Player Matchup

Nemesis
Nemesis
BcTimes
Nemesis
Level 21
God Stats
8W - 5L
1,248 SR
Queue Stats
13W - 17L
1,306 Elo+
Solo
Neith
Neith
Leeroy_Jenkin_90
Neith
Level 29
God Stats
13W - 9L
1,472 SR
Queue Stats
28W - 34L
1,407 Elo+
Party 1
Sobek
Sobek
MatschBirne_Wien
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,314 Elo+
Party 1
Anubis
Anubis
psyco4602
Anubis
Level 21
God Stats
32W - 41L
1,294 SR
Queue Stats
96W - 110L
1,216 Elo+
Solo
Cabrakan
Cabrakan
sKubany1989
Cabrakan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,106 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,270 Elo+

VS

Team Averages
Level 22
1,477 SR
1,360 Elo+
Mulan
Mulan
EMTdusa
Mulan
Level 28
God Stats
15W - 6L
1,741 SR
Queue Stats
60W - 59L
1,446 Elo+
Party 2
Scylla
Scylla
Juzi__
Scylla
Level 18
God Stats
37W - 42L
1,273 SR
Queue Stats
101W - 95L
1,318 Elo+
Solo
Merlin
Merlin
ROBOMONK3Y6969
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,359 Elo+
Solo
Medusa
Medusa
TheMamaDusa
Medusa
Level 23
God Stats
34W - 51L
1,371 SR
Queue Stats
88W - 117L
1,366 Elo+
Party 2
Ao Kuang
Ao Kuang
oprxssed
Ao Kuang
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 53L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BcTimes
Nemesis
19
10 / 3 / 6
13,550
542
11,262
20,976
10,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 4 / 11
12,909
516
22,318
16,910
7,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 15
12,555
502
8,008
27,910
24,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
psyco4602
Anubis
20
12 / 2 / 7
14,547
582
14,953
19,948
11,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
sKubany1989
Cabrakan
18
7 / 4 / 10
13,091
524
10,005
18,172
15,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EMTdusa
Mulan
20
6 / 3 / 2
14,214
569
15,069
14,400
13,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Juzi__
Scylla
14
2 / 9 / 4
10,131
405
14,977
16,568
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 12 / 5
11,001
440
15,949
16,995
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
2 / 8 / 1
9,845
394
6,637
18,869
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
oprxssed
Ao Kuang
17
3 / 12 / 1
11,325
453
9,042
23,958
8,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
43
Kills
15
16
Deaths
44
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BcTimes
Nemesis
10
3
6
4.33
L
Mulan
EMTdusa
Mulan
6
3
2
2.33
L
Scylla
Juzi__
Scylla
2
9
4
0.44
W
11
4
11
4.13
W
3
3
15
3.5
L
2
12
5
0.38
L
Medusa
2
8
1
0.31
L
Ao Kuang
oprxssed
Ao Kuang
3
12
1
0.29
W
Anubis
psyco4602
Anubis
12
2
7
7.75
W
Cabrakan
sKubany1989
Cabrakan
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,546
Damage
61,674
103,916
Taken
90,790
70,205
Mitigated
37,651
48,347
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BcTimes
Nemesis
11,262
6,696
0
4,629
20,976
10,576
1,458
5,507
15,236
0
107,532
L
Mulan
EMTdusa
Mulan
15,069
2,270
0
4,874
14,400
13,094
2,330
5,518
8,732
0
94,800
L
Scylla
Juzi__
Scylla
14,977
692
41
4,085
16,568
4,947
1,030
5,831
10,227
48,765
0
W
22,318
9,759
2,679
7,360
16,910
7,845
4,068
8,973
7,396
0
89,884
W
8,008
1,195
1,514
15,535
27,910
24,414
974
12,254
14,901
37,748
0
L
15,949
1,518
0
237
16,995
5,801
404
7,864
8,981
59,833
0
L
Medusa
6,637
2,635
0
3,510
18,869
5,534
0
5,798
12,621
0
47,997
L
Ao Kuang
oprxssed
Ao Kuang
9,042
1,325
0
8,204
23,958
8,275
1,124
7,955
15,793
70,779
0
W
Anubis
psyco4602
Anubis
14,953
1,391
0
14,175
19,948
11,666
958
8,807
10,630
107,402
0
W
Cabrakan
sKubany1989
Cabrakan
10,005
564
0
2,455
18,172
15,704
536
6,918
10,865
48,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,652
Gold Earned
56,516
528
Minions Killed
542
0
Camps Cleared
0
2,198,576
Distance Traveled
2,016,673
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,550
542
118
5
0
470,549
0
L
Mulan
14,214
569
187
7
0
389,852
0
L
Scylla
10,131
405
75
3
0
403,184
0
W
Neith
12,909
516
98
4
0
381,643
5
W
Sobek
12,555
502
52
2
0
453,974
5
L
Merlin
11,001
440
108
4
0
372,183
0
L
Medusa
9,845
394
71
3
0
407,005
5
L
Ao Kuang
11,325
453
101
4
0
444,449
0
W
Anubis
14,547
582
167
7
0
445,101
2
W
Cabrakan
13,091
524
93
4
0
447,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role