Player Matchup

Heimdallr
Heimdallr
Silver II
Dragoncastle06
Heimdallr
Silver II
Level 129
God Stats
1W - 3L
1,422 SR
Queue Stats
75W - 83L
1,052 MMR
Party 2
Bellona
Bellona
Silver III
GlizzyGobler45
Bellona
Silver III
Level 58
God Stats
5W - 3L
1,662 SR
Queue Stats
31W - 43L
1,115 MMR
Solo
Kukulkan
Kukulkan
Silver III
LastDinosaur48
Kukulkan
Silver III
Level 84
God Stats
22W - 25L
1,508 SR
Queue Stats
46W - 63L
1,040 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,531 SR
1,069 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,450 SR
931 MMR
Ah Puch
Ah Puch
Silver I
Metzger-777
Ah Puch
Silver I
Level 106
God Stats
3W - 5L
1,394 SR
Queue Stats
75W - 98L
1,122 MMR
Solo
Cthulhu
Cthulhu
Silver III
NinjaDTG
Cthulhu
Silver III
Level 68
God Stats
13W - 13L
1,433 SR
Queue Stats
67W - 89L
804 MMR
Party 1
Chaac
Chaac
Silver III
Theres Too Many
Chaac
Silver III
Level 88
God Stats
30W - 36L
1,524 SR
Queue Stats
82W - 112L
868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragoncastle06
Heimdallr
10
1 / 6 / 1
6,654
665
3,802
8,852
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
6,310
631
2,979
7,627
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
9
0 / 6 / 1
6,214
621
5,019
7,808
2,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PoseidonCabrakanZeusGilgameshAnubis

VS

Bans
Guan YuDanzaburouMedusaCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Metzger-777
Ah Puch
12
3 / 2 / 13
8,302
830
9,634
5,461
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NinjaDTG
Cthulhu
11
4 / 0 / 10
8,157
816
5,197
8,555
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
9 / 0 / 6
8,591
859
6,940
9,867
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dragoncastle06
Heimdallr
1
6
1
0.25
L
1
4
1
0.38
L
Kukulkan
0
6
1
0.08
W
Ah Puch
Metzger-777
Ah Puch
3
2
13
4.75
W
Cthulhu
NinjaDTG
Cthulhu
4
0
10
9
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,800
Damage
21,771
24,287
Taken
23,883
9,516
Mitigated
14,173
3,100
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dragoncastle06
Heimdallr
3,802
1,014
0
1,456
8,852
3,183
0
4,723
3,919
0
18,676
L
2,979
1,252
528
1,116
7,627
3,805
0
4,371
3,136
0
10,816
L
Kukulkan
5,019
125
0
0
7,808
2,528
0
5,741
1,947
25,960
0
W
Ah Puch
Metzger-777
Ah Puch
9,634
263
0
976
5,461
1,870
1,169
1,196
4,265
35,150
0
W
Cthulhu
NinjaDTG
Cthulhu
5,197
195
377
1,454
8,555
6,192
0
1,842
6,713
21,809
0
W
6,940
1,128
0
3,948
9,867
6,111
0
2,065
7,802
0
20,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
25,050
102
Minions Killed
129
0
Camps Cleared
0
487,906
Distance Traveled
620,558
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,654
665
41
4
0
150,170
1
L
Bellona
6,310
631
15
2
0
172,706
0
L
Kukulkan
6,214
621
46
5
0
165,030
1
W
Ah Puch
8,302
830
69
7
0
199,296
2
W
Cthulhu
8,157
816
30
3
0
205,710
0
W
Chaac
8,591
859
30
3
0
215,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role