Player Matchup

Kukulkan
Kukulkan
Cu4dros5128
Kukulkan
Level 14
God Stats
36W - 45L
1,397 SR
Queue Stats
44W - 50L
1,328 Elo+
Solo
Sol
Sol
HeavenAssassins
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,097 Elo+
Party 1
Apollo
Apollo
I-Blame-Jeff
Apollo
Level 10
God Stats
18W - 26L
1,406 SR
Queue Stats
19W - 30L
1,436 Elo+
Party 1
Zeus
Zeus
I_Am_KingMo
Zeus
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 31L
1,466 Elo+
Party 1
Pele
Pele
hassan_shareef
Pele
Level 14
God Stats
8W - 5L
1,707 SR
Queue Stats
62W - 56L
1,334 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,332 Elo+

VS

Team Averages
Level 10
1,532 SR
1,299 Elo+
Neith
Neith
Forgotten_gamerX
Neith
Level 8
God Stats
7W - 15L
1,519 SR
Queue Stats
9W - 21L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
IamFELLA
Baron Samedi
Level 25
God Stats
9W - 12L
1,818 SR
Queue Stats
103W - 152L
1,334 Elo+
Solo
Ra
Ra
PokieTheWitch
Ra
Level 8
God Stats
36W - 57L
1,320 SR
Queue Stats
51W - 80L
1,217 Elo+
Solo
Fenrir
Fenrir
demonpker6911
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,073 Elo+
Solo
Nemesis
Nemesis
z0mbiegodplz1
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cu4dros5128
Kukulkan
17
5 / 2 / 12
11,180
1,118
6,462
5,379
2,191
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 0 / 19
12,651
1,265
26,351
10,146
7,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
2 / 3 / 22
10,296
1,030
4,656
6,676
2,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 0 / 23
13,506
1,351
20,496
8,310
3,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 3 / 12
11,844
1,184
13,349
9,057
3,847
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,512
951
3,743
15,874
5,796
Baron Samedi
IamFELLA
Baron Samedi
14
2 / 7 / 1
9,353
935
8,410
13,543
5,759
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 11 / 3
9,241
924
6,731
16,662
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 16 / 0
10,552
1,055
9,536
20,581
11,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
15
0 / 11 / 4
9,249
925
2,300
16,977
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
19
49
Kills
8
8
Deaths
51
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cu4dros5128
Kukulkan
5
2
12
5.5
L
0
6
3
0.25
W
13
0
19
22.5
W
Apollo
2
3
22
4.33
W
16
0
23
27.5
L
Baron Samedi
IamFELLA
Baron Samedi
2
7
1
0.36
L
0
11
3
0.14
L
6
16
0
0.38
W
13
3
12
6.33
L
Nemesis
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,314
Damage
30,720
39,568
Taken
83,637
20,231
Mitigated
34,291
8,574
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cu4dros5128
Kukulkan
6,462
1,197
0
99
5,379
2,191
0
2,632
2,747
23,177
0
L
3,743
780
0
558
15,874
5,796
0
10,106
5,768
0
27,668
W
26,351
13,031
0
3,840
10,146
7,896
0
4,621
5,525
41,973
0
W
Apollo
4,656
4,517
0
1,796
6,676
2,945
0
2,839
3,837
0
11,390
W
20,496
3,149
0
2,432
8,310
3,352
0
2,418
5,892
36,271
0
L
Baron Samedi
IamFELLA
Baron Samedi
8,410
1,533
324
808
13,543
5,759
0
10,772
2,771
21,485
0
L
6,731
522
804
173
16,662
5,975
0
11,555
5,107
30,060
0
L
9,536
1,814
0
506
20,581
11,039
0
12,673
7,908
0
18,285
W
13,349
2,560
0
407
9,057
3,847
0
2,631
6,426
0
34,375
L
Nemesis
2,300
479
0
507
16,977
5,722
0
8,203
8,448
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
47,907
195
Minions Killed
160
6
Camps Cleared
1
816,653
Distance Traveled
773,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,180
1,118
60
6
1
137,177
0
L
Neith
9,512
951
57
6
0
163,737
0
W
Sol
12,651
1,265
52
5
2
187,867
0
W
Apollo
10,296
1,030
13
1
0
112,066
0
W
Zeus
13,506
1,351
34
3
0
176,942
0
L
Baron Samedi
9,353
935
23
2
1
121,448
0
L
Ra
9,241
924
52
5
0
150,127
1
L
Fenrir
10,552
1,055
7
1
0
139,196
0
W
Pele
11,844
1,184
36
4
3
202,601
0
L
Nemesis
9,249
925
21
2
0
199,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role