Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alpha1_Senpaii
Sol
Level 145
God Stats
31W - 26L
1,503 SR
Queue Stats
261W - 296L
1,473 Elo+
Solo
Fafnir
Fafnir
Ciscopr
Fafnir
Level 68
God Stats
17W - 12L
1,680 SR
Queue Stats
347W - 276L
1,660 Elo+
Party 1
Thor
Thor
Tgh Dragon7
Thor
Level 127
God Stats
58W - 37L
1,707 SR
Queue Stats
199W - 199L
1,573 Elo+
Solo
King Arthur
King Arthur
datura_f4
King Arthur
Level 126
God Stats
16W - 18L
1,568 SR
Queue Stats
293W - 250L
1,603 Elo+
Party 1
Team Averages
Level 118
1,592 SR
1,562 Elo+

VS

Team Averages
Level 105
1,521 SR
1,536 Elo+
Arachne
Arachne
Celineko
Arachne
Level 129
God Stats
4W - 2L
1,736 SR
Queue Stats
211W - 204L
1,532 Elo+
Solo
Persephone
Persephone
GetBodied
Persephone
Level 158
God Stats
2W - 3L
1,236 SR
Queue Stats
639W - 550L
1,606 Elo+
Party 2
Achilles
Achilles
HelpfulStepBro
Achilles
Level 124
God Stats
7W - 2L
1,754 SR
Queue Stats
235W - 198L
1,572 Elo+
Party 2
Cupid
Cupid
JubJub17
Cupid
Level 51
God Stats
2W - 1L
1,261 SR
Queue Stats
47W - 37L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
NomCakes
Jormungandr
Level 65
God Stats
92W - 65L
1,618 SR
Queue Stats
132W - 120L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 2 / 4
9,170
399
4,052
19,986
13,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 4
10,907
474
10,469
16,584
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Ciscopr
Fafnir
16
5 / 6 / 2
10,789
469
9,189
18,201
11,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 4 / 0
10,479
456
9,593
19,720
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
datura_f4
King Arthur
16
3 / 4 / 4
9,959
433
8,661
17,109
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Celineko
Arachne
17
2 / 4 / 2
10,774
468
8,496
18,744
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
GetBodied
Persephone
20
5 / 1 / 10
13,758
598
20,439
12,482
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
5 / 1 / 6
11,682
508
16,462
18,168
14,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
JubJub17
Cupid
17
4 / 5 / 6
11,313
492
9,507
12,420
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
NomCakes
Jormungandr
17
5 / 2 / 4
10,565
459
14,973
15,768
18,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
21
21
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
4
1.5
L
2
5
4
0.8
W
Arachne
Celineko
Arachne
2
4
2
0.75
L
Fafnir
Ciscopr
Fafnir
5
6
2
1
W
Persephone
GetBodied
Persephone
5
1
10
10
W
Achilles
5
1
6
8
W
Cupid
JubJub17
Cupid
4
5
6
1.4
W
Jormungandr
NomCakes
Jormungandr
5
2
4
3.5
L
2
4
0
0.5
L
King Arthur
datura_f4
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
69,877
91,600
Taken
77,582
50,803
Mitigated
52,223
25,395
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,052
748
317
4,300
19,986
13,037
27
9,365
10,621
0
42,449
L
10,469
2,630
0
6,684
16,584
6,855
1,044
7,410
9,174
84,662
4,622
W
Arachne
Celineko
Arachne
8,496
5,125
0
4,918
18,744
9,980
0
2,132
16,492
0
95,519
L
Fafnir
Ciscopr
Fafnir
9,189
1,779
0
3,934
18,201
11,955
0
7,214
10,987
60,437
0
W
Persephone
GetBodied
Persephone
20,439
2,140
248
5,588
12,482
5,378
69
3,498
8,863
108,285
0
W
Achilles
16,462
5,325
0
6,080
18,168
14,428
1,231
3,499
14,309
0
69,917
W
Cupid
JubJub17
Cupid
9,507
3,954
472
3,595
12,420
4,152
1,094
5,583
6,837
0
61,246
W
Jormungandr
NomCakes
Jormungandr
14,973
3,403
0
2,324
15,768
18,285
286
4,676
11,032
59,940
0
L
9,593
2,116
0
6,725
19,720
11,090
0
4,443
15,277
0
70,185
L
King Arthur
datura_f4
King Arthur
8,661
893
0
3,435
17,109
7,866
0
6,980
10,129
0
65,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
58,092
539
Minions Killed
597
0
Camps Cleared
0
2,097,726
Distance Traveled
2,104,773
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,170
399
77
3
0
463,679
3
L
Sol
10,907
474
139
6
0
391,383
10
W
Arachne
10,774
468
130
6
0
438,238
4
L
Fafnir
10,789
469
98
4
0
391,956
3
W
Persephone
13,758
598
194
8
0
452,211
8
W
Achilles
11,682
508
102
4
0
435,570
5
W
Cupid
11,313
492
96
4
0
372,192
4
W
Jormungandr
10,565
459
75
3
0
406,562
4
L
Thor
10,479
456
128
6
0
381,335
0
L
King Arthur
9,959
433
97
4
0
469,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role