Player Matchup

Thor
Thor
ComplexVoid
Thor
Level 23
God Stats
23W - 20L
1,572 SR
Queue Stats
124W - 113L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Djagawarava
Gilgamesh
Level 8
God Stats
8W - 5L
1,923 SR
Queue Stats
18W - 12L
1,766 Elo+
Solo
Jing Wei
Jing Wei
MimikoUmi
Jing Wei
Level 18
God Stats
21W - 17L
1,700 SR
Queue Stats
99W - 89L
1,529 Elo+
Solo
Nox
Nox
Xenneria
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,053 Elo+
Solo
Jormungandr
Jormungandr
dobberchops
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,089 Elo+
Solo
Team Averages
Level 12
1,639 SR
1,379 Elo+

VS

Team Averages
Level 21
1,435 SR
1,404 Elo+
Odin
Odin
IChupaChupsI43
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Miderinho
Ra
Level 26
God Stats
2W - 3L
1,395 SR
Queue Stats
69W - 44L
1,516 Elo+
Solo
Anhur
Anhur
PepinoPequeño
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
UROS1601
Fenrir
Level 15
God Stats
5W - 1L
1,588 SR
Queue Stats
10W - 7L
1,297 Elo+
Party 1
Janus
Janus
akic02
Janus
Level 18
God Stats
2W - 2L
1,193 SR
Queue Stats
8W - 7L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,778
444
4,852
9,598
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Djagawarava
Gilgamesh
11
7 / 5 / 0
7,175
552
9,693
10,280
5,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
MimikoUmi
Jing Wei
11
1 / 2 / 1
6,556
504
2,071
5,559
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 0
5,502
423
1,470
6,237
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
dobberchops
Jormungandr
8
0 / 3 / 0
4,906
377
1,447
5,391
1,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,760
443
1,611
4,910
1,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 2 / 2
8,452
650
8,094
11,351
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 3
8,471
652
9,703
7,594
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
UROS1601
Fenrir
12
5 / 3 / 0
7,342
565
3,904
6,350
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
akic02
Janus
11
0 / 4 / 2
6,706
516
2,471
5,302
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
11
Kills
19
19
Deaths
11
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Gilgamesh
Djagawarava
Gilgamesh
7
5
0
1.4
W
1
2
1
0.75
W
5
2
2
3
L
Jing Wei
MimikoUmi
Jing Wei
1
2
1
0.75
W
8
0
3
9.5
W
Fenrir
UROS1601
Fenrir
5
3
0
1.67
L
2
6
0
0.33
W
Janus
akic02
Janus
0
4
2
0.25
L
Jormungandr
dobberchops
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
25,783
37,065
Taken
35,507
11,844
Mitigated
12,518
6,725
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
1,290
0
3,227
9,598
2,383
477
1,933
7,665
0
28,924
L
Gilgamesh
Djagawarava
Gilgamesh
9,693
2,507
0
1,628
10,280
5,100
0
4,425
5,661
0
38,111
W
1,611
767
0
0
4,910
1,480
173
1,327
3,515
0
12,239
W
8,094
759
757
5,121
11,351
4,885
1,927
668
10,589
69,212
0
L
Jing Wei
MimikoUmi
Jing Wei
2,071
1,339
0
1,309
5,559
1,428
140
1,530
4,029
0
35,718
W
9,703
4,598
0
3,377
7,594
2,728
1,655
760
6,834
0
58,500
W
Fenrir
UROS1601
Fenrir
3,904
884
0
606
6,350
2,201
0
0
6,350
0
30,018
L
1,470
164
0
0
6,237
1,545
66
1,938
4,299
9,711
0
W
Janus
akic02
Janus
2,471
605
0
320
5,302
1,224
0
0
5,302
24,186
0
L
Jormungandr
dobberchops
Jormungandr
1,447
195
288
273
5,391
1,388
88
545
4,846
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
36,731
247
Minions Killed
389
0
Camps Cleared
0
1,184,415
Distance Traveled
1,160,268
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,778
444
61
5
0
256,187
3
L
Gilgamesh
7,175
552
71
5
0
220,743
2
W
Odin
5,760
443
30
2
0
246,618
1
W
Ra
8,452
650
132
10
0
231,475
3
L
Jing Wei
6,556
504
77
6
0
255,758
2
W
Anhur
8,471
652
101
8
0
244,763
1
W
Fenrir
7,342
565
59
5
0
211,835
0
L
Nox
5,502
423
12
1
0
200,550
0
W
Janus
6,706
516
67
5
0
225,577
0
L
Jormungandr
4,906
377
26
2
0
251,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role