Player Matchup

Sun Wukong
Sun Wukong
DEADMAN4LIFE4K
Sun Wukong
Level 26
God Stats
0W - 2L
1,746 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
PrezAbortGun
Merlin
Level 69
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 13L
1,378 Elo+
Party 2
Khepri
Khepri
TwelveVolts
Khepri
Level 88
God Stats
12W - 7L
1,536 SR
Queue Stats
28W - 26L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
e7h4n
Jing Wei
Level 25
God Stats
3W - 7L
1,415 SR
Queue Stats
4W - 9L
1,634 Elo+
Party 2
Nemesis
Nemesis
natreot
Nemesis
Level 48
God Stats
2W - 2L
1,485 SR
Queue Stats
7W - 12L
1,574 Elo+
Party 2
Team Averages
Level 51
1,499 SR
1,532 Elo+

VS

Team Averages
Level 74
1,594 SR
1,503 Elo+
Thanatos
Thanatos
ImTheApp4rThat
Thanatos
Level 29
God Stats
13W - 11L
1,689 SR
Queue Stats
25W - 22L
1,533 Elo+
Party 1
King Arthur
King Arthur
SORL121623
King Arthur
Level 121
God Stats
16W - 13L
1,495 SR
Queue Stats
124W - 120L
1,439 Elo+
Solo
Persephone
Persephone
XDpinn99
Persephone
Level 119
God Stats
2W - 1L
1,805 SR
Queue Stats
130W - 111L
1,547 Elo+
Party 1
Yemoja
Yemoja
dynamicblackout
Yemoja
Level 73
God Stats
15W - 18L
1,484 SR
Queue Stats
45W - 42L
1,493 Elo+
Party 1
Ullr
Ullr
killerhotm
Ullr
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADMAN4LIFE4K
Sun Wukong
14
3 / 5 / 3
8,940
688
7,850
12,894
12,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
14
1 / 5 / 8
8,367
644
13,379
9,547
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
1 / 6 / 6
8,997
692
6,075
19,715
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
e7h4n
Jing Wei
14
1 / 6 / 5
8,300
638
5,456
11,037
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
natreot
Nemesis
17
3 / 4 / 5
9,896
761
12,524
12,931
8,992
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 1 / 19
10,074
775
9,058
11,496
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SORL121623
King Arthur
17
9 / 2 / 16
11,820
909
14,328
16,970
13,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
XDpinn99
Persephone
20
8 / 0 / 16
12,168
936
22,127
7,681
3,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 16
10,093
776
3,820
8,775
7,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 17
9,812
755
9,873
11,672
4,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
9
Kills
26
26
Deaths
9
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DEADMAN4LIFE4K
Sun Wukong
3
5
3
0.9
W
Thanatos
4
1
19
13.5
L
Merlin
1
5
8
1
W
King Arthur
SORL121623
King Arthur
9
2
16
8.5
L
Khepri
1
6
6
0.67
W
Persephone
XDpinn99
Persephone
8
0
16
16
W
2
2
16
5
L
Jing Wei
e7h4n
Jing Wei
1
6
5
0.58
W
3
4
17
2.88
L
Nemesis
natreot
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
59,206
66,124
Taken
56,594
49,714
Mitigated
33,281
8,648
Healing
26,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DEADMAN4LIFE4K
Sun Wukong
7,850
1,576
0
207
12,894
12,292
338
5,443
7,451
0
17,031
W
Thanatos
9,058
2,633
1,856
5,343
11,496
4,343
1,014
3,096
8,310
0
20,432
L
Merlin
13,379
1,812
0
1,265
9,547
4,635
336
5,008
4,539
30,145
0
W
King Arthur
SORL121623
King Arthur
14,328
1,857
0
3,358
16,970
13,552
236
5,660
11,191
0
33,522
L
Khepri
6,075
532
999
3,395
19,715
18,783
90
8,033
11,682
17,128
0
W
Persephone
XDpinn99
Persephone
22,127
2,571
0
1,729
7,681
3,253
1,345
2,538
5,083
74,724
0
W
3,820
789
11,484
3,064
8,775
7,311
688
3,924
4,791
9,606
0
L
Jing Wei
e7h4n
Jing Wei
5,456
3,289
231
231
11,037
5,012
539
3,480
7,557
0
19,500
W
9,873
2,805
0
0
11,672
4,822
751
4,236
7,309
0
27,395
L
Nemesis
natreot
Nemesis
12,524
5,939
0
2,320
12,931
8,992
408
3,983
8,948
0
38,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
53,967
210
Minions Killed
253
4
Camps Cleared
7
1,116,745
Distance Traveled
1,173,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,940
688
18
1
0
236,675
1
W
Thanatos
10,074
775
23
2
0
273,979
0
L
Merlin
8,367
644
45
3
2
195,174
0
W
King Arthur
11,820
909
36
3
2
254,782
1
L
Khepri
8,997
692
20
2
0
224,953
1
W
Persephone
12,168
936
140
11
3
233,228
1
W
Yemoja
10,093
776
11
1
1
181,703
2
L
Jing Wei
8,300
638
46
4
1
205,825
0
W
Ullr
9,812
755
43
3
1
229,349
0
L
Nemesis
9,896
761
81
6
1
254,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role