Player Matchup

Thanatos
Thanatos
ImTheApp4rThat
Thanatos
Level 29
God Stats
13W - 11L
1,703 SR
Queue Stats
25W - 22L
1,548 Elo+
Party 2
Bellona
Bellona
WillRespawn
Bellona
Level 15
God Stats
0W - 2L
1,465 SR
Queue Stats
2W - 7L
1,200 Elo+
Solo
Baba Yaga
Baba Yaga
XDpinn99
Baba Yaga
Level 119
God Stats
1W - 2L
1,633 SR
Queue Stats
130W - 111L
1,557 Elo+
Party 2
Yemoja
Yemoja
dynamicblackout
Yemoja
Level 73
God Stats
15W - 18L
1,501 SR
Queue Stats
45W - 42L
1,506 Elo+
Party 2
Ullr
Ullr
killerhotm
Ullr
Level 26
God Stats
6W - 3L
1,723 SR
Queue Stats
13W - 13L
1,743 Elo+
Party 2
Team Averages
Level 52
1,605 SR
1,511 Elo+

VS

Team Averages
Level 81
1,479 SR
1,540 Elo+
Ra
Ra
CommunistCannon
Ra
Level 29
God Stats
5W - 4L
1,507 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 3
Ah Puch
Ah Puch
Geoboi12
Ah Puch
Level 29
God Stats
1W - 0L
1,557 SR
Queue Stats
12W - 3L
1,568 Elo+
Party 1
Neith
Neith
HinaChancha
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SweetDrizzleOG
Hun Batz
Level 69
God Stats
3W - 5L
1,187 SR
Queue Stats
179W - 179L
1,477 Elo+
Party 3
Ares
Ares
TheDevilsLoad
Ares
Level 149
God Stats
3W - 2L
1,646 SR
Queue Stats
27W - 13L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 9 / 3
10,824
833
7,167
14,222
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
WillRespawn
Bellona
15
3 / 7 / 5
9,664
743
6,799
15,280
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
XDpinn99
Baba Yaga
17
4 / 8 / 6
10,363
797
16,452
16,802
8,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 7 / 5
9,677
744
3,850
18,005
14,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 7
8,663
666
5,970
13,887
6,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 18
12,405
954
12,769
8,493
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Geoboi12
Ah Puch
18
7 / 3 / 18
11,747
904
18,039
9,773
3,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 2 / 15
12,398
954
14,142
12,639
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
18
9 / 4 / 16
12,398
954
8,615
10,494
6,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 26
11,158
858
13,807
16,186
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
130
14
Kills
37
37
Deaths
14
26
Assists
93
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
Ah Puch
Geoboi12
Ah Puch
7
3
18
5.33
W
10
2
15
8.75
L
Thanatos
5
9
3
0.72
W
Hun Batz
9
4
16
4.25
W
2
3
26
5
L
Bellona
WillRespawn
Bellona
3
7
5
0.79
L
Baba Yaga
XDpinn99
Baba Yaga
4
8
6
0.88
L
1
7
5
0.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
67,372
78,196
Taken
57,585
45,395
Mitigated
42,941
16,767
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,769
120
4,048
2,200
8,493
3,713
733
2,657
5,836
35,864
0
W
Ah Puch
Geoboi12
Ah Puch
18,039
1,235
0
1,999
9,773
3,917
2,035
3,989
5,784
39,827
0
W
14,142
5,476
0
3,102
12,639
6,189
4,985
3,286
9,353
0
48,166
L
Thanatos
7,167
1,570
407
3,654
14,222
6,078
0
7,105
6,959
0
15,833
W
Hun Batz
8,615
2,112
0
420
10,494
6,140
647
4,857
5,637
0
32,059
W
13,807
322
0
1,228
16,186
22,982
181
5,654
10,532
23,090
0
L
Bellona
WillRespawn
Bellona
6,799
2,256
0
45
15,280
9,742
257
7,023
8,071
0
23,121
L
Baba Yaga
XDpinn99
Baba Yaga
16,452
976
0
1,459
16,802
8,642
1
7,471
9,241
45,842
0
L
3,850
907
7,169
4,033
18,005
14,754
185
13,037
4,574
10,794
0
L
5,970
1,754
0
0
13,887
6,179
0
9,204
4,559
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
60,106
199
Minions Killed
283
4
Camps Cleared
10
1,048,379
Distance Traveled
1,218,032
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,405
954
74
6
0
264,852
0
W
Ah Puch
11,747
904
56
4
0
215,679
0
W
Neith
12,398
954
85
7
5
222,575
3
L
Thanatos
10,824
833
22
2
0
219,765
0
W
Hun Batz
12,398
954
47
4
4
268,330
1
W
Ares
11,158
858
21
2
1
246,596
2
L
Bellona
9,664
743
38
3
0
240,103
0
L
Baba Yaga
10,363
797
82
6
3
207,573
1
L
Yemoja
9,677
744
23
2
1
181,466
1
L
Ullr
8,663
666
34
3
0
199,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role