Player Matchup

Nemesis
Nemesis
Platinum II
Oceanbound
Nemesis
Platinum II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
2,228 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 84
1,500 SR
2,228 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,695 SR
1,806 MMR
Neith
Neith
Platinum IV
UnknownMoan
Neith
Platinum IV
Level 146
God Stats
10W - 5L
1,695 SR
Queue Stats
78W - 61L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oceanbound
Nemesis
11
2 / 1 / 0
5,909
1,182
2,386
4,208
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
IzanamiSkadiAh Muzen CabAnubisChronos

VS

Bans
GilgameshPoseidonBellonaSetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,511
902
1,526
2,878
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Oceanbound
Nemesis
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,386
Damage
1,526
4,208
Taken
2,878
1,699
Mitigated
1,087
1,554
Healing
494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Oceanbound
Nemesis
2,386
1,039
0
1,554
4,208
1,699
793
56
4,152
0
30,655
L
1,526
730
0
494
2,878
1,087
0
4
2,874
0
10,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,909
Gold Earned
4,511
56
Minions Killed
27
0
Camps Cleared
0
114,478
Distance Traveled
49,296
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,909
1,182
56
11
0
114,478
3
L
Neith
4,511
902
27
5
0
49,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role