Player Matchup

Fenrir
Fenrir
Aloncrack
Fenrir
Level 17
God Stats
1W - 0L
1,336 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
Bakasura
Bakasura
HarrisonFord77
Bakasura
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
106W - 120L
1,387 Elo+
Solo
Skadi
Skadi
JorshBush33
Skadi
Level 26
God Stats
13W - 8L
1,632 SR
Queue Stats
29W - 28L
1,509 Elo+
Solo
Ares
Ares
Omulis_Mad
Ares
Level 23
God Stats
10W - 8L
1,585 SR
Queue Stats
97W - 90L
1,478 Elo+
Solo
Izanami
Izanami
birdisthword21
Izanami
Level 24
God Stats
8W - 3L
1,911 SR
Queue Stats
23W - 19L
1,507 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,450 Elo+

VS

Team Averages
Level 15
1,633 SR
1,471 Elo+
Neith
Neith
CRAZEE 5886
Neith
Level 10
God Stats
1W - 2L
1,400 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Bellona
Bellona
Cyberpunk6
Bellona
Level 18
God Stats
6W - 2L
1,637 SR
Queue Stats
58W - 55L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Kirito1312
Gilgamesh
Level 18
God Stats
20W - 16L
1,740 SR
Queue Stats
117W - 116L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Matthyboyz
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Nemesis
Nemesis
nekktron
Nemesis
Level 21
God Stats
8W - 3L
1,889 SR
Queue Stats
122W - 118L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aloncrack
Fenrir
12
1 / 10 / 7
8,972
408
3,832
14,654
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
7 / 9 / 5
11,488
522
12,295
18,838
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 4 / 4
13,492
613
12,541
11,562
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 3 / 15
11,509
523
11,245
17,169
16,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
13 / 2 / 11
13,648
620
21,412
13,883
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,291
377
4,880
10,117
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Cyberpunk6
Bellona
13
2 / 6 / 3
8,576
390
4,729
12,586
8,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Kirito1312
Gilgamesh
17
6 / 8 / 9
11,807
537
13,504
18,707
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Matthyboyz
Jing Wei
14
3 / 9 / 6
8,713
396
6,421
15,955
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
nekktron
Nemesis
18
15 / 8 / 4
12,713
578
22,692
21,898
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
38
Kills
27
28
Deaths
38
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aloncrack
Fenrir
1
10
7
0.45
L
1
7
2
0.29
L
Bellona
Cyberpunk6
Bellona
2
6
3
0.58
W
Bakasura
7
9
5
1.06
W
7
4
4
2.25
L
Gilgamesh
Kirito1312
Gilgamesh
6
8
9
1.31
L
Jing Wei
Matthyboyz
Jing Wei
3
9
6
0.67
W
10
3
15
5.83
W
13
2
11
9.25
L
Nemesis
nekktron
Nemesis
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,325
Damage
52,226
76,106
Taken
79,263
46,319
Mitigated
34,893
14,451
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aloncrack
Fenrir
3,832
719
0
1,104
14,654
7,286
396
0
14,654
0
19,750
L
4,880
2,663
25
469
10,117
2,725
129
2,568
7,549
0
29,256
L
Bellona
Cyberpunk6
Bellona
4,729
1,863
0
1,611
12,586
8,332
1,407
380
12,206
0
37,124
W
Bakasura
12,295
7,646
0
4,671
18,838
10,149
1,255
0
18,838
0
52,627
W
12,541
6,832
0
170
11,562
4,742
7,858
0
11,562
0
101,737
L
Gilgamesh
Kirito1312
Gilgamesh
13,504
4,798
0
1,806
18,707
9,427
176
2,742
15,387
0
48,642
L
Jing Wei
Matthyboyz
Jing Wei
6,421
4,821
0
0
15,955
4,100
224
3,541
12,127
0
34,623
W
11,245
1,002
907
2,556
17,169
16,991
1,249
0
17,169
24,604
0
W
21,412
13,407
0
5,043
13,883
7,151
3,343
0
13,883
0
108,779
L
Nemesis
nekktron
Nemesis
22,692
12,998
0
2,605
21,898
10,309
277
2,014
18,858
0
82,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,109
Gold Earned
50,100
523
Minions Killed
381
0
Camps Cleared
0
1,926,894
Distance Traveled
1,923,091
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,972
408
19
1
0
425,393
6
L
Neith
8,291
377
63
3
0
365,467
0
L
Bellona
8,576
390
62
3
0
303,141
5
W
Bakasura
11,488
522
98
4
0
408,910
0
W
Skadi
13,492
613
177
8
0
284,265
0
L
Gilgamesh
11,807
537
77
4
0
402,740
1
L
Jing Wei
8,713
396
67
3
0
429,753
0
W
Ares
11,509
523
24
1
0
417,089
2
W
Izanami
13,648
620
205
9
0
391,237
0
L
Nemesis
12,713
578
112
5
0
421,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role