Player Matchup

Aphrodite
Aphrodite
FurunFI
Aphrodite
Level 117
God Stats
49W - 39L
1,608 SR
Queue Stats
596W - 660L
1,464 Elo+
Solo
Olorun
Olorun
Gablok326
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RegisDF
Tiamat
Level 106
God Stats
3W - 1L
1,572 SR
Queue Stats
43W - 41L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
S4mN00B1
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,578 Elo+
Party 1
Thanatos
Thanatos
akira626
Thanatos
Level 147
God Stats
0W - 1L
1,589 SR
Queue Stats
9W - 6L
1,586 Elo+
Solo
Team Averages
Level 99
1,554 SR
1,533 Elo+

VS

Team Averages
Level 72
1,628 SR
1,515 Elo+
Danzaburou
Danzaburou
Lobotakbui
Danzaburou
Level 67
God Stats
42W - 49L
1,445 SR
Queue Stats
298W - 363L
1,402 Elo+
Party 3
Merlin
Merlin
Sakulo
Merlin
Level 69
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 13L
1,508 Elo+
Party 2
Bellona
Bellona
Shaplyng
Bellona
Level 80
God Stats
3W - 2L
1,583 SR
Queue Stats
158W - 209L
1,386 Elo+
Party 3
Fenrir
Fenrir
leguitinch
Fenrir
Level 46
God Stats
1W - 0L
1,681 SR
Queue Stats
4W - 1L
1,728 Elo+
Party 2
Zeus
Zeus
pro_mat_lobo3000
Zeus
Level 96
God Stats
21W - 19L
1,662 SR
Queue Stats
219W - 249L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FurunFI
Aphrodite
16
0 / 3 / 10
10,305
937
6,420
9,813
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Gablok326
Olorun
17
2 / 13 / 7
11,106
1,010
12,091
26,173
9,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
RegisDF
Tiamat
17
3 / 8 / 6
11,400
1,036
9,702
24,791
13,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
S4mN00B1
Amaterasu
17
2 / 3 / 9
10,858
987
9,045
23,043
10,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
akira626
Thanatos
16
8 / 11 / 3
12,216
1,111
10,578
16,616
5,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lobotakbui
Danzaburou
19
8 / 3 / 14
12,357
1,123
11,322
7,690
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sakulo
Merlin
19
5 / 2 / 22
12,574
1,143
21,186
8,916
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Shaplyng
Bellona
19
2 / 4 / 27
12,091
1,099
15,133
14,462
11,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
leguitinch
Fenrir
20
17 / 2 / 11
15,706
1,428
25,223
15,281
12,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 4 / 14
11,943
1,086
21,371
10,908
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
15
Kills
38
38
Deaths
15
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FurunFI
Aphrodite
0
3
10
1.67
L
Olorun
Gablok326
Olorun
2
13
7
0.42
W
Danzaburou
Lobotakbui
Danzaburou
8
3
14
5
L
Tiamat
RegisDF
Tiamat
3
8
6
0.75
L
Amaterasu
S4mN00B1
Amaterasu
2
3
9
2.17
W
Merlin
Sakulo
Merlin
5
2
22
8
W
Bellona
Shaplyng
Bellona
2
4
27
3.88
L
Thanatos
akira626
Thanatos
8
11
3
0.86
W
Fenrir
leguitinch
Fenrir
17
2
11
11.25
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
94,235
100,436
Taken
57,257
44,200
Mitigated
31,712
20,144
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FurunFI
Aphrodite
6,420
348
3,280
4,122
9,813
4,917
0
5,168
4,645
20,695
0
L
Olorun
Gablok326
Olorun
12,091
5,545
731
4,890
26,173
9,629
0
9,271
16,547
31,540
0
W
Danzaburou
Lobotakbui
Danzaburou
11,322
3,739
0
664
7,690
2,415
0
3,220
2,795
0
42,413
L
Tiamat
RegisDF
Tiamat
9,702
962
1,006
1,725
24,791
13,095
0
11,608
13,183
37,155
0
L
Amaterasu
S4mN00B1
Amaterasu
9,045
2,740
0
2,012
23,043
10,910
0
12,200
10,843
0
20,751
W
Merlin
Sakulo
Merlin
21,186
1,254
0
606
8,916
3,143
0
3,901
4,837
44,451
0
W
Bellona
Shaplyng
Bellona
15,133
3,894
0
119
14,462
11,140
0
9,760
4,484
83
37,598
L
Thanatos
akira626
Thanatos
10,578
1,812
0
2,378
16,616
5,649
0
4,525
11,417
0
11,548
W
Fenrir
leguitinch
Fenrir
25,223
7,071
0
3,130
15,281
12,220
0
6,395
8,485
226
42,432
W
21,371
902
0
543
10,908
2,794
0
4,075
6,735
31,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
64,671
187
Minions Killed
230
3
Camps Cleared
15
948,649
Distance Traveled
1,108,506
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,305
937
31
3
0
129,658
0
L
Olorun
11,106
1,010
52
5
2
184,187
0
W
Danzaburou
12,357
1,123
60
5
3
218,154
0
L
Tiamat
11,400
1,036
76
7
0
229,888
0
L
Amaterasu
10,858
987
28
3
1
229,454
1
W
Merlin
12,574
1,143
52
5
1
223,468
0
W
Bellona
12,091
1,099
60
5
2
230,660
0
L
Thanatos
12,216
1,111
0
0
0
175,462
0
W
Fenrir
15,706
1,428
37
3
6
238,714
1
W
Zeus
11,943
1,086
21
2
3
197,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role