Player Matchup

Apollo
Apollo
IRedrix
Apollo
Level 81
God Stats
5W - 5L
1,757 SR
Queue Stats
280W - 236L
1,561 Elo+
Party 2
Hel
Hel
Jabamei
Hel
Level 156
God Stats
13W - 11L
1,661 SR
Queue Stats
294W - 255L
1,640 Elo+
Party 2
Mercury
Mercury
Ramcsu
Mercury
Level 87
God Stats
40W - 32L
1,611 SR
Queue Stats
328W - 232L
1,591 Elo+
Party 2
Persephone
Persephone
Revaxy
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,699 Elo+
Party 2
Cerberus
Cerberus
Xenshino
Cerberus
Level 128
God Stats
4W - 2L
1,599 SR
Queue Stats
213W - 171L
1,652 Elo+
Party 2
Team Averages
Level 91
1,626 SR
1,628 Elo+

VS

Team Averages
Level 84
1,612 SR
1,602 Elo+
Medusa
Medusa
Il715lI
Medusa
Level 27
God Stats
7W - 4L
1,515 SR
Queue Stats
105W - 73L
1,658 Elo+
Party 1
Geb
Geb
JJr
Geb
Level 81
God Stats
6W - 2L
1,500 SR
Queue Stats
146W - 127L
1,590 Elo+
Party 1
Poseidon
Poseidon
built_2_fraG
Poseidon
Level 153
God Stats
91W - 60L
1,576 SR
Queue Stats
539W - 544L
1,532 Elo+
Party 3
Chaac
Chaac
xWiseGoatx
Chaac
Level 15
God Stats
11W - 5L
1,843 SR
Queue Stats
27W - 23L
1,596 Elo+
Party 3
Serqet
Serqet
Νightingale
Serqet
Level 142
God Stats
6W - 4L
1,625 SR
Queue Stats
493W - 446L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IRedrix
Apollo
10
2 / 4 / 0
6,131
472
4,113
9,854
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
13
1 / 2 / 5
7,526
579
4,898
6,657
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ramcsu
Mercury
11
2 / 3 / 5
6,814
524
7,373
9,080
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Revaxy
Persephone
8
0 / 8 / 1
5,446
419
1,627
5,717
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Xenshino
Cerberus
14
3 / 0 / 0
7,400
569
7,376
10,333
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Il715lI
Medusa
14
6 / 2 / 3
8,252
635
7,246
6,278
1,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
JJr
Geb
11
4 / 1 / 5
7,497
577
3,084
9,995
6,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
built_2_fraG
Poseidon
11
1 / 2 / 3
6,712
516
4,919
5,201
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
0 / 3 / 0
7,573
583
5,652
11,039
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
13
6 / 0 / 3
7,990
615
6,736
7,253
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
17
17
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
IRedrix
Apollo
2
4
0
0.5
W
Medusa
Il715lI
Medusa
6
2
3
3.75
W
Geb
JJr
Geb
4
1
5
6.5
L
Hel
1
2
5
1.75
L
Mercury
Ramcsu
Mercury
2
3
5
1.5
L
Persephone
Revaxy
Persephone
0
8
1
0.06
L
Cerberus
Xenshino
Cerberus
3
0
0
3
W
Poseidon
built_2_fraG
Poseidon
1
2
3
1.25
W
Chaac
0
3
0
0
W
Serqet
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
27,637
41,641
Taken
39,766
17,201
Mitigated
18,543
13,772
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
IRedrix
Apollo
4,113
2,271
0
2,832
9,854
2,706
0
1,517
8,158
0
34,198
W
Medusa
Il715lI
Medusa
7,246
3,167
0
400
6,278
1,798
618
1,768
4,366
0
55,776
W
Geb
JJr
Geb
3,084
428
0
2,427
9,995
6,122
0
2,220
7,775
17,930
0
L
Hel
4,898
0
779
3,246
6,657
2,289
0
2,620
3,291
44,376
0
L
Mercury
Ramcsu
Mercury
7,373
3,742
0
667
9,080
2,725
0
1,903
6,957
0
42,469
L
Persephone
Revaxy
Persephone
1,627
487
0
284
5,717
1,082
0
1,036
4,547
15,777
0
L
Cerberus
Xenshino
Cerberus
7,376
903
0
5,964
10,333
8,399
0
536
9,499
45,099
0
W
Poseidon
built_2_fraG
Poseidon
4,919
441
0
1,489
5,201
1,519
114
2,466
2,735
40,487
0
W
Chaac
5,652
1,171
0
4,532
11,039
5,634
0
6,769
4,270
0
49,827
W
Serqet
6,736
1,506
0
3,470
7,253
3,470
0
534
6,719
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
38,024
394
Minions Killed
434
0
Camps Cleared
0
1,329,895
Distance Traveled
1,334,744
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,131
472
59
5
0
261,560
0
W
Medusa
8,252
635
109
8
0
234,159
1
W
Geb
7,497
577
25
2
0
278,200
1
L
Hel
7,526
579
108
8
0
275,953
3
L
Mercury
6,814
524
84
6
0
294,009
0
L
Persephone
5,446
419
31
2
0
225,006
2
L
Cerberus
7,400
569
112
9
0
273,367
3
W
Poseidon
6,712
516
95
7
0
255,743
6
W
Chaac
7,573
583
119
9
0
233,529
1
W
Serqet
7,990
615
86
7
0
333,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role