Player Matchup

Ares
Ares
JMOO1994
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,442 Elo+
Party 3
Loki
Loki
Manutka
Loki
Level 20
God Stats
4W - 6L
1,181 SR
Queue Stats
60W - 57L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
Moomoomilk209
Cu Chulainn
Level 21
God Stats
7W - 6L
1,330 SR
Queue Stats
127W - 134L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
PandaTurtlez
Danzaburou
Level 8
God Stats
3W - 0L
1,595 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
warden_gentles
Scylla
Level 26
God Stats
5W - 1L
1,295 SR
Queue Stats
225W - 236L
1,289 Elo+
Party 2
Team Averages
Level 18
1,380 SR
1,386 Elo+

VS

Team Averages
Level 13
1,494 SR
1,438 Elo+
Mercury
Mercury
Argyia
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,410 Elo+
Party 1
Yemoja
Yemoja
GiancarloGue
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
KOSPLINHO
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Khazero
King Arthur
Level 25
God Stats
5W - 2L
1,271 SR
Queue Stats
14W - 12L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Medivski
Kukulkan
Level 18
God Stats
1W - 2L
1,698 SR
Queue Stats
5W - 4L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 3 / 5
10,327
449
3,984
12,894
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Manutka
Loki
17
2 / 2 / 4
11,058
481
7,771
11,055
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Moomoomilk209
Cu Chulainn
19
6 / 6 / 2
12,301
535
13,197
13,652
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PandaTurtlez
Danzaburou
16
6 / 2 / 3
11,443
498
7,646
12,555
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 5
13,029
566
11,536
10,638
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Argyia
Mercury
19
6 / 4 / 3
12,077
525
11,801
19,982
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
2 / 2 / 1
8,211
357
1,948
6,172
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KOSPLINHO
Neith
16
0 / 10 / 3
10,176
442
6,968
17,237
6,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Khazero
King Arthur
17
2 / 2 / 6
10,446
454
8,300
18,428
15,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Medivski
Kukulkan
19
7 / 5 / 2
12,374
538
14,981
12,647
5,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
17
17
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Argyia
Mercury
6
4
3
1.88
L
Yemoja
2
2
1
1.25
W
Ares
1
3
5
1.17
L
Neith
KOSPLINHO
Neith
0
10
3
0.15
L
King Arthur
Khazero
King Arthur
2
2
6
2.5
W
Loki
Manutka
Loki
2
2
4
2
L
Kukulkan
Medivski
Kukulkan
7
5
2
1.6
W
Cu Chulainn
Moomoomilk209
Cu Chulainn
6
6
2
1.17
W
Danzaburou
PandaTurtlez
Danzaburou
6
2
3
3.75
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,134
Damage
43,998
60,794
Taken
74,466
37,635
Mitigated
39,412
8,230
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Argyia
Mercury
11,801
5,511
0
974
19,982
9,212
0
4,424
15,450
0
112,040
L
Yemoja
1,948
476
285
440
6,172
3,826
294
689
5,411
15,628
0
W
Ares
3,984
437
0
922
12,894
12,360
763
3,663
9,149
9,078
0
L
Neith
KOSPLINHO
Neith
6,968
3,297
0
3,241
17,237
6,212
1,428
4,067
13,140
0
73,030
L
King Arthur
Khazero
King Arthur
8,300
1,037
0
7,103
18,428
15,145
66
2,997
15,364
0
58,090
W
Loki
Manutka
Loki
7,771
1,046
0
4,611
11,055
3,845
80
1,279
9,694
0
56,503
L
Kukulkan
Medivski
Kukulkan
14,981
1,911
0
2,694
12,647
5,017
0
5,492
6,859
77,634
0
W
Cu Chulainn
Moomoomilk209
Cu Chulainn
13,197
3,253
0
0
13,652
10,850
708
3,740
9,842
4,004
61,203
W
Danzaburou
PandaTurtlez
Danzaburou
7,646
3,641
0
1,977
12,555
6,157
6,395
2,853
9,596
0
69,877
W
11,536
784
0
720
10,638
4,423
376
5,139
5,229
64,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,158
Gold Earned
53,284
482
Minions Killed
539
0
Camps Cleared
0
2,148,716
Distance Traveled
1,789,960
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,077
525
148
6
0
431,752
3
L
Yemoja
8,211
357
23
1
0
173,872
0
W
Ares
10,327
449
8
0
0
465,247
6
L
Neith
10,176
442
119
5
0
355,276
2
L
King Arthur
10,446
454
94
4
0
432,730
3
W
Loki
11,058
481
109
5
0
411,139
0
L
Kukulkan
12,374
538
155
7
0
396,330
2
W
Cu Chulainn
12,301
535
117
5
0
448,071
3
W
Danzaburou
11,443
498
134
6
0
404,346
2
W
Scylla
13,029
566
114
5
0
419,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role