Player Matchup

Cernunnos
Cernunnos
IRedrix
Cernunnos
Level 81
God Stats
5W - 2L
1,782 SR
Queue Stats
280W - 236L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
Jabamei
Aphrodite
Level 156
God Stats
20W - 7L
1,802 SR
Queue Stats
294W - 255L
1,634 Elo+
Party 2
Ratatoskr
Ratatoskr
Ramcsu
Ratatoskr
Level 87
God Stats
5W - 5L
1,568 SR
Queue Stats
328W - 232L
1,580 Elo+
Party 2
Chang'e
Chang'e
Revaxy
Chang'e
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Pele
Pele
Xenshino
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 171L
1,647 Elo+
Party 2
Team Averages
Level 91
1,630 SR
1,583 Elo+

VS

Team Averages
Level 78
1,696 SR
1,465 Elo+
Kuzenbo
Kuzenbo
MajesticTurtles
Kuzenbo
Level 42
God Stats
7W - 3L
1,763 SR
Queue Stats
19W - 17L
1,646 Elo+
Party 1
Ullr
Ullr
Wolfwood4390
Ullr
Level 47
God Stats
3W - 1L
1,871 SR
Queue Stats
189W - 249L
1,236 Elo+
Party 3
Sol
Sol
XjoegotsdoughyoX
Sol
Level 124
God Stats
7W - 6L
1,685 SR
Queue Stats
284W - 273L
1,592 Elo+
Party 1
Arachne
Arachne
jayswami
Arachne
Level 148
God Stats
2W - 2L
1,758 SR
Queue Stats
352W - 321L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
lokazil
Sun Wukong
Level 29
God Stats
3W - 4L
1,405 SR
Queue Stats
71W - 92L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IRedrix
Cernunnos
11
4 / 0 / 4
6,324
632
3,296
4,470
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Jabamei
Aphrodite
9
0 / 1 / 4
5,844
584
2,170
5,117
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Ramcsu
Ratatoskr
10
2 / 0 / 5
6,203
620
5,784
4,744
3,176
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Revaxy
Chang'e
8
0 / 2 / 5
4,992
499
1,736
4,467
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
12 / 0 / 1
7,506
751
6,396
6,507
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 1
4,146
415
2,111
5,535
2,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
4,485
449
1,113
4,657
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 5 / 0
5,428
543
4,507
7,140
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
jayswami
Arachne
9
1 / 1 / 1
5,329
533
2,485
6,121
2,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
lokazil
Sun Wukong
7
0 / 4 / 0
4,302
430
1,826
7,092
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
3
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IRedrix
Cernunnos
4
0
4
6
W
Aphrodite
Jabamei
Aphrodite
0
1
4
2
L
1
5
1
0.3
W
Ratatoskr
Ramcsu
Ratatoskr
2
0
5
4.5
W
Chang'e
Revaxy
Chang'e
0
2
5
1.25
L
0
3
2
0.33
W
Pele
12
0
1
12.5
L
1
5
0
0.2
L
Arachne
jayswami
Arachne
1
1
1
1.5
L
Sun Wukong
lokazil
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
12,042
25,305
Taken
30,545
9,922
Mitigated
9,866
9,970
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IRedrix
Cernunnos
3,296
1,823
0
2,245
4,470
1,427
1,589
633
3,837
0
31,009
W
Aphrodite
Jabamei
Aphrodite
2,170
505
692
3,128
5,117
2,122
0
3,286
1,831
24,155
0
L
2,111
1,155
0
128
5,535
2,961
0
1,996
3,356
6,543
0
W
Ratatoskr
Ramcsu
Ratatoskr
5,784
913
0
1,905
4,744
3,176
628
224
4,520
0
31,397
W
Chang'e
Revaxy
Chang'e
1,736
419
144
1,146
4,467
1,176
105
1,087
3,380
16,061
0
L
1,113
452
0
676
4,657
994
0
259
4,308
0
17,118
W
Pele
6,396
1,759
0
710
6,507
2,021
0
1,388
5,119
0
38,056
L
4,507
2,123
0
1,887
7,140
1,576
404
1,195
5,885
30,606
0
L
Arachne
jayswami
Arachne
2,485
1,451
0
2,274
6,121
2,299
0
213
5,848
0
29,588
L
Sun Wukong
lokazil
Sun Wukong
1,826
478
0
1,405
7,092
2,036
0
0
6,822
0
14,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
23,690
317
Minions Killed
194
0
Camps Cleared
0
971,265
Distance Traveled
932,189
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,324
632
63
6
0
180,208
0
W
Aphrodite
5,844
584
64
6
0
176,415
2
L
Kuzenbo
4,146
415
13
1
0
210,518
0
W
Ratatoskr
6,203
620
74
7
0
202,520
0
W
Chang'e
4,992
499
41
4
0
191,393
2
L
Ullr
4,485
449
32
3
0
170,087
4
W
Pele
7,506
751
75
8
0
220,729
2
L
Sol
5,428
543
64
6
0
145,271
0
L
Arachne
5,329
533
61
6
0
223,898
2
L
Sun Wukong
4,302
430
24
2
0
182,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role