Player Matchup

Thanatos
Thanatos
BaTmAnK1D
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackMamba2848
Hachiman
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
78W - 75L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Cmoney167
Cthulhu
Level 16
God Stats
2W - 7L
1,243 SR
Queue Stats
5W - 16L
1,135 Elo+
Solo
Gilgamesh
Gilgamesh
ProllyFRlED
Gilgamesh
Level 17
God Stats
3W - 3L
1,256 SR
Queue Stats
42W - 50L
1,268 Elo+
Solo
Loki
Loki
kendall crusher
Loki
Level 28
God Stats
1W - 2L
1,316 SR
Queue Stats
162W - 180L
1,464 Elo+
Solo
Team Averages
Level 18
1,323 SR
1,368 Elo+

VS

Team Averages
Level 17
1,435 SR
1,394 Elo+
Persephone
Persephone
Bankai7306
Persephone
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
GeckoPaladin505
Ares
Level 29
God Stats
30W - 35L
1,471 SR
Queue Stats
65W - 92L
1,444 Elo+
Solo
Mercury
Mercury
LionOrDragon
Mercury
Level 13
God Stats
2W - 1L
1,300 SR
Queue Stats
12W - 16L
1,320 Elo+
Solo
Ganesha
Ganesha
Spunkin Blonuts
Ganesha
Level 28
God Stats
50W - 37L
1,280 SR
Queue Stats
184W - 184L
1,335 Elo+
Solo
Neith
Neith
xXiTSMIchael23x
Neith
Level 11
God Stats
6W - 10L
1,622 SR
Queue Stats
12W - 15L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaTmAnK1D
Thanatos
4
0 / 3 / 2
6,527
272
429
2,538
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
17
6 / 10 / 4
10,998
458
16,163
19,316
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Cmoney167
Cthulhu
7
0 / 4 / 1
7,446
310
2,442
5,561
2,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ProllyFRlED
Gilgamesh
17
6 / 6 / 5
10,971
457
12,766
22,751
9,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 6 / 3
11,534
481
11,245
18,575
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bankai7306
Persephone
18
13 / 2 / 8
13,091
545
19,932
8,847
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 6 / 6
12,522
522
5,382
19,834
13,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
LionOrDragon
Mercury
12
0 / 8 / 7
9,465
394
5,404
15,216
4,822
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 17
11,637
485
7,624
16,008
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 0
13,755
573
8,210
13,757
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
22
Kills
25
29
Deaths
23
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaTmAnK1D
Thanatos
0
3
2
0.33
W
Persephone
Bankai7306
Persephone
13
2
8
8.5
L
Hachiman
6
10
4
0.8
L
Cthulhu
Cmoney167
Cthulhu
0
4
1
0.13
W
8
6
6
1.83
W
Mercury
LionOrDragon
Mercury
0
8
7
0.44
L
Gilgamesh
ProllyFRlED
Gilgamesh
6
6
5
1.42
W
1
1
17
9.5
L
10
6
3
1.92
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,045
Damage
46,552
68,741
Taken
73,662
26,050
Mitigated
40,993
8,374
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaTmAnK1D
Thanatos
429
296
0
573
2,538
565
0
493
2,045
0
4,722
W
Persephone
Bankai7306
Persephone
19,932
356
0
3,387
8,847
3,050
1,979
606
8,239
52,020
0
L
Hachiman
16,163
12,771
0
3,378
19,316
6,629
152
12,038
6,705
0
59,524
L
Cthulhu
Cmoney167
Cthulhu
2,442
263
0
707
5,561
2,120
324
3,161
2,208
15,807
0
W
5,382
227
0
4,710
19,834
13,957
5,048
628
19,206
47,309
0
W
Mercury
LionOrDragon
Mercury
5,404
2,359
952
831
15,216
4,822
646
0
14,761
0
27,983
L
Gilgamesh
ProllyFRlED
Gilgamesh
12,766
4,609
0
650
22,751
9,933
572
8,465
14,104
0
68,473
W
7,624
912
0
1,647
16,008
13,469
2,182
1,208
14,800
27,103
0
L
11,245
3,225
0
3,066
18,575
6,803
0
7,562
10,741
0
64,800
W
8,210
4,186
0
3,732
13,757
5,695
2,371
0
13,757
0
106,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
60,470
334
Minions Killed
444
0
Camps Cleared
0
1,539,256
Distance Traveled
2,037,626
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,527
272
7
0
0
96,220
1
W
Persephone
13,091
545
101
4
0
394,544
2
L
Hachiman
10,998
458
108
5
0
322,032
1
L
Cthulhu
7,446
310
17
1
0
200,198
0
W
Ares
12,522
522
84
4
0
386,599
2
W
Mercury
9,465
394
53
2
0
369,377
4
L
Gilgamesh
10,971
457
97
4
0
461,815
0
W
Ganesha
11,637
485
4
0
0
500,370
3
L
Loki
11,534
481
105
4
0
458,991
0
W
Neith
13,755
573
202
8
0
386,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role