Player Matchup

Nike
Nike
Bronze IV
 
Nike
Bronze IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
DagoTheBabo
Raijin
Silver I
Level 160
God Stats
75W - 104L
1,406 SR
Queue Stats
639W - 664L
1,208 MMR
Solo
Loki
Loki
Silver I
Pro_For_Dayz
Loki
Silver I
Level 84
God Stats
19W - 18L
1,430 SR
Queue Stats
337W - 340L
1,144 MMR
Solo
Thor
Thor
Bronze I
QoOkLa_mQ
Thor
Bronze I
Level 51
God Stats
8W - 14L
1,363 SR
Queue Stats
82W - 115L
273 MMR
Solo
Neith
Neith
Bronze IV
gettheclapp
Neith
Bronze IV
Level 35
God Stats
1W - 3L
1,309 SR
Queue Stats
7W - 28L
984 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,401 SR
1,022 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,531 SR
906 MMR
Bacchus
Bacchus
Gold V
A7miad
Bacchus
Gold V
Level 79
God Stats
31W - 24L
1,551 SR
Queue Stats
35W - 32L
1,402 MMR
Party 1
Pele
Pele
Silver I
J66V4N
Pele
Silver I
Level 84
God Stats
47W - 31L
1,629 SR
Queue Stats
474W - 474L
1,191 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Nick_Sr4
Sun Wukong
Silver II
Level 117
God Stats
25W - 19L
1,485 SR
Queue Stats
219W - 217L
974 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
genryusai14
Nu Wa
Bronze IV
Level 98
God Stats
7W - 3L
1,438 SR
Queue Stats
140W - 182L
-152 MMR
Solo
Chiron
Chiron
Silver II
iHmeed
Chiron
Silver II
Level 128
God Stats
31W - 25L
1,552 SR
Queue Stats
154W - 163L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 9
8,474
404
7,607
16,180
9,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
17
8 / 6 / 3
11,490
547
11,349
13,583
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 5
9,993
476
7,063
15,230
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
0 / 8 / 1
8,183
390
4,862
19,372
7,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 7 / 6
7,827
373
8,714
15,470
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatSetCu Chulainn

VS

Bans
AthenaAwilixGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A7miad
Bacchus
16
6 / 3 / 8
11,583
552
9,822
16,250
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
J66V4N
Pele
20
12 / 3 / 5
13,486
642
18,439
15,696
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Nick_Sr4
Sun Wukong
18
6 / 2 / 6
12,110
577
12,807
18,810
14,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 10
11,029
525
14,927
11,168
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
iHmeed
Chiron
17
4 / 1 / 6
11,418
544
8,963
10,156
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
11
Kills
30
30
Deaths
12
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
9
2.25
W
Bacchus
A7miad
Bacchus
6
3
8
3.33
L
Raijin
8
6
3
1.58
W
Pele
J66V4N
Pele
12
3
5
4.83
W
Sun Wukong
Nick_Sr4
Sun Wukong
6
2
6
4.5
L
3
7
5
0.79
L
Thor
0
8
1
0.06
W
2
3
10
2.33
L
0
7
6
0.43
W
Chiron
iHmeed
Chiron
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,595
Damage
64,958
79,835
Taken
72,080
33,516
Mitigated
49,698
10,928
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,607
567
348
2,239
16,180
9,140
0
6,211
9,613
6,060
32,197
W
Bacchus
A7miad
Bacchus
9,822
530
654
1,876
16,250
18,855
328
1,745
14,344
31,714
0
L
Raijin
11,349
297
0
1,500
13,583
4,644
0
4,298
8,943
56,418
0
W
Pele
J66V4N
Pele
18,439
5,464
0
5,158
15,696
7,436
4,153
4,457
10,793
0
107,320
W
Sun Wukong
Nick_Sr4
Sun Wukong
12,807
1,711
0
6,615
18,810
14,794
385
1,407
17,321
0
70,281
L
7,063
1,752
0
2,150
15,230
6,465
0
3,557
11,437
0
66,890
L
Thor
4,862
62
0
3,432
19,372
7,782
0
4,092
14,976
0
41,705
W
14,927
4,450
555
2,477
11,168
4,596
3,605
2,354
8,534
64,298
0
L
8,714
3,686
0
1,259
15,470
5,485
0
5,117
10,117
0
36,599
W
Chiron
iHmeed
Chiron
8,963
2,540
1,665
4,871
10,156
4,017
5,600
1,548
8,476
0
78,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
59,626
433
Minions Killed
559
0
Camps Cleared
0
1,715,402
Distance Traveled
1,921,545
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,474
404
63
3
0
383,675
0
W
Bacchus
11,583
552
22
1
0
406,497
11
L
Raijin
11,490
547
101
5
0
275,312
1
W
Pele
13,486
642
167
8
0
392,342
7
W
Sun Wukong
12,110
577
130
6
0
401,204
6
L
Loki
9,993
476
113
5
0
369,796
4
L
Thor
8,183
390
91
4
0
333,566
0
W
Nu Wa
11,029
525
116
6
0
316,018
1
L
Neith
7,827
373
65
3
0
353,053
3
W
Chiron
11,418
544
124
6
0
405,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role