Player Matchup

Thor
Thor
Bladimir79
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,549 Elo+
Solo
Athena
Athena
GUMPLEPUMP
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,501 Elo+
Solo
Chaac
Chaac
JayRR-_-
Chaac
Level 18
God Stats
2W - 2L
1,431 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Neith
Neith
hipfirestuuu
Neith
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 31L
1,660 Elo+
Solo
Scylla
Scylla
willmarkraft
Scylla
Level 18
God Stats
15W - 16L
1,501 SR
Queue Stats
174W - 165L
1,488 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,576 Elo+

VS

Team Averages
Level 18
1,504 SR
1,601 Elo+
Chronos
Chronos
Glendora_Wint
Chronos
Level 29
God Stats
3W - 5L
1,412 SR
Queue Stats
563W - 462L
1,588 Elo+
Solo
Arachne
Arachne
Hadoukittenz
Arachne
Level 27
God Stats
6W - 3L
1,526 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Anhur
Anhur
PopGuzzler69
Anhur
Level 3
God Stats
1W - 3L
1,230 SR
Queue Stats
17W - 19L
1,606 Elo+
Solo
Chaac
Chaac
QcImWolfQc
Chaac
Level 29
God Stats
21W - 19L
1,740 SR
Queue Stats
189W - 171L
1,605 Elo+
Solo
Hel
Hel
chris239soldier
Hel
Level 4
God Stats
5W - 2L
1,611 SR
Queue Stats
12W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
9,073
412
2,301
13,668
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
GUMPLEPUMP
Athena
15
4 / 5 / 4
10,758
489
7,996
20,494
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
JayRR-_-
Chaac
17
0 / 5 / 3
9,797
445
10,305
17,519
15,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 3 / 5
12,558
571
15,303
13,574
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
4 / 12 / 1
10,061
457
9,706
17,004
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
4 / 6 / 5
12,676
576
13,189
19,371
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hadoukittenz
Arachne
19
17 / 5 / 8
13,495
613
21,579
20,013
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 6
13,108
596
10,402
15,663
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
19
6 / 1 / 10
13,205
600
15,537
17,882
15,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 0 / 0
5,345
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
17
Kills
33
33
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Athena
GUMPLEPUMP
Athena
4
5
4
1.2
W
Chronos
4
6
5
1.08
W
Arachne
Hadoukittenz
Arachne
17
5
8
4.2
L
Chaac
JayRR-_-
Chaac
0
5
3
0.3
W
6
5
6
1.8
W
Chaac
6
1
10
11
W
0
0
0
0
L
8
3
5
3.5
L
Scylla
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,611
Damage
60,707
82,259
Taken
72,929
48,648
Mitigated
38,713
17,800
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,301
794
0
155
13,668
4,239
0
743
12,925
0
30,233
L
Athena
GUMPLEPUMP
Athena
7,996
1,771
895
2,514
20,494
18,775
163
3,451
17,043
35,545
0
W
Chronos
13,189
4,209
0
9,398
19,371
7,474
1,304
1,985
17,386
94,516
0
W
Arachne
Hadoukittenz
Arachne
21,579
13,760
0
5,480
20,013
9,634
1,069
7,957
11,838
0
79,101
L
Chaac
JayRR-_-
Chaac
10,305
1,704
0
6,446
17,519
15,045
0
3,097
14,422
0
72,234
W
10,402
5,361
0
1,723
15,663
5,938
590
4,842
10,539
0
98,896
W
Chaac
15,537
2,665
0
9,087
17,882
15,667
1,323
2,461
15,293
0
83,441
W
0
0
0
0
0
0
0
0
0
0
0
L
15,303
6,423
0
6,928
13,574
5,529
3,950
5,898
7,676
0
92,828
L
Scylla
9,706
1,708
0
862
17,004
5,060
340
0
17,004
54,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
57,829
520
Minions Killed
534
0
Camps Cleared
0
1,952,507
Distance Traveled
1,747,156
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,073
412
55
3
0
369,301
3
L
Athena
10,758
489
76
3
0
450,859
0
W
Chronos
12,676
576
135
6
0
409,403
4
W
Arachne
13,495
613
87
4
0
485,249
5
L
Chaac
9,797
445
116
5
0
417,196
2
W
Anhur
13,108
596
162
7
0
409,445
3
W
Chaac
13,205
600
150
7
0
443,059
2
W
Hel
5,345
243
0
0
0
0
0
L
Neith
12,558
571
158
7
0
401,614
1
L
Scylla
10,061
457
115
5
0
313,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role