Nemesis
Nemesis
BebuDel_Oeste
Nemesis
Level 14
God Stats
1W - 2L
1,228 SR
Queue Stats
13W - 23L
1,138 Elo+
Party 1
Izanami
Izanami
Lode Delta
Izanami
Level 26
God Stats
39W - 35L
1,539 SR
Queue Stats
262W - 289L
1,320 Elo+
Solo
Chaac
Chaac
RicardoML00
Chaac
Level 26
God Stats
4W - 0L
1,922 SR
Queue Stats
28W - 31L
1,302 Elo+
Solo
Yemoja
Yemoja
VicentVanGogh-
Yemoja
Level 14
God Stats
7W - 7L
1,525 SR
Queue Stats
16W - 28L
1,293 Elo+
Party 1
Merlin
Merlin
markito128
Merlin
Level 24
God Stats
8W - 8L
1,469 SR
Queue Stats
35W - 64L
1,230 Elo+
Party 1
Team Averages
Level 21
1,536 SR
1,256 Elo+

VS

Team Averages
Level 20
1,466 SR
1,334 Elo+
Poseidon
Poseidon
Fallwick
Poseidon
Level 27
God Stats
3W - 3L
1,727 SR
Queue Stats
94W - 98L
1,335 Elo+
Solo
Ra
Ra
JuanV1112
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
SwagGod25
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,139 Elo+
Solo
Baron Samedi
Baron Samedi
Tobii Turner
Baron Samedi
Level 28
God Stats
1W - 2L
1,319 SR
Queue Stats
61W - 62L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
smallng
Gilgamesh
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
147W - 182L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
5 / 6 / 5
12,713
553
6,909
18,855
9,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Lode Delta
Izanami
20
12 / 2 / 2
13,226
575
14,579
11,722
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 4 / 7
12,600
548
17,059
23,472
24,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 6 / 8
10,150
441
5,870
16,094
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
markito128
Merlin
17
4 / 6 / 7
10,949
476
16,345
13,131
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fallwick
Poseidon
19
8 / 6 / 3
12,052
524
15,467
18,328
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 10 / 2
8,083
351
2,298
10,823
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
SwagGod25
Terra
8
1 / 7 / 2
7,699
335
2,043
9,494
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Tobii Turner
Baron Samedi
15
4 / 7 / 2
9,954
433
13,918
20,859
7,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
smallng
Gilgamesh
17
9 / 7 / 1
11,663
507
24,225
24,780
17,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
35
Kills
23
24
Deaths
37
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
6
5
1.25
L
Poseidon
Fallwick
Poseidon
8
6
3
1.58
L
1
10
2
0.2
W
Izanami
Lode Delta
Izanami
12
2
2
6.5
W
14
4
7
4.38
L
Terra
SwagGod25
Terra
1
7
2
0.29
L
Baron Samedi
Tobii Turner
Baron Samedi
4
7
2
0.71
W
0
6
8
0.67
W
Merlin
markito128
Merlin
4
6
7
1.25
L
Gilgamesh
smallng
Gilgamesh
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,762
Damage
57,951
83,274
Taken
84,284
56,745
Mitigated
39,379
17,614
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,909
2,160
0
2,145
18,855
9,310
1,239
4,792
13,892
0
96,714
L
Poseidon
Fallwick
Poseidon
15,467
1,861
0
3,071
18,328
5,956
277
5,613
12,355
90,830
0
L
2,298
485
172
114
10,823
3,167
355
348
10,475
23,705
0
W
Izanami
Lode Delta
Izanami
14,579
10,745
0
1,984
11,722
4,688
3,949
6,129
5,349
0
82,487
W
17,059
5,691
0
7,244
23,472
24,579
480
6,264
17,035
966
51,983
L
Terra
SwagGod25
Terra
2,043
845
766
1,206
9,494
4,930
390
3,142
6,077
7,450
0
L
Baron Samedi
Tobii Turner
Baron Samedi
13,918
1,036
1,687
5,157
20,859
7,554
397
8,184
11,993
45,227
0
W
5,870
1,369
2,088
1,775
16,094
12,853
804
5,852
10,010
32,242
0
W
Merlin
markito128
Merlin
16,345
1,420
0
2,378
13,131
5,315
1,037
9,635
3,262
74,999
0
L
Gilgamesh
smallng
Gilgamesh
24,225
8,651
0
2,419
24,780
17,772
1,324
4,401
20,331
0
75,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,638
Gold Earned
49,451
576
Minions Killed
369
0
Camps Cleared
0
1,972,958
Distance Traveled
1,852,791
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,713
553
156
7
0
434,001
0
L
Poseidon
12,052
524
146
6
0
420,428
6
L
Ra
8,083
351
41
2
0
403,457
0
W
Izanami
13,226
575
153
7
0
453,330
5
W
Chaac
12,600
548
83
4
0
428,940
0
L
Terra
7,699
335
14
1
0
236,447
6
L
Baron Samedi
9,954
433
67
3
0
405,546
2
W
Yemoja
10,150
441
52
2
0
295,605
5
W
Merlin
10,949
476
132
6
0
361,082
2
L
Gilgamesh
11,663
507
101
4
0
386,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role