Player Matchup

Mulan
Mulan
Ikancplut00
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,202 Elo+
Solo
Kukulkan
Kukulkan
KukiW
Kukulkan
Level 25
God Stats
12W - 10L
1,592 SR
Queue Stats
61W - 49L
1,526 Elo+
Solo
Neith
Neith
Swanapkin
Neith
Level 26
God Stats
15W - 13L
1,536 SR
Queue Stats
61W - 54L
1,442 Elo+
Party 2
Fenrir
Fenrir
Xmentroll257
Fenrir
Level 16
God Stats
9W - 6L
1,590 SR
Queue Stats
15W - 20L
1,427 Elo+
Solo
Cerberus
Cerberus
pokkizz
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,442 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,408 Elo+

VS

Team Averages
Level 14
1,530 SR
1,437 Elo+
Neith
Neith
EpicToast90
Neith
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 15L
1,596 Elo+
Party 3
Loki
Loki
H0DAKA
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
H1pp13
Gilgamesh
Level 3
God Stats
4W - 4L
1,801 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Scylla
Scylla
SpyTheDarkFox
Scylla
Level 26
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 1
Bellona
Bellona
ccooperr
Bellona
Level 29
God Stats
40W - 29L
1,632 SR
Queue Stats
138W - 114L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,319
610
4,813
4,943
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
KukiW
Kukulkan
14
6 / 1 / 2
8,011
668
6,923
5,425
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Swanapkin
Neith
10
1 / 4 / 5
6,243
520
4,838
6,046
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
2 / 2 / 1
6,965
580
2,628
5,651
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
pokkizz
Cerberus
11
3 / 2 / 3
7,115
593
3,236
6,659
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,383
449
3,912
6,245
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
H0DAKA
Loki
4
0 / 2 / 0
4,147
346
97
5,977
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
H1pp13
Gilgamesh
10
3 / 3 / 3
5,829
486
5,423
8,603
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,184
515
1,830
7,864
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ccooperr
Bellona
8
1 / 6 / 0
5,059
422
2,346
8,886
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
8
9
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Loki
H0DAKA
Loki
0
2
0
0
L
Gilgamesh
H1pp13
Gilgamesh
3
3
3
1.5
W
5
0
1
5.5
W
Kukulkan
KukiW
Kukulkan
6
1
2
7
L
3
3
0
1
W
Neith
Swanapkin
Neith
1
4
5
0.88
W
Fenrir
2
2
1
1.25
L
Bellona
ccooperr
Bellona
1
6
0
0.17
W
Cerberus
pokkizz
Cerberus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
13,608
28,724
Taken
37,575
12,028
Mitigated
14,834
4,639
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,912
969
0
378
6,245
1,959
0
3,498
2,747
0
18,212
L
Loki
H0DAKA
Loki
97
0
0
3,470
5,977
1,088
0
422
5,525
0
12,147
L
Gilgamesh
H1pp13
Gilgamesh
5,423
1,705
0
2,465
8,603
3,872
0
3,183
5,420
0
17,808
W
4,813
924
0
1,710
4,943
2,390
0
0
4,943
0
28,535
W
Kukulkan
KukiW
Kukulkan
6,923
456
0
594
5,425
2,413
1,041
93
5,242
57,652
0
L
1,830
367
0
2,602
7,864
2,153
0
3,056
4,808
19,074
0
W
Neith
Swanapkin
Neith
4,838
1,936
0
1,315
6,046
1,816
1,651
230
5,641
0
21,539
W
Fenrir
2,628
442
0
504
5,651
1,986
1,580
675
4,936
0
35,173
L
Bellona
ccooperr
Bellona
2,346
884
0
208
8,886
5,762
0
0
8,466
0
15,648
W
Cerberus
pokkizz
Cerberus
3,236
494
0
516
6,659
3,423
218
748
5,777
12,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
26,602
320
Minions Killed
156
0
Camps Cleared
0
1,083,625
Distance Traveled
951,264
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,383
449
40
3
0
179,534
0
L
Loki
4,147
346
14
1
0
166,010
0
L
Gilgamesh
5,829
486
22
2
0
211,926
1
W
Mulan
7,319
610
69
6
0
198,586
2
W
Kukulkan
8,011
668
114
10
0
216,192
3
L
Scylla
6,184
515
39
3
0
199,416
0
W
Neith
6,243
520
42
4
0
192,215
3
W
Fenrir
6,965
580
76
6
0
237,394
4
L
Bellona
5,059
422
41
3
0
194,378
2
W
Cerberus
7,115
593
19
2
0
239,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role