Player Matchup

Kukulkan
Kukulkan
JohnnyJukEm2428
Kukulkan
Level 7
God Stats
1W - 10L
1,233 SR
Queue Stats
27W - 62L
1,239 Elo+
Solo
Ah Puch
Ah Puch
Jossgameone
Ah Puch
Level 23
God Stats
1W - 3L
1,183 SR
Queue Stats
1W - 3L
1,047 Elo+
Solo
Fenrir
Fenrir
TTvbjmaster17
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 2
Yemoja
Yemoja
Vitinhobr2211
Yemoja
Level 6
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Ra
Ra
Zexten-_-
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 2
Team Averages
Level 9
1,311 SR
1,218 Elo+

VS

Team Averages
Level 23
1,464 SR
1,327 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dockarp1987
Ah Muzen Cab
Level 27
God Stats
11W - 12L
1,827 SR
Queue Stats
283W - 263L
1,526 Elo+
Solo
Arachne
Arachne
Mashestico
Arachne
Level 23
God Stats
20W - 20L
1,519 SR
Queue Stats
28W - 40L
1,307 Elo+
Party 3
Zeus
Zeus
RS Nameless
Zeus
Level 15
God Stats
13W - 13L
1,465 SR
Queue Stats
13W - 14L
1,345 Elo+
Party 3
Ra
Ra
Smokie_2011
Ra
Level 37
God Stats
9W - 19L
1,274 SR
Queue Stats
46W - 64L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
cheesypeanuts
Cthulhu
Level 12
God Stats
3W - 4L
1,235 SR
Queue Stats
55W - 72L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 4 / 1
8,347
835
5,943
9,733
5,992
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Jossgameone
Ah Puch
15
1 / 8 / 1
9,424
942
7,271
14,854
4,627
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 10 / 1
10,962
1,096
15,199
21,439
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 0
8,973
897
2,244
13,703
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 18 / 3
9,338
934
8,046
22,043
7,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dockarp1987
Ah Muzen Cab
18
8 / 1 / 20
11,145
1,115
13,923
8,880
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Mashestico
Arachne
18
13 / 1 / 18
12,291
1,229
16,448
8,644
3,642
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
11 / 2 / 20
11,641
1,164
18,267
8,803
3,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 21
10,298
1,030
10,936
7,852
3,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
18
8 / 1 / 22
11,305
1,131
14,880
9,789
6,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
147
7
Kills
46
47
Deaths
7
6
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dockarp1987
Ah Muzen Cab
8
1
20
18
L
Kukulkan
0
4
1
0.13
L
Ah Puch
Jossgameone
Ah Puch
1
8
1
0.19
W
Arachne
Mashestico
Arachne
13
1
18
22
W
11
2
20
10.5
W
6
2
21
8.25
L
5
10
1
0.55
L
0
7
0
0
L
1
18
3
0.14
W
Cthulhu
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
74,454
81,772
Taken
43,968
38,856
Mitigated
20,352
3,066
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dockarp1987
Ah Muzen Cab
13,923
2,538
0
2,233
8,880
4,064
0
3,108
5,772
0
35,475
L
Kukulkan
5,943
1,387
0
306
9,733
5,992
0
4,208
5,525
17,138
0
L
Ah Puch
Jossgameone
Ah Puch
7,271
871
0
593
14,854
4,627
0
6,424
8,430
36,179
0
W
Arachne
Mashestico
Arachne
16,448
12,890
0
2,756
8,644
3,642
0
4,867
3,777
12
17,639
W
18,267
4,831
0
640
8,803
3,420
0
4,177
4,626
28,701
0
W
10,936
1,956
831
1,486
7,852
3,213
0
5,799
2,053
30,901
0
L
15,199
4,599
0
635
21,439
9,352
0
10,571
10,349
0
22,917
L
2,244
1,092
893
447
13,703
11,142
0
8,956
4,747
9,536
0
L
8,046
2,125
0
192
22,043
7,743
0
13,936
8,107
15,222
0
W
Cthulhu
14,880
1,604
345
0
9,789
6,013
0
5,553
4,236
23,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
56,680
144
Minions Killed
165
2
Camps Cleared
2
760,087
Distance Traveled
957,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,145
1,115
60
6
0
214,325
0
L
Kukulkan
8,347
835
23
2
0
117,113
0
L
Ah Puch
9,424
942
73
7
2
149,691
1
W
Arachne
12,291
1,229
3
0
0
207,549
0
W
Zeus
11,641
1,164
20
2
0
192,578
0
W
Ra
10,298
1,030
54
5
1
161,855
0
L
Fenrir
10,962
1,096
11
1
0
203,805
0
L
Yemoja
8,973
897
17
2
0
126,550
0
L
Ra
9,338
934
20
2
0
162,928
1
W
Cthulhu
11,305
1,131
28
3
1
181,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role